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Most Popular Ps2 Games - Page 345

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  • Monsters

    1982

    Monsters

    1982

    Platform
    BBC Microcomputer System
    Monsters is a variant of the arcade game Space Panic. It's a single screen platform game where the player has to kill monsters by digging holes in the ground. When the monsters then walk over the holes they get trapped and the player can kill them by filling in the hole.
  • Magic Mushrooms

    1985

    Magic Mushrooms

    1985

    Platform
    BBC Microcomputer System
    The theme of the game is to guide Murphy through the screens collecting his mushrooms. The mushrooms appear in each room in random positions each time you play the game, so you have to be adept at going around the screen in a number of different ways. Points are scored for picking the mushrooms and for completing a screen within the time limit.
  • Killer Gorilla

    Killer Gorilla

    Platform
    BBC Microcomputer System
  • Ghouls

    1984

    Ghouls

    1984

    Platform
    BBC Microcomputer System Commodore C64/128/MAX Acorn Electron Amstrad CPC
    Run through the creepy mansion dodging ghostly ghouls and bouncing spiders. Leap over poison-smeared spikes, scamper along moving platforms and contracting floorboards, and use powerful springs to propel you onto overhanging ledges. Four screens.
  • Free Fall

    1982

    Free Fall

    1982

    Platform
    Apple II
    You control a hand who must catch falling things. and then throw them back up to safety It's quite a strange concept. Maybe the only game whose main character is a hand.
  • Firebug

    Firebug

    Platform
    BBC Microcomputer System
  • Felix in the Factory

    1982

    Felix in the Factory

    1982

    Platform
    BBC Microcomputer System Commodore C64/128/MAX Acorn Electron
    Felix has to find enough oil in every level so the factory's generator will not run out of it.
  • Caveman Capers

    1985

    Caveman Capers

    1985

    Platform
    BBC Microcomputer System
    In this platformer the players task is to help Ogg the Caveman master the techniques of turtle riding and get him on the back of Kickstart the Turtle to the phone-box to tell his wife that he'll be late for tea.
  • Dynamite Dan II

    1986

    Dynamite Dan II

    1986

    Platform
    ZX Spectrum Amstrad CPC
    Dynamite Dan returns to once again thwart the plans of the evil Dr. Blitzen.
  • Death Stalker

    1989

    Death Stalker

    1989

    Platform
    ZX Spectrum Amstrad CPC
    Fantasy platform adventure released by Codemasters in 1989. Released on Amstrad CPC and ZX Spectrum, and unfortunately a planned Commodore 64 version was scrapped after the young programmer tasked with the conversion had problems fitting it into the Commodore’s memory.
  • Bozo's Night Out

    1984

    Bozo's Night Out

    1984

    Platform
    Commodore C64/128/MAX
    Bozo's Night Out is an action computer game developed and published by Taskset Ltd. in 1984 for the Commodore 64. The game centers on Bozo, a drunkard trying to get home safely after spending a night at a bar.
  • Cray-5

    Cray-5

    Platform
    Amstrad CPC
    Lo imposible ha ocurrido.Un asteroide ha averiado al superordenador CRAY 5 que controla el generador atmosférico de la colonia. Sin tu ayuda miles de personas están condenadas. AYUDALAS!!
  • Count Duckula: No Sax Please - We're Egyptian

    1990

    Count Duckula: No Sax Please - We're Egyptian

    1990

    Platform
    Commodore C64/128/MAX Amiga Amstrad CPC
    Count Duckula has travelled to Egypt in the hopes of finding a mystical Saxophone.
  • Copter 271

    1991

    Copter 271

    1991

    Platform
    Amstrad CPC
  • Chiller

    1984

    Chiller

    1984

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Whilst trying to reach the haunted mansion in which your kidnapped lady is held, your car runs out of fuel. As a result, you must progress on foot to reach her. The areas you must travel through include the forest, cinema, a ghetto and the graveyard. All are filled with ghouls, zombies, ghosts or bats, all ready to drain your energy. To complete each screen you must collect the five blue crosses. Once you reach the mansion and find her, you must escort your girlfriend back through the same territories, switching between characters to collect the blue (him) and red (her) crosses as quickly as you can, still not safe.
  • Charlie Chaplin

    1988

    Charlie Chaplin

    1988

    Platform
    ZX Spectrum DOS Amstrad CPC
    Charlie Chaplin, an action platformer, is your chance to become a movie director and produce the greatest comedies starring Charlie Chaplin. You can choose the script, the scenes, and the characters. Create, edit and watch your own Chaplin movie.
  • Caves of Doom

    1985

    Caves of Doom

    1985

    Platform
    ZX Spectrum Amstrad CPC
    Platform game, where you can move up/suspend your character, avoiding enemies. Exploration based game as most screens have more than one exit.
  • CaveMania

    1990

    CaveMania

    1990

    Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the mountains, and bringing them back to his cave one by one, making sure that not one egg breaks along the way. Unfortunately, searching for the eggs comes at a price. Ug must also leap across rivers, dodge erupting volcanoes, and use a number of rocks to kill any land-based predators that get in his way. If he comes into contact with any of these, he will lose some energy, which can be restored by collecting fruit. Once Ug has taken all three eggs to his cave, he has to collect some wheels so that he can travel to the next island.
  • Cauldron II: The Pumpkin Strikes Back

    1986

    Cauldron II: The Pumpkin Strikes Back

    1986

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Cauldron II: The Pumpkin Strikes Back is a computer game developed and published by British developer Palace Software (Palace) as a sequel to their 1985 title Cauldron. The two-dimensional (2D) platform game was released in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Players control a bouncing pumpkin that is on a quest of vengeance against the "Witch Queen". The roles of the two were reversed from the first game, in which the witch defeated a monster pumpkin. Following the success of Cauldron, Palace employee Steve Brown began work on a sequel. To provide fans of the original title with a new experience, a very different gameplay was implemented for the sequel, although several minor features retained connections to the first. Inspired by the bouncing pumpkin character in Cauldron, Brown designed the game around the character's movement. The bouncing mechanic proved problematic for the programmers who were unable to perfect its implementation. Technical limitations also prevented them
  • Camelot Warriors

    1985

    Camelot Warriors

    1985

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
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