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New Adventure Games - Page 495

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  • Imagination

    1987

    Imagination

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Wizard Warz

    1987

    Wizard Warz

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
  • Plundered Hearts

    1987

    Plundered Hearts

    1987

    Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC
    Hearing your father has taken ill, you rush to his aid in this 17th century island romance tale.
  • Dungeons, Amethysts, Alchemists 'N' Everythin'

    1987

    Dungeons, Amethysts, Alchemists 'N' Everythin'

    1987

    Adventure
    Atari ST/STE Amiga Amstrad CPC
    A text adventure with some smutty comedy.
  • Knight Orc

    1987

    Knight Orc

    1987

    Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC MSX
    Knight Orc is a standard text adventure game, with limited graphics on some platforms, by Level 9 released in 1987. It comes with a short novella by Peter McBride ("The Sign of the Orc") explaining the background to the story. After a night of heavy drinking with friends, Grindleguts the orc awakes to find himself strapped to a horse and about to joust with a human knight. His "friends" are nowhere to be seen, and he must somehow escape from his predicament and get even with them. Grindleguts must survive in a world of hostile humans while seeking revenge against his tormentors. After the first chapter, the game switches to science fiction setting where Grindleguts is revelaled to be a malfunctioning non-player character in a futuristic MMORPG. Using his power of transitioning between fantasy and reality, he convinces several other bots to join him, and escapes from the simulated reality facility.
  • Jinxter

    1987

    Jinxter

    1987

    Adventure
    Acorn Archimedes Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC
    Just when a man thinks his luck is running out, things start getting even worse. He gets run over by a bus. Sprayed with cheese sandwich by a supernatural being. Smashed against a tunnel by a speeding train. He gets incinerated, widdled on, folded, bent, spindled, mutilated and generally mucked about with. And in return? He gets the leading role in a perplexing, hilarious race against time and chance, set in a jinxed land menaced by the impending death of good fortune. Look on the bright side - it could be your luckiest move yet. Don't expect tiresome trolls, obvious orcs, silly spells and wet, wimpish witches in JINXTER. Infuriating, enchanting, absurd and hilarious by turns, JINXTER will surprise you with every move you make. But don't forget: every silver lining has a cloud.
  • Hollywood Hijinx

    1987

    Hollywood Hijinx

    1987

    Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC Texas Instruments TI-99
  • Shadows of Mordor: Game two of Lord of the Rings

    1987

    Shadows of Mordor: Game two of Lord of the Rings

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum Mac DOS Apple II Amstrad CPC
    The Shadows of Mordor is an officially licensed J.R.R. Tolkien "Lord of the Rings" text adventure game based on the second part of the trilogy - "The Two Towers". You can select to play as either Frodo or Sam. The game follows the plot of the book closely and many locations have accompanying illustrations. Unusually for a text adventure game, the action happens in real time: if you sit there thinking of what to do next, things will happen in the game, e.g. creatures will move from location to location.
  • Sinbad and the Throne of the Falcon

    1987

    Sinbad and the Throne of the Falcon

    1987

    Adventure
    Apple IIGS Commodore C64/128/MAX Atari ST/STE DOS Amiga
  • Seilane

    1987

    Seilane

    1987

    Adventure
    PC-9800 Series PC-8800 Series
    Seilane can be considered a classic adventure game that follows a command selection system. Players choose commands such as "talk," "call," "listen," "examine," and "eat" depending on the scene, advancing the scenario accordingly. . Players take on the role of a field mouse named Prill and embark on an adventure to rescue the animals of a village turned to stone by the Demon King Pazul, as well as his kidnapped sister.
  • Bio Senshi Dan: Increaser to no Tatakai

    1987

    Bio Senshi Dan: Increaser to no Tatakai

    1987

    Adventure
    Family Computer Nintendo Entertainment System
    In the year 2081, the Earth was taken over by a group of hostile monsters under the command of the mysterious entity known as Increaser. A warrior named Dan has arrived from his time machine in the year 1999 in order to stop the invasion before it could spell devastation for the humans.
  • Elves '87

    1987

    Elves '87

    1987

    Adventure
    Atari ST/STE DOS
    You play as a retired Christmas elf, brought in at the last moment to help Santa to save Christmas... but first, you have to figure out what is wrong. Explore the North Pole and beyond, meet a few memorable Christmas characters, and save the day before Santa gets too drunk on fancy blended beverages
  • Famicom Mukashibanashi: Shin Onigashima - Kouhen

    1987

    Famicom Mukashibanashi: Shin Onigashima - Kouhen

    1987

    Adventure
    Family Computer Disk System
    Shin Onigashima is a two disk adventure game released on the Famicom Disk System. Despite being first-party software, it was never released outside of Japan. A two-disk adventure game, Shin Onigashima (or to give it its full title "Famicom Mukashi Banashi: Shin Onigashima", or "Famicom Fairy Tales: New Oni Island" thereabouts) was released in two parts: The first on September 4th 1987 and the second on September 20 1987. This latter part needs a cleared save file from the first part to play, meaning it is functionally an expansion of that game. The game is depicted like other adventure games for the system, such as Portopia or Hokkaido Serial Murders, though with a far gentler fairy tale presentation rather than a gritty crime thriller. The game's story is based on popular centuries-old Japanese folklore, such as the story of Momotaro and tales depicting the demonic Oni and their mischief. The original characters created for this game would be later referenced by future Nintendo products with retrospective elem
  • Kyonshies 2

    1987

    Kyonshies 2

    1987

    Adventure
    Family Computer
    A Famicom adventure game developed by Taito and based on an obscure Japanese movie of the same name. Kyonshiizu is the Japanese name for Jiang Shi, the Chinese hopping vampire.
  • Aztec Adventure

    1987

    Aztec Adventure

    1987

    Adventure
    Sega Master System/Mark III
    star 7
    Gameplay involves the player trying to reach Paradise by exploring ten different lands, including desert, marshes, ruins, underground waterways, and forest. While exploring you can collect weapons, by destroying plants. A variety of in-game weapons can be found, some more powerful than others. Some weapons can be used against bosses, which can take a certain amount of hits from the player's default weapon, unless he has companions. The player's companions need to be hired with gold, and until he pays them they remain your enemies. Players must either bribe them or battle them to make them join his quest.
  • Elnark no Zaihou

    1987

    Elnark no Zaihou

    1987

    Adventure
    Family Computer
    Elnark no Zaihou is an adventure game developed and published by Towachiki. It presents the action from an overhead perspective, similar to many of the traditional 2D Zelda games. It is unusual in that it tracks the player's behavior and adjusts a meter which indicates whether the player is generally more good (Light) or more evil (Dark). Though a more evil player has stronger abilities, players must air on the side of good in order to make significant advances through the game. As a result, this game is considered extremely difficult, due to the unknown nature of how one should behave in order to proceed. If the player does not perform the correct actions, levels typically repeat themselves, and players find themselves stuck in the game with no clear method to advance. In fact, it was one believed that the only way to beat the game was to exploit a bug, however that has since been proven false.
  • Famicom Mukashibanashi: Shin Onigashima - Zenpen

    1987

    Famicom Mukashibanashi: Shin Onigashima - Zenpen

    1987

    Adventure
    Family Computer Disk System
    Shin Onigashima is a two disk adventure game released on the Famicom Disk System. Despite being first-party software, it was never released outside of Japan. A two-disk adventure game, Shin Onigashima (or to give it its full title "Famicom Mukashi Banashi: Shin Onigashima", or "Famicom Fairy Tales: New Oni Island" thereabouts) was released in two parts: The first on September 4th 1987 and the second on September 20 1987. The Game stops halfway through the story. The game is depicted like other adventure games for the system, such as Portopia or Hokkaido Serial Murders, though with a far gentler fairy tale presentation rather than a gritty crime thriller. The game's story is based on popular centuries-old Japanese folklore, such as the story of Momotaro and tales depicting the demonic Oni and their mischief. The original characters created for this game would be later referenced by future Nintendo products with retrospective elements, such as Captain Rainbow or the Super Smash Bros series (SSB Brawl even had a re
  • Famicom Mukashibanashi: Shin Onigashima

    1987

    Famicom Mukashibanashi: Shin Onigashima

    1987

    Adventure
    Family Computer Disk System
    Famicom Mukashibanashi: Shin Onigashima is a Famicom Disk System text adventure game. The plot revolves around an elderly couple with no children who adopt an infant boy and girl. When the children turn six, a dragon appears in the country, and starts turning people into Oni who steal the souls of others. The Oni arrive at their home and steal the elderly couple's souls. The children decide to save their adoptive parents. The game is controlled by selecting commands such as the "Change Character" command, which allows you to switch between controlling Donbe (the boy) and Hikari (the girl). The game progress is shown by changes in the in-game graphics. The Famicom Disk System version comes on two disks released on different dates. Disk 2 cannot be played without completing Disk 1, and is switched while the system is still powered on. All later releases are switch-free.
  • Kind Gals

    1987

    Kind Gals

    1987

    Adventure
    Family Computer Disk System
  • Titanic Mystery: Ao no Senritsu

    1987

    Titanic Mystery: Ao no Senritsu

    1987

    Adventure
    Family Computer Disk System
    2:20 AM. 15th April, 1912 The greatest ocean liner in history just sank into the Atlantic. The R.M.S. Titanic. YOU'VE got a reputation for succeeding where others have failed. That's why YOU have been selected to head the Titanic: Recovery Mission. Every previous effort to raise the lost legend has come up empty, but your skills, financial connections, and leadership abilities make YOU the logical choice.
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