Ken's Labyrinth is a first-person 3D shooter. The protagonist has to escape from an underground labyrinth populated by monsters while trying to rescue his dog Sparky. The game plays similarly to Wolfenstein 3D and involves the protagonist traversing colorful maze-like areas, shooting monsters on the way with exotic weapons such as a bubble-gum gun. The game's stand-out feature are interactive elements: there are vending and slot machines in the stages which the player can interact with, as well as breakable walls.
The Chex Warrior returns to his home planet and lands in Chex City only to discover that the Flemoid threat has reached his homeworld. Grabbing his zorcher, he races to the rescue of his beloved home. He battles through a spaceport (an Earthed space station), a cinema (A movie theater showing 3 looping movies.), a museum (A museum of art, history, and culture.), and the city (Chextropolis) until he reaches the sewers, where he faces The Maximus.
Catacomb 3-D is the third in the Catacomb series of video games, and the first of these games to feature 3D computer graphics. The game was originally published by Softdisk under the Gamer's Edge label, and is a first-person shooter with a dark fantasy setting. The player takes control of the high wizard Petton Everhail, descending into the catacomb of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar.
Catacomb 3-D is a landmark title in terms of first-person graphics. The game was released in November 1991 and is arguably the first example of the modern, character-based first-person shooter genre, or at least it was a direct ancestor to the games that popularized the genre. It was released for DOS with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful and well-known Wolfenstein 3D.
Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
In 2010, the Advanced Ideas Corporation (AI Corp) has discovered the remains of a crashed alien ship. The technological ability of this race (and the race itself) were far superior to what the Humans had. A few days after this discovery, the mothership of the alien race began to attack Earth, without provocation. The aliens quickly subdued the superpowers of the Earth and held them down under their mighty technological power.
Earth geneticists studied the remains of the aliens retrived from the crashed ship discovered that the invaders were all cybernetically-enhanced creatures and that under such conditions there was no way that Earth could retaliate sufficiently to destroy these organisms. So, the AI Corp brought forth the Enhanced Combat Scouts (ECS) project. They developed a prototype and gave it the code name "Havoc". Havoc's mission is to disrupt and destroy the communication lines between the alien forces and their commander. He is Earth's last hope.
In the year 2012, Foreign Terrorists led by the infamous Victor Baloch have taken control of the Twin "U.N towers" in the United States of America, capturing the leaders of the world who were holding a summit at the time.
As a member of the Governments "Elite Force", trained to take out terrorists when the talking stops, you must enter one of the towers through its maintenance area, which can be accessed through the sewers.
OBC has 40 levels with the first 5 taking place in the sewers where the player, strangely, fights off giant rats and mutants the manual calls Sludge Minions before they enter the first tower to take on the terrorists.
The weapons available to the player include a shotgun with infinite ammo, an Uzi, Galil, Flame Thrower and Grenade Launcher (though it functions like a Rocket Launcher).
The aim of each level in OBC is to kill a certain number of terrorists on a map before using one of several elevators or stairs to go up to the next floor.
OBC pioneered many features including controllable al
The year is 2012. A team of U.S. scientists returns from Mars with a small, metallic object - the first hard proof that life exist beyond our planet. Rushed to a top secret underground facility, through a maze-like series of hallways and test chambers, the object is secured in the lowest level laboratory - at the end of Corridor 7. Subjected to gamma radiation, the sphere explodes - transformed into a radiating gateway, linking our world with another. An army of creatures emerges from the pulsating vortex. The Alien Invasion has begun. You are Special Forces Agent, sent to eliminate all invaders, floor by floor - by whatever means possible. Wage a ferocious battle through the overrun military base and reach your destination. Down Corridor 7 looms the fate of the entire human race.
The fourth and final entry in the Extreme PaintBrawl series of first-person paintball games is an updated version of the third entry with online multiplayer.
In-your-face paintball tournament action. Charge through the brush, watching over your shoulder. Feel the air pumping through your lungs and the adrenaline rushing through your veins. You are the Captain of your paintball team. Handpick your team members, outfit them with authentic safety gear and paintball markers, and execute strategies that will lead you to victory. Choose from 10 different large-scale maps. Get in your gear. Get the enemy in your sights. Get in the action.
SkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component.
In the single-player game, you must stop the machines from launching a recovered nuclear weapon. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. Driving and flying levels return from Future Shock, as do the mission briefings, which are now handled entirely in FMV. The game seems to act as a prequel to Future Shock, with the mo
Los Angeles 2029... They thought the holocaust had ended when the Orbital Platform was destroyed.
They were wrong. SkyNET launched a Doomsday Plan. And you must travel to the past in order to protect the future.
The Terminator 2029 is a first-person shooter video game developed and published by Bethesda Softworks. It is based on the Terminator film series, and was released in 1992 for DOS. It is Bethesda's second Terminator game following The Terminator (1991).
Mortyr II is set during World War II and follows British intelligence officer Sven Mortyr, who is sent to his Nordic homeland to investigate rumours of a Nazi super-weapon. Sven is horrified to find his own father has been forced to work on the unit, and must thus use all his covert skills to infiltrate the Nazi stronghold and prevent the completion of the weapon and rescue his father.