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New Game Boy Games - Page 260

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  • Circus

    1983

    Circus

    1983

    Arcade
    Arcadia 2001
    Circus is an acrobat game, a clone of the arcade Exidy's Circus
  • Hobo

    1983

    Hobo

    1983

    Arcade
    Arcadia 2001
    Hobo was developed and published by Emerson Radio Corp., which was released in 1983. This is essentially a Frogger clone, albeit the road is diagonal and you play a bum/hobo instead of a frog.
  • Doraemon

    1983

    Doraemon

    1983

    Arcade
    Arcadia 2001
    Doraemon is a Pac-Man style game, developed and published by Bandai, which was released in 1983 in Japan. It was the first Doraemon video game ever produced.
  • Midnight Building

    1983

    Midnight Building

    1983

    Arcade
    MSX
    In Midnight Building you control a man who is running around in a dark labyrinth. You'll start at floor eight and work all the way down to floor one. At the beginning of each round the labyrinth floor is shortly visible, giving you the opportunity to locate the keys and the vault in the labyrinth. After a few seconds the labyrinth turns black. Only your direct surroundings of the labyrinth lightened. Now it becomes your goal to collect all the keys, open the vault with the collected keys and then return to the middle of the labyrinth to enter the door and go to the next floor. There are at least three hostile green men running around in the labyrinth who are trying to catch you. You'll loose a life when they catch you.
  • Picnic

    1983

    Picnic

    1983

    Arcade
    Atari 2600
    You call this a picnic!!?? Just when you are ready to sit down and eat your juicy cheeseburgers, a swarm of nasty bugs comes along intent on beating you to the munch. They start eating and you start swatting, and the battle has begun. It's a good thing you brought along your bug zapping trap. Now, swat those critters into the trap, and just maybe there will be something left for you to eat for lunch.
  • Le jeu du chômeur

    1982

    Le jeu du chômeur

    1982

    Arcade
    Apple II
    Naviguate the elevators of an office building and obtain a job by meeting the boss at the top floor. Your salary is evaluated according to the speed you got to his office.
  • Pollywog

    1982

    Pollywog

    1982

    Arcade
    Commodore VIC-20 Apple II
    Pollywog is an arcade game devoted to raising tadpoles for the Apple II. The player's goal is to raise up 12 frog eggs into adulthood, and ultimately produce their own offspring. These tadpoles must eat algae to get larger and turn into frogs. These frogs can then lay their own eggs in turn. One of these eggs will be a prince egg, which will grow up into a frog prince. The player controls the direction of the tadpole swarm, and whether they scatter or congregate. When a tadpole reaches adulthood, the player can also control their tongue and choose when to lay their own eggs.
  • Wanted G-Man

    1982

    Wanted G-Man

    1982

    Arcade
    Handheld Electronic LCD
  • Meteor Storm

    1982

    Meteor Storm

    1982

    Arcade
    ZX Spectrum
    Players must skillfully maneuver their spacecraft, utilizing X-ray lasers to destroy meteors and alien saucers.
  • Crazy Climber

    1982

    Crazy Climber

    1982

    Arcade
    Handheld Electronic LCD
  • Mole Patrol

    1982

    Mole Patrol

    1982

    Arcade
    Handheld Electronic LCD
  • Pucki & Monsters

    1982

    Pucki & Monsters

    1982

    Arcade
    Handheld Electronic LCD
  • FL Changeman

    1982

    FL Changeman

    1982

    Arcade
    Handheld Electronic LCD
  • Space Attack

    1982

    Space Attack

    1982

    Arcade
    Commodore VIC-20
    Space Attack is a 1-player arcade game for the VIC-20. The player controls a small vessel at the bottom of the screen that moves horizontally and fires vertically. Numerous alien vessels approach from the top. These vessels move side to side, and fire angled and straight shots. The player gains 10, 20, 30, or 40 points depending on the ship destroyed. Progressively faster aliens appear as the game progresses. There are 3 skill levels, and the player has 3 vessels each game.
  • Hoser

    1982

    Hoser

    1982

    Arcade
    DOS
    An adaptation of Snake where your multi-segmented character represents a garden hose: move it about in four directions across the playfield, collect targets to proceed, and make sure to avoid your own tail and other barriers. All targets ("faucets") shown on screen must be picked up before the timer runs out. In earlier levels you only get one at a time, but this later increases to two and three; if you take too long, a new set appears and your hose grows longer as punishment. Beat the clock three times to proceed to the next "yard", with an extra life ("spare hose") for your trouble. Later levels also set the "pressure valve" higher, which increases the timer's speed. Two different level sets are included: in the "amateur" levels, movement controls behave as you'd expect, and you turn at right angles; the "professional" levels feature a pseudo-isometric scheme, where the vertical axis becomes diagonal, to make things trickier.
  • Jawbreaker

    1982

    Jawbreaker

    1982

    Arcade
    Atari 2600
    Atari 2600 Port of "Jawbreaker". Because of technical limitations, Atari 2600 Jawbreaker is not a Pac-Man clone and is different than the Atari 8-bit game. A rough sketch of the 2600 game was used as the basis for new computer versions from programmers other than Harris. The new game was, confusingly, sold as both Jawbreaker and Jawbreaker II and was not as successful as the original.
  • Jungle Kong

    1982

    Jungle Kong

    1982

    Arcade
    Handheld Electronic LCD
  • Sub Attack

    1982

    Sub Attack

    1982

    Arcade
    Handheld Electronic LCD
    Solar panel powered LCD handheld game which contains of two gameplay parts. One being about firing torpedo's at a ship (shooting up) which fires back with depth charges. If you get hit you go to the next part of the game where you have to fix leaks in your ships until you got back to the shooting up part.
  • Ratman!

    1982

    Ratman!

    1982

    Arcade
    Commodore VIC-20
  • Micro-Breakout

    1982

    Micro-Breakout

    1982

    Arcade
    Commodore VIC-20
    A breakout clone developed for the VIC-20 by Jeff Minter
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