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Most Popular Racing Games - Page 180

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  • Super Kyoutei 2

    1996

    Super Kyoutei 2

    1996

    Racing
    Super Famicom
    Super Kyoutei 2 is a Racing game, published by Nichibutsu, which was released in Japan in 1996.
  • Human Grand Prix III: F1 Triple Battle

    1994

    Human Grand Prix III: F1 Triple Battle

    1994

    Racing
    Super Famicom
    Human Grand Prix III: F1 Triple Battle is a Formula One racing game for the Super Famicom. It is the third of four Human Grand Prix games for the system. It has the licenses of FOCA and Fuji TV: the former allows the game to use actual driver/team names while the latter is the official Japanese TV carrier of the Formula One races. Like its precedents, F1 Triple Battle uses Mode 7 and a low perspective for its racing. Unlike the previous two games in the franchise, this game only saw release in Japan; though all text in game is in English.
  • Human Grand Prix IV: F1 Dream Battle

    1995

    Human Grand Prix IV: F1 Dream Battle

    1995

    Racing
    Super Famicom
    Human Grand Prix IV: F1 Dream Battle is a Formula 1 licensed game from Human Entertainment and the fourth game in their Human Grand Prix/F1 Pole Position series. It would be the last Human Grand Prix game to be released on Super Famicom: the fifth and final game in the series, F1 Pole Position 64, was instead a 1997 N64 game. Similar to the third game in the franchise, this game never saw release outside of Japan but did have all in game text in English. It also features the real teams and drivers of the 1995 F1 season, as well as a number of the official F1 courses.
  • Battle Racers

    1995

    Battle Racers

    1995

    Racing
    Super Famicom
    Battle Racers is a Mode 7-enabled racing game and part of the Compati Hero Series, which combines characters from Gundam, Kamen Rider and Ultraman. The game takes after Super Mario Kart in its presentation and use of power-ups to get the edge in races. It also uses a similar zoomed-out view of the track for the second player's window for the game's single-player mode. Players select from four Grand Prix cups: each cup has one more track than the one before, starting with four. The final cup is locked until the others have been beaten.
  • Touge Densetsu: Saisoku Battle

    1996

    Touge Densetsu: Saisoku Battle

    1996

    Racing
    Super Famicom
    Touge Densetsu: Saisoku Battle is a Racing game, developed by Lenar and published by Bullet Proof Software, which was released in Japan in 1996.
  • The King of Rally

    1992

    The King of Rally

    1992

    Racing
    Super Famicom
    The King of Rally, or The King of Rally: Paris - Moscow - Beijing, is a cross-continental rally racing game for the Super Famicom. The perspective is at a slight overhead angle, making full use of the Super Nintendo's Mode 7.
  • Mini-Yonku Let's & Go!! Power WGP 2

    1998

    Mini-Yonku Let's & Go!! Power WGP 2

    1998

    Racing
    Super Famicom
    Mini-Yonku Let's & Go!! Power WGP 2 is a Racing game, developed by Jupiter Multimedia and published by Nintendo, which was released in Japan in 1998.
  • Nakajima Satoru Kanshuu: F-1 Hero '94

    1992

    Nakajima Satoru Kanshuu: F-1 Hero '94

    1992

    Racing
    Super Famicom
    Nakajima Satoru Kanshuu: F-1 Hero '94 is a Racing game, developed and published by Varie, which was released in Japan in 1994.
  • Super Family Circuit

    1994

    Super Family Circuit

    1994

    Racing
    Super Famicom
    Super Family Circuit is a Racing game, developed by Game Studio and published by Namco, which was released in Japan in 1994.
  • F1 Circus

    1990

    F1 Circus

    1990

    Racing
    TurboGrafx-16/PC Engine Family Computer
    The first game in Nichibutsu's Formula One top-down racing series. F1 Circus is a top-down Formula 1 racing game and the first game in Nihon Bussan's F1 Circus series. It was first released on the PC Engine in 1990, but a modified version - also partially based on this game's sequel, F1 Circus '91 - would later be released on the Famicom in 1992. As with every other game in the series, the game was never localized in North America or Europe. The game uses the real life names of drivers and teams from Formula 1, like Nigel Mansell and Ferrari. The series would continue to acquire the various licenses needed to use real names from Formula 1.
  • Zero 4 Champ

    1991

    Zero 4 Champ

    1991

    Racing
    TurboGrafx-16/PC Engine
    This is a one on one racing adventure game. Cover features the Nissan 300Z (Fairlady Z) and Toyota MR2.
  • Bakusou Dekotora Densetsu for WonderSwan

    1999

    Bakusou Dekotora Densetsu for WonderSwan

    1999

    Racing
    WonderSwan
    You are a young man who lives in Japan and likes driving trucks. There is a competition of truck drivers who deliver goods all across the country. Willing to impress your girlfriend Yukie, you decide to participate in the races and to win the title of the best trucker in Japan.
  • Final Lap Special: GT & Formula Machine

    2001

    Final Lap Special: GT & Formula Machine

    2001

    Racing
    WonderSwan Color
    Final Lap Special: GT & Formula Machine is a Racing game, developed by Soft Machine and published by Bandai, which was released in Japan in 2001.
  • Masked Riders Club: Battle Race

    1993

    Masked Riders Club: Battle Race

    1993

    Racing
    Arcade
    Masked Riders Club: Battle Race is a top-down action racing game based on the Kamen Rider television franchise. The game consists of nine vertically-scrolling levels that need to be completed before time runs out, with themes such as an industrial environment, a beach, a snowy environment etc., each with its own enemies. At the start the player chooses one of ten superhero Kamen Riders (Rider 1, Rider 2, Rider V3, Riderman, Rider X, Amazon, Stronger, Super1, Rider 2X or Black RX). The riders are grasshopper-themed altered humans and each come with his own motorcycle rated in three different statistics as well as a unique weapon such as a blade, a hook, a short burst of fire, or a pole. The single-player game is only played on the left side of the screen. The middle part shows progress through the level map and the right map the global map of the nine levels. The rider moves forward automatically at a constant speed. The game is fast-paced and the rider needs to dodge obstacles that slow him down, while using a c
  • Mille Miglia

    2000

    Mille Miglia

    2000

    Racing
    PlayStation
    Mille Milgia, the racers ultimate fantasy, the very embodiment of Italian style and passion. Pioneers of car design from Enzo Ferrari to the Maserati brothers' hand built car for racing legends such as Nuvolari, Fangio and Moss. Now it's your turn to sit behind the wheel of these incredible classic cars and race over 10 tracks through italian towns, cities and stunning countryside.
  • Powerslide

    1998

    Powerslide

    1998

    Racing
    PC (Microsoft Windows)
    Powerslide is a racing game set in a post-apocalyptic environment. It was the first of the "Powerslide" series and the only one released so far, Powerslide became known for its realistic physics and ground-breaking graphics.
  • F17 Challenge

    1993

    F17 Challenge

    1993

    Racing
    BlackBerry OS Amiga
    This third-person racing title features officially licensed Formula 1 cars and circuits and marked Team17’s first foray into the racing genre. The game offers two main modes: Arcade, where players must finish each race within the top three positions to continue, and Normal, where points are accumulated across races, allowing for occasional poor results without ending the campaign. Three difficulty settings are available, and the number of laps can be adjusted. The grid consists of 22 cars, with players able to select teams such as Ferrari, Williams, McLaren, and Benetton. Collisions with other cars, kerbs, or barriers cause vehicle damage, which may require a pit stop to repair. Failing to reach the pits before sustaining further damage can result in retirement from the race. Effective avoidance of slower lapped traffic is often essential to maintaining race position.
  • Autobahn Tokio

    1995

    Autobahn Tokio

    1995

    Racing
    3DO Interactive Multiplayer
    Autobahn Tokio is a racing game released only in Japan for the 3DO. Players can select from four unnamed cars with different characteristics, loosely based on real car models. Three tracks are available - a city at night, a coastal highway, and a forest track. Players race against one CPU opponent, while trying to hit checkpoints in the quickest time possible. Both automatic and manual transmissions are available for each car. Cars cannot be tuned, and there is no two-player option. Despite being released only in Japan, all menus and game text is in English.
  • Kaido Battle 2: Chain Reaction

    2004

    Kaido Battle 2: Chain Reaction

    2004

    Racing
    PlayStation 2
    Kaido Battle 2: Chain Reaction is the second game in the Kaido Battle PlayStation 2 spin-off series of Shutokou Battle. Throughout the courses, the player can check the rival's info, sponsor's info, lover's info, change and tune up the car or check the prize. Cars can be bought new or in used cars shop, along with various parts for your car such as engine parts, air cleaner, turbo kit, cooling module, tires, and such. For aesthetics and dress up, things such as car color, wings, and other visual gadgets can be installed. Battle modes include Speed King mode, CA King mode and SP King mode. Additionally, two players can race in Versus battle on a split-screen.
  • Manx TT Super Bike

    1995

    Manx TT Super Bike

    1995

    Racing
    Arcade PC (Microsoft Windows) Sega Saturn
    One of the best games ever on the Saturn. Manx TT Superbikes recreates the top-speed twists and turns of the legendary Isle of Man TT circuits. Throw your high-powered superbike round country lanes and hurtle through villages at hair-raising speeds as one or two riders push their nerves to the absolute limit on the circuit where heroes are made!
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