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New Racing Games - Page 139

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  • Lotus III: The Ultimate Challenge

    1992

    Lotus III: The Ultimate Challenge

    1992

    Racing
    Atari ST/STE DOS Amiga
    star 9.2
    The third game in the series combined the gameplay aspects of its predecessors, allowing players to choose between racing opponents of Lotus Turbo Challenge or the arcade-like time trials of Lotus 2. The two-player option was retained and the music selection feature returns (Patrick Phelan's soundtrack to Lotus III spawned many modern remixes). Lotus III also added a third car - a concept Lotus M200 automobile - and allowed the player to choose which one to race with. The game recycled most of the graphics from Lotus 2, but added a number of new sceneries.
  • Crazy Cars III

    1992

    Crazy Cars III

    1992

    Racing
    Amiga
    The game is essentially an upgrade from Titus Interactive previous entry in the Crazy Cars series, Crazy Cars III. It adds a two player mode and a few more options. The objective of the game is to become the undisputed champion of illegal races in the U.S.A.. To do so, the player must race against a group of computer controlled opponents in a variety of illegal races across the country. The races are divided into three leagues, each one with increasingly harder opponents, and the player needs to regularly upgrade his Lamborghini Diablo in order to keep him above the rest of drivers, by using the money from bets as well as the bonuses obtained when finishing races in the first place. The races themselves take place in a variety of scenarios (mountain roads, the desert, urban settings) and they include weather conditions such as rain and snow. At the end of each league, and in order to be able to join the next one, the player has to go through a "challenge", consisting of a timed race in a highway infested with truck
  • Carnage

    1992

    Carnage

    1992

    Racing
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
  • R.C. Pro-Am II

    1992

    R.C. Pro-Am II

    1992

    Racing
    Nintendo Entertainment System
    star 7
    Play with up to 4 racers simultaneously Race through 24 unique levels of competition Collect track prizes to increase car's performance Trade winnings in the R.C. model shop for better gear Avoid track obstacles and weapons for your opponents It was released in Rare's 2015 Rare Replay compilation for Xbox One.
  • Jaguar XJ220

    1992

    Jaguar XJ220

    1992

    Racing
    Super Nintendo Entertainment System Amiga Sega CD
    Jaguar XJ220 is a pseudo-3D racing game released by Core Design for the Commodore Amiga (1992) and Sega Mega-CD (1993). In Jaguar XJ220 there are 32 tracks all over the world, with varying road conditions and animated weather conditions such as rain and fog in England, snow in Switzerland, and tumbleweed crossing the street in Egypt. You race your Jaguar in a constructor grand prix, with opponents running for Porsche, Ferrari and other famous makers. The player starts in England but must decide which country to race in next, which costs the team various amounts. The player can also choose to repair damage to the car.
  • The King of Rally

    1992

    The King of Rally

    1992

    Racing
    Super Famicom
    The King of Rally, or The King of Rally: Paris - Moscow - Beijing, is a cross-continental rally racing game for the Super Famicom. The perspective is at a slight overhead angle, making full use of the Super Nintendo's Mode 7.
  • F1 Pole Position

    1992

    F1 Pole Position

    1992

    Racing
    Super Nintendo Entertainment System
    star 5
    The actual names of the drivers are not used due to licensing arrangements. There are sixteen rounds divided in eight levels. Each level has a special rival to beat. The game structure has similarities with F-1 Race (Game Boy), but this time it requires a certain ability to control the Formula One car. Levels become more difficult because the rival becomes increasingly strong.
  • Super F1 Circus Limited

    1992

    Super F1 Circus Limited

    1992

    Racing
    Super Famicom
    Super F1 Circus Limited is largely identical to Cream's earlier Super Famicom racing game Super F1 Circus, however it was shortly after the release of that game that Cream was given permission by FOCA (Formula One Constructors' Union, an association of car manufacturers for Formula One) to use actual driver and team names for their subsequent Super F1 Circus games. Super F1 Circus Limited was quickly created to take advantage of this recent development. With the exception of the use of actual drivers/team names, there is no significant difference between this version of the game and the earlier Super F1 Circus. The series would see a proper sequel on the Super Nintendo, with enhanced graphics and additional features, with Super F1 Circus 2 in 1993.
  • Virtua Racing

    1992

    Virtua Racing

    1992

    Racing
    Arcade Sega Mega Drive/Genesis
    star 6.3
    This game was the first game released for the Sega Model 1 arcade platform, and also the first to use the name "Virtua" in its title (something which would be followed by numerous Sega arcade games, including Virtua Fighter, Virtua Cop and Virtua Tennis. It is considered a milestone in 3D graphics and the racing genre, and acts as a foundation for most modern racing games.
  • Nakajima Satoru Kanshuu: F-1 Hero '94

    1992

    Nakajima Satoru Kanshuu: F-1 Hero '94

    1992

    Racing
    Super Famicom
    Nakajima Satoru Kanshuu: F-1 Hero '94 is a Racing game, developed and published by Varie, which was released in Japan in 1994.
  • Ferrari Grand Prix Challenge

    1992

    Ferrari Grand Prix Challenge

    1992

    Racing
    Game Boy
    Game Boy port Ferrari Grand Prix Challenge.
  • Jeep Jamboree: Off Road Adventure

    1992

    Jeep Jamboree: Off Road Adventure

    1992

    Racing
    Game Boy
    star 4
    There are several options in the game including: difficulty level, whether to race in MPH or KM/H, steering ability, whether or not to have a track map, chevrons, and position flashing. The object is to race laps around a muddy race track while trying to get first place. There are twenty tracks to race in; each with a timer that forces the player to race fast. There is an option to either do a single race or a multi-race tournament against a computer opponent or through a human playing while using the Game Boy link cable and another copy of the video game. Items in the background like electric lines and rocks help provide a road-like feeling to the races. In a single-player race, the player will race to the finish line against a field of approximately nineteen other drivers.
  • Aguri Suzuki F-1 Super Driving

    1992

    Aguri Suzuki F-1 Super Driving

    1992

    Racing
    Super Nintendo Entertainment System Game Boy Super Famicom
    Released as Redline F-1 Racer in North America and in Europe and Japan under its original title, is a Formula One simulator for the Super Nintendo Entertainment System. Everything from treacherous right turns to gasoline is simulated as the player tries to win the FIA World Drivers' and Constructors' Championships. The player can play a single race (non-championship Formula One race) or a season mode where the winner takes all, and the losers can wait until next year. The game allows players to customize their racing vehicle. Suspension, wings, and brakes among other things can be altered to gain lap times in addition to positions on the track. Winning is near impossible unless the player can successfully tinker with his vehicle from the beginning of the race week. Even the weather can betray the player; having the wrong tires will make the car skid out. The controls and overall gameplay are relatively simplistic for a driving simulator game. Aguri Suzuki even appears in the game as the most expert driver. The gra
  • Race Drivin'

    1992

    Race Drivin'

    1992

    Racing
    Super Nintendo Entertainment System
    SNES Port of "Race Drivin'" Here it is... the amazing conversion of the smash arcade sensation brings screaming-fast car racing to your home! Pound the pedal and grind those gears, down the straights and around wicked hairpin turns. Whip through hairy S-curves, gut-flipping loop-the-loops and crazy corkscrews! With three cars to choose from, multiple music tracks and cool sound effects, Race Drivin' brings arcade-style auto speed competition right to you!
  • F1 Circus Special: Pole to Win

    1992

    F1 Circus Special: Pole to Win

    1992

    Racing
    Turbografx-16/PC Engine CD
    F1 Circus Special is a Formula 1 racing game. Players can choose between a world championship mode, which follows the path of one driver through the game's available courses in a linear fashion; a test drive mode, which allows players to choose any course as well as change rules and conditions (e.g. the amount of damage inflicted); and a time attack mode for competing against each other.
  • Ground Effects

    1992

    Ground Effects

    1992

    Racing
    Arcade
    A Formula 1 racing game. The only difference between both versions is the cabinet. For Super Ground Effects the player can sit down in the cabinet.
  • Ferrari Grand Prix Challenge

    1992

    Ferrari Grand Prix Challenge

    1992

    Racing
    Family Computer Nintendo Entertainment System
    The Nintendo Entertainment System version of the game is a simplified version that allows players to practice up to six laps or qualify for every Formula One race of the season using metric units (kilometres per hour instead of miles per hour). It was one of the few 8-bit Formula One video games to adequately represent the Circuit Gilles Villeneuve as having an urban background along with several other urban race tracks represented in the 1992 Formula One season. Tire wear is possible resulting in trips to the pit crew for maintenance and repairs. A radio allows communication with the crew chief; he will advise whether repairs are necessary. The top speed of the vehicle is 325 kilometres per hour and turbo is not used in the game. Before the first qualifying session can take place, the player must insert his name and his nationality. The name can be up to 10 characters long and the country has to fit into a three-character field. Since the game doesn't verify if the three-letter code matches up to a real nationalit
  • Super Chase: Criminal Termination

    1992

    Super Chase: Criminal Termination

    1992

    Racing
    Arcade
    Once again you control a police car that must clear enemy fire and find the target car within the time limit.
  • Neck-N-Neck

    1992

    Neck-N-Neck

    1992

    Racing
    Arcade
    A horseracing game. Time your jumps so your horse is not slowed down. The winner's tickets are doubled.
  • Car II: Grandprix

    1992

    Car II: Grandprix

    1992

    Racing
    PC-9800 Series
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