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New Shooter Games - Page 452

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  • Psytron

    1984

    Psytron

    1984

    Shooter
    Commodore C64/128/MAX ZX Spectrum
    You are Psytron the brain and defense computer of Betula 5 which keeps the installation operating and defends it from attacks.
  • Blitzkrieg

    1984

    Blitzkrieg

    1984

    Shooter
    BBC Microcomputer System
    star 4
    Set in a World War II tank battle from a 1st-person perspective, the player can turn their tank left or right and fire their cannon. As they turn, enemy tanks appear, and they must be destroyed before the enemy tanks return fire.
  • Glug Glug

    1984

    Glug Glug

    1984

    Shooter
    ZX Spectrum
    As a deep sea diver, you sense an opportunity to gain untold wealth from the large number of treasures which have drifted to the bottom of the ocean. You do this by attaching yourself to your diving station and moving down the infested waters, grabbing an item of treasure and moving it back up to the station. Various fish are around, including crabs, piranhas and squids, all of which move in their own ways, and can be shot with your gun. Worst of all are the sharks which can cut through your cord - make sure they do not swim above you close to the line. The cord can go through other fish safely and unimpeded, but contact with the fishes themselves costs you a life. You have 32 screens to plunder.
  • 3D Bomb Alley

    1984

    3D Bomb Alley

    1984

    Shooter
    BBC Microcomputer System
    In this game the player has to eliminate the enemy planes that try to sink the ships.
  • Space Armor

    1984

    Space Armor

    1984

    Shooter
    SG-1000
    Space Armor is a 1984 shoot-'em-up game developed and published by Tsukuda Original. It was built with the Othello Multivision in mind, but like all Multivision games, is also compatible with the SG-1000. Space Armor was not released outside of Japan. The game is built similarly to Namco's Xevious, in that it is a vertical shooter where one button fires at flying targets and the other at ground targets.
  • Buzzard

    1984

    Buzzard

    1984

    Shooter
    Arcade
    A vertically scrolling shoot 'em up.
  • Asteroids

    1984

    Asteroids

    1984

    Shooter
    Elektor TV Games Computer
  • Dark Star

    1984

    Dark Star

    1984

    Shooter
    Dragon 32/64 ZX Spectrum TRS-80 Color Computer Amstrad CPC
    You destroy enemy bases, ships and spaceports on your mission to liberate the galaxy.
  • Ancipital

    1984

    Ancipital

    1984

    Shooter
    Commodore C64/128/MAX
    Ancipital is a typical Jeff Minter game with no storyline and an unusual setting. You play the role of what looks like a yak which can walk on two legs and shoots at enemies with bananas. At least in the first screen; the projectiles change in different levels. You can jump and flip upside down onto the ceiling to attack your foes. The gameplay involves you shooting at enemies until the floor or walls change to let you move to the next screen which can be seen on the map in the corner of the screen. Each level has different themes ranging from skull and crossbones to cigarette papers and lighters.
  • Galaxian

    1984

    Galaxian

    1984

    Shooter
    Family Computer
    star 5.9
  • Grobda

    1984

    Grobda

    1984

    Shooter
    Arcade PC-9800 Series PC-8800 Series Sharp X1 Wii Sharp MZ-2200 NEC PC-6000 Series
    The player must take control of Grobda, a tank trapped in an arena filled with numerous indestructible obstacles and several enemy tanks. When an enemy tank is killed, it will cause an explosion, and any other enemies that happen to be in the blast radius at the time will also suffer the same fate. But if Grobda is too close to the explosion, it will also be killed. Grobda has a shield that offers very temporary protection from enemy fire, but this will soon disappear if it is constantly under attack or shot. Each round is called a "battling", and there are a total of ninety-nine in the game.
  • Universal Chaos

    1984

    Universal Chaos

    1984

    Shooter
    Atari 2600
    This game is a port of the cancelled CBS Electronics' version of Targ with some minor changes. Besides the different enemy graphics and slightly different sound effects, the screen changes color with each level. Also, most of the bugs present in Targ are absent, and the Spectar (called the 'Warlord’s shuttle' here – all the names have been changed) does appear.
  • Defender II

    1984

    Defender II

    1984

    Shooter
    Atari 2600
    Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.
  • Exa Innova

    1984

    Exa Innova

    1984

    Shooter
    MSX
    I believe this is Compile's first vertically scrolling shooting game, and contains many elements they'd later incorporate into the Zanac / Aleste series. The title screen credits "Programmers-3" but I have seen re-releases crediting Compile. Plus, the sprite for the enemy that splits into two halves is exactly the same as the one in Zanac!
  • Nausicaä's Close Call

    1984

    Nausicaä's Close Call

    1984

    Shooter
    NEC PC-6000 Series
    A Japanese shoot 'em up video game developed and published by Technopolis Soft for the NEC PC-6001.
  • Fiends

    1984

    Fiends

    1984

    Shooter
    Commodore 16 Commodore Plus/4
    A single-screen space shoot'em up in which the player has to destroy aliens while saving some scientists. It was originally released as "Space Fiends" by Magnificent 7 in a compilation called "Liberator / Space Fiends" in 1986 for Commodore 16. In 1987 Alternative Software named it "Fiends" and re-released it as a single game.
  • Wanted

    1984

    Wanted

    1984

    Shooter
    Arcade
    You control a cowboy that must shoot at Indians and enemy cowboys.
  • Zaviga

    1984

    Zaviga

    1984

    Shooter
    Arcade
    A vertical shooter tank game.
  • Gyruss

    1984

    Gyruss

    1984

    Shooter
    Commodore C64/128/MAX
    Commodore 64 port of "Gyruss".
  • Gyruss

    1984

    Gyruss

    1984

    Shooter
    ColecoVision
    ColecoVision port of Gyruss.
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