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New Shooter Games - Page 464

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Newest Most Popular Top Rated
  • Marin Alien

    1980

    Marin Alien

    1980

    Shooter
    PC-8800 Series
  • Space Trek

    1980

    Space Trek

    1980

    Shooter
    Arcade
    One of the early space shooters.
  • Space Raid

    1980

    Space Raid

    1980

    Shooter
    Atari 2600
    A Scrolling Space Invaders style game.
  • Space Invaders

    1980

    Space Invaders

    1980

    Shooter
    Atari 2600
    Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.
  • Sky Chuter

    1980

    Sky Chuter

    1980

    Shooter
    Arcade
    In Sky Chuter, the player guides their missile launcher that must fire at planes that appear from the left and right edges of the screen, then make their way down towards the player. While they are homing in on the player, not only do the planes fire down on the player, but they also release parachutes containing bombs that must be dealt with before they reach the surface. Once the player manages to kill the last airplane, the game proceeds to the next pattern. If the player loses all their lives, the game ends.
  • Navarone

    1980

    Navarone

    1980

    Shooter
    Arcade
    Navarone is a 1980 arcade shooter developed by Namco. Players maneuver a ship around the perimeter of an island, destroying targets while avoiding enemy fire from fixed positions.
  • Shooting Gallery

    1979

    Shooting Gallery

    1979

    Shooter
    VC 4000 1292 Advanced Programmable Video System
    Here are 32 shooting games for firing at small objects of every kind running, flying and swimming across your screen. One or two players can play this by steering their cursor using the analogue joystick.
  • Space Battle

    1979

    Space Battle

    1979

    Shooter
    Atari 2600 Intellivision
    star 6.8
    Space Battle is a one-player game that pits you against the computer. Six alien fleets of different sizes are attacking your mothership, and it's up to you to defend it using your three squadrons. Alien ships will dodge your attacks and will attack you with photon blasts.
  • Ozma Wars

    1979

    Ozma Wars

    1979

    Shooter
    Arcade
    Ozma Wars is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels". The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a mechanic that has now become common in the majority of modern action games. The game allowed the player to refuel energy between each level, and it featured a large variety of alien enemies. The player controls a space craft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft,
  • Satellite Attack

    1979

    Satellite Attack

    1979

    Shooter
    Odyssey 2 / Videopac G7000
  • Laser War

    1979

    Laser War

    1979

    Shooter
    Odyssey 2 / Videopac G7000
    The players are in the Battle Control Central at the heart of the United Planets Interstellar Galactic Empire. From there, they monitor the activity of the twin solar systems of Terien and Lorien, forty-three billion light years away. Their mission is to control to protect the planets of those solar systems from the invasion fleet with the remote controlled battle cruisers. They'll control their ships with the joystick and fire lasers with the action button. The invasion fleet will shoot the players and the planets as well. Shot planets will have their colors changed and will be conquered when their colors match the invaders ship's colors. If the players' ship is destroyed, a new one will be launched from one of the planets with their color. If there's no planet with their color, they'll have to wait until a planet's color change to theirs. If the players crash into planets with a color different than theirs, both the ship and the planet will be destroyed. Destroyed planets won't come back, but the central plane
  • Space Attack

    1979

    Space Attack

    1979

    Shooter
    Arcade
    Space Attack is an arcade shooting game, released by Sega for VIC Dual hardware in 1979. In the US it is thought to have been renamed Super Space Attack - whether there are in fact two separate games is currently unknown, but the two are extremely similar and "Super" is often dropped in internal Super Space Attack documents. It's a Space Invaders clone and is almost identical to Taito's classic. It is completely identical to another VIC Dual Space Invaders clone, Alpha Fighter, sharing full color graphics and a "bonus" round (in which the saucer briefly descends from the top of the screen after clearing the rest of usual set of invaders). Space Attack has a different set of graphics to Alpha Fighter, however. Similar to versions of Space Invaders, the upright cabinets for Space Attack use a mirror to project the image onto a textured surface (in this case, a starfield), giving the illusion that there is a background while playing.
  • Outlaw

    1978

    Outlaw

    1978

    Shooter
    Arcade Atari 2600
    star 5.3
    A home console port of 1976 Outlaw for the Atari 2600 by then-Atari employee David Crane. This version is more directly comparable to Midway's Gun Fight, allowing two players to engage in a shoot-out using 2600's joysticks. There are also multiple types of play that differ slightly from the arcade game, including target practice and versions with obstacles that must be shot around or shot through.
  • Sea Wolf II

    1978

    Sea Wolf II

    1978

    Shooter
    Arcade Atari 2600
    This game is a colour sequel of Sea Wolf. The Atari 2600-game "Submarine Commander" is a loose port of Sea Wolf II, and thus not to be confused with the 8-bit game of the same name.
  • Alien Invaders Plus

    1978

    Alien Invaders Plus

    1978

    Shooter
    Odyssey 2 / Videopac G7000
    It's you versus the robotic armada of the Merciless Monstroth, a one-eyed tentacled entity bent on conquest. Use your laser base to take out the enemy cannons and the robots, being careful that you shoot them when their barriers don't block you and when they're not shooting at you! Get shot and you lose your laser base, but as long as you have barriers, you can run under one of them and convert it into another laser base to continue the fight. Run out of them and it's only a matter of time before you become a victim of the Merciless Monstroth. The unusual part of this game is its scoring: if you destroy the robotic armada plus Merciless Monstroth, you earn a point; but if the armada destroys you and all your bases, Merciless wins a point. The game ends when either you or Merciless wins ten points.
  • Blue Shark

    1978

    Blue Shark

    1978

    Shooter
    Arcade
    An undersea shooting game where the player uses a mounted spear gun to kill sea creatures that move across the screen. Shoot the sharks, swordfish and octopuses but try not to hit any of the skindivers.
  • Futurewar

    1977

    Futurewar

    1977

    Shooter
    PLATO
    Futurewar is a first person shooter game on the PLATO network. Players walk around in a maze-like first person environment with a gun right in front of them. Monsters can be found in the maze which need to be shot, as well as other players. There are different types of hazardous terrain such as fire, water, and radioactive waste. Elevators allow players to change levels. The bottommost level is called Hell and features the devil himself as a monster.
  • Videocart-4: Spitfire

    1977

    Videocart-4: Spitfire

    1977

    Shooter
    Fairchild Channel F
    Videocart-4: Spitfire is a 1 on 1 aerial dogfighting Shooter game released by Fairchild Semiconductor for the Fairchild Channel F in 1977. In addition to a 2 player mode the game allowed for 1 player to combat the CPU, which for the time was unique for a home console thanks to the Channel F being the first home console with a CPU. This preprogrammed cartridge plugs into the console of the Fairchild Video Entertainment System for more TV fun. Join up and get ready for the toughest dogfights since the Great Air War in 1 and 2- player versions of Spitfire.
  • Shooting Gallery

    1977

    Shooting Gallery

    1977

    Shooter
    PC-50X Family AY-3-8607
    Shooting Gallery is a cartridge of three more advanced shooting games for the PC-50x Family of consoles. Apart from graphic improvements, the other novelty was that it came with two guns, thus offering a two-player option.
  • Desert Gun

    1977

    Desert Gun

    1977

    Shooter
    Arcade
    Desert Gun is a rifle-shooting arcade-cabinet by Midway.
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