MBOS.wad is a 13 map wad created during NaNoWADMo, with main inspirations from NoReason's NoSp (Map31) JAM by Vortale, Judgment by Rayziik and 1 bad wad by Spendoragon
Up your strategy game with the first Tactical Weapon Pack for Crime Boss: Rockay City, including the following firearms:
• Slate 36: A semi-automatic rifle which will help you taking over Rockay City!
• Fiver Tactical: This handgun is a beauty of its own and will be with you until the end.
• Bohema: Who does not like an automatic pistol, which you can easily sneak into any bank?
• Urban Sweeper: Do you need to win an argument on the streets? This shotgun will be your best friend!
Based both on Congestion 1024 and Claustrophobia 1024, all the maps have a playable area of 1024x1024 Doom map units or less using OTEX. You can't escape the boundaries of the maps, but your enemies can.
A community-created mod for Doom II. It is a heavily Alien Vendetta Map10 (by Kim Malde, titled "Toxic Touch") inspired sewer map, initially created in roughly 110 minutes.
A community map jam for Quake 1, where participants had a month to create a level focusing on meat. This pack contains 12 maps, including the start map. Runs on the Quoth mod, which is included, and adds new enemies, weapons, and powerups.
1 Fast Fight or 1ff.wad is 12 speedmaps in boom format/cl9 with a time limit of 1 hour each. The maps are generally small and fast paced with a twist. All enemies have their healthy vastly decreased, but have their movement speed vastly increased to compensate, the idea was the make everything "go by faster".
This is the first in what may be a series of compilations of 1-hour speedmaps.
Maps must be built within a 1 hour time period. You can do testing and bug-fixing after the 1 hour period. The map must be in a playable state and have an exit. Boom and limit-removing (complevel 2+9) format maps allowed. It resulted in 33 maps done by various authors.