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New Playstation 2 Games - Page 241

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  • Ironsword: Wizards & Warriors II

    1989

    Ironsword: Wizards & Warriors II

    1989

    Platform
    Nintendo Entertainment System
    star 5.1
    In Ironsword, the hero of the series, Kuros, must face off once again against the evil wizard Malkil, who has taken control of the four elementals of the world—wind, water, fire and earth. Each of the four elemental realms consists of two stages. In the first stage, Kuros must find a golden artifact which belongs to the Animal King of the realm; once accomplished, the path to the second part of the realm will appear. In the second stage, the goal is to find the magic spell which can be used to fight the elemental boss. Without the spell, it is impossible to damage the boss. Once the elemental in each stage has been destroyed, Kuros obtains a piece of the legendary Iron Sword, which is needed for the final battle on Icefire Mountain.
  • Super Boy I

    1989

    Super Boy I

    1989

    Platform
    MSX
    Super Boy I is a pirated clone of Super Mario Bros., made by Zemina. The game is notable for its poor physics and randomized items.
  • Super Boy II

    1989

    Super Boy II

    1989

    Platform
    Sega Master System/Mark III MSX
    Super Boy II is a pirated clone of Super Mario Bros., made by Zemina. The game is notable for its poor physics and randomized items.
  • Gonzzalezz

    1989

    Gonzzalezz

    1989

    Platform
    ZX Spectrum DOS Amstrad CPC Amstrad PCW MSX
    Pesadillas, un despertador que no cesa de sonar, musicos callejeros, pieles rojas, es casi imposible dormir. ¡Apaga el despertador! ¡Localiza una hamaca! y duerme una buena siesta (si puedes).
  • Ghouls 'n Ghosts

    1989

    Ghouls 'n Ghosts

    1989

    Platform
    ZX Spectrum
    ZX Spectrum port of Ghouls 'n Ghosts.
  • Black Magic

    1989

    Black Magic

    1989

    Platform
    Amiga
  • Avoid the Noid

    1989

    Avoid the Noid

    1989

    Platform
    Commodore C64/128/MAX DOS
    You have just been sent out to deliver a pizza to Doom Industries. As a Dominoes Pizza delivery boy, you must reach the top of the building, while avoiding the "Noid" (Dominoes "clay-mation" character). Your goal must be accomplished within 30 minutes, or the customer gets a discount, and you lose your job.
  • Belial

    1989

    Belial

    1989

    Platform
    Amiga
    Belial is 2D side-scrolling platform game, clone of Ghosts 'N Goblins, without story in-game. The player controls a bearded man, who can shoot small bullets. He goes into the right side of the screen, shoots various enemies (like zombies, bouncing Jack-o'-lanterns, jumping one-eyed monsters, plants etc.), and jumps over obstacles and holes. The game hasn't restarted points - when players lost life, he returns to starting point on each level.
  • Astaroth: The Angel of Death

    1989

    Astaroth: The Angel of Death

    1989

    Platform
    Atari ST/STE Amiga
    You must guide Ozymandias through the catacombs of Astaroth's domain. To aid you in your quest you can pick up nine different mind powers, which act as powerups. These powerups include levitation - allowing you to float, Pyrokinetics - ability to create fire with your mind, and shape shifting. The game is in the platform style and you must jump and duck the various obstacles you encounter. The monsters you will meet include giant scorpions, beholders and fire elementals. You will have to defeat Astaroth's 3 guardians of the soul along the way, firstly a sphinx, secondly a 3 headed hydra and finally a marlith demon. Once you have defeated the guardians you will have to face Astaroth herself in a battle of the minds using the powerups you have collected.
  • Gregory Loses His Clock

    1989

    Gregory Loses His Clock

    1989

    Platform
    ZX Spectrum Amstrad CPC
    Gregory Loses His Clock is a flip-screen platformer/puzzle game in which the player, controlling Gregory, must find all five pieces of his alarm clock so that he can wake up and escape the dream world he's trapped in.
  • Boing

    1989

    Boing

    1989

    Platform
    Commodore C64/128/MAX
  • Death Stalker

    1989

    Death Stalker

    1989

    Platform
    ZX Spectrum Amstrad CPC
    Fantasy platform adventure released by Codemasters in 1989. Released on Amstrad CPC and ZX Spectrum, and unfortunately a planned Commodore 64 version was scrapped after the young programmer tasked with the conversion had problems fitting it into the Commodore’s memory.
  • Bumpy

    1989

    Bumpy

    1989

    Platform
    ZX Spectrum Atari ST/STE DOS Amstrad CPC MSX
    ou control whether the head shall bump left or right, and how far up it will bounce, in a similar fashion to Mappy. You have to move across a series of bouncy platforms and pick up all items on the screen. Once all items are collected, the exit will appear so that you can go on to the next screen. While most platforms are perfectly harmless, some have additional qualities, such as being destructible, thereby granting access to other parts of the screen. Some platforms are on fire, which will turn out lethal unless you have picked up a water droplet in advance. Bumpy was remade for 16-bit platforms as Pop-Up, and then ported back once more to the Amstrad CPC.
  • Bomb Fusion

    1989

    Bomb Fusion

    1989

    Platform
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Single screen platform game for ZX Spectrum, Amstrad CPC and Commodore 64. Diffuse the bombs before time runs out.
  • Stormlord

    1989

    Stormlord

    1989

    Platform
    Commodore C64/128/MAX ZX Spectrum Sega Mega Drive/Genesis Atari ST/STE DOS Amiga Amstrad CPC
    star 5.5
    Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them. As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle.
  • The Seven Gates of Jambala

    1989

    The Seven Gates of Jambala

    1989

    Platform
    Amiga CD32 Atari ST/STE Amiga
    It is a 1989 platform video game. The gameplay is focused on spell casting and exploring, like for example talking to merchants in order to find new info. Every gate of Jambala is guarded by a boss.
  • Rick Dangerous

    1989

    Rick Dangerous

    1989

    Platform
    Acorn Archimedes Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    star 7.7
    The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie. Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured Allied soldiers. The rescued soldiers tell him that the Nazis are planning a missile attack on London. Therefore, in the last level Rick must infiltrate their secret missile base.
  • Myth: History in the Making

    1989

    Myth: History in the Making

    1989

    Platform
    Amiga CD32 Commodore C64/128/MAX ZX Spectrum Amiga Amstrad CPC Nintendo Entertainment System
    star 7
    In this platform game, you are a mere mortal who has been called by the Gods to defeat several mythological creatures that have been turned bad by the evil Dameron. Myth: History in the Making is a platform game with a lot of fighting. The levels of this game deal with different mythologies, from ancient Greece to the Vikings, over to Valhalla (where none other than the hammer-wielding Thor awaits you), and more.
  • Eye of Horus

    1989

    Eye of Horus

    1989

    Platform
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
    As a mystical shaman, go through a pyramid in ancient Egypt to get the magical eye of horus. In a cool twist, by pressing the up arrow you turn into a birdy and can search through the levels. Just press the down arrow and voila! Human again. Many traps try to trick you.
  • Axel's Magic Hammer

    1989

    Axel's Magic Hammer

    1989

    Platform
    Atari ST/STE Amiga
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