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Most Popular Arcade Games - Page 115

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  • Mania Challenge

    1986

    Mania Challenge

    1986

    Sport
    Arcade
    Mania Challenge, developed by Technos Japan and published by Taito, is an updated version of Mat Mania released in 1986. The main difference is the addition of a two-player competitive mode. The first player takes control of the main character from the original game, now named Dynamite Tommy, while the second player controls a new character named Hurricane Joe, who plays identically to Tommy.
  • RollerGames

    1990

    RollerGames

    1990

    Fighting Sport Hack and slash/Beat 'em up
    Arcade
    Rollergames is a coin-operated arcade game by Konami, made in 1990, and based on the television show of the same name. Score values are cut in half from the real show (and rounded up if needed), and feature only four 99-second cycles instead of 45-second cycles within four 6-minute periods. The players control the two jetters. After referee Don Lastra blows his whistle to begin the cycle, the first lap leads the jetters to the Wall of Death (the heavily banked curve of the jetwave). They get one point for getting three steps in the between the two red lines and three points for getting above the top line. On the jet jump, they get three points for landing beyond the 12-foot marker and one point for landing in front of the line. The rest of the cycle awards one point passing or fighting off opposing blockers (who come back to haunt the jetters afterwards) and three points for lapping or fighting off the opposing jetter. The team with the most points wins. While it doesn't affect the score of the game (only awardi
  • Violent Storm New

    1993

    Violent Storm New

    1993

    Fighting
    Arcade
    Em uma cidade em ruinas dominada pelas gangues, uma garota chamada Sheena (amiga dos três protagonistas) é sequestrada após fazer compras por um cara chamado Red Freddy, para levá-la a seu chefe, Lord Geld, um ser maléfico que aumenta seus poderes deflorando belas jovens virgens. Três rapazes (Wade, Kyle e Boris) saem numa perseguição atrás de sua amiga em seu carro vermelho enfrentando perigosos adversários através de 7 áreas repletas de perigos. Wade tem o estilo de luta baseado em Cody, enquanto que os agarrões de Boris lembram os de Haggar e Kyle tem seus ataques baseados nos golpes de Guy.
  • Canvas Croquis

    1985

    Canvas Croquis

    1985

    Puzzle Arcade
    Arcade
    An adult maze game. The player is a painter working on his great canvas of beautiful females, but his task will not be easy, because it is constantly attacked by annoying enemies, you must eliminate or dodge all enemies of the maze to complete the canvas and go to the next stage.
  • Center Court

    1987

    Center Court

    1987

    Sport
    Arcade
    A 4-player tennis game created by SEGA.
  • Return of the Invaders

    1985

    Return of the Invaders

    1985

    Shooter Arcade
    Arcade
    The player must use a 2-way joystick to direct a cannon (this time, referred to as "Xerovy") across the bottom of the screen while using a single button to fire shots up at formations of descending invaders (this time, the regular invaders are referred to as "Flector", and the new "deflector" and "master" ones are referred to as "Legard" and "Zicon" respectively); the shields (or "barricades") are also referred to as "Xero-Guards", and the lights in them will change colour from blue to yellow to red, as they are hit, before blowing out and exploding. From the third stage onwards they will also occasionally move and try to block your shots - also, the UFOs that occasionally fly over the formations will also occasionally be carrying a powerup (the blue "Gazel", the yellow "Goral", and the red "Gowl"), which (if you do not shoot the UFO dead-centre) will fall down onto the Xerovy, and bestow its powers upon it, altering its appearance in the process. Also, if there are three or more "Zicon" left for the end of any sta
  • Regulus

    1983

    Regulus

    1983

    Shooter Arcade
    Arcade
    Regulus is an arcade shoot-'em-up game released for Sega System 1 hardware in 1983. Players control a tank, capable of moving in eight directions. One button fires forward, while another launches bombs further up the screen. The play area continuously scrolls upwards and players need to avoid enemies and obstacles.
  • Rompers

    1989

    Rompers

    1989

    Puzzle
    Arcade
    The player must take up control of Chap, a gardener wearing a straw hat, who must collect all the keys in sixty-one maze-inspired gardens in order to rescue his girlfriend, Rumina; he can push the walls in the gardens over to crush the various enemies that pursue him, but they shall immediately be resurrected in the form of eggs which hatch after a few seconds. Each round also has a preset time limit to ensure that the player does not dawdle - and once it runs out, a green-haired female vampire known as Tsukaima (who cannot be crushed by the walls) shall appear in search of Chap's blood, as the Yamaha YM2151-generated song (and all the enemies) speed up. The game's enemies include white blobs known as Pyokorin, pink Triceratops-esque creatures known as Kerara which can breathe flames, armadillos known as Gororin which can roll over Chap, purple seals known as Todorin which can breathe ice, sponges known as Bekabeka, which can push walls onto Chap, turquoise blobs known as Fumajime Pyokorin, which occasionally pause
  • Ozma Wars

    1979

    Ozma Wars

    1979

    Shooter
    Arcade
    Ozma Wars is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels". The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a mechanic that has now become common in the majority of modern action games. The game allowed the player to refuel energy between each level, and it featured a large variety of alien enemies. The player controls a space craft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft,
  • Pioneer Balloon

    1982

    Pioneer Balloon

    1982

    Arcade
    Arcade
    Pioneer Balloon was an odd, though enjoyable, game in which the player piloted a hot-air balloon over a southwest landscape while dropping bombs on wagon trains and Native American villages before landing in a fort. The weird part came via the games many anachronistic (or downright bizarre) elements. The “Native Americans” lived in huts and hurled boomerangs (in the Wild West?). An even stranger enemy was a series of killer waterspouts (in the Wild West??). Strangest of all was a stage involving a series of islands populated by hopping-mad giant, yellow apes (in the Wild West???).
  • Gondomania

    1987

    Gondomania

    1987

    Arcade
    Arcade
    Arcade game released by Data East in 1987. Top-down shooter featuring rotating joysticks.
  • Hachoo!

    1989

    Hachoo!

    1989

    Arcade
    Arcade
    In ancient China, a wizard named Tyouraidoushi is trying to resurrect some ancient evil and two martial artists must fight their way through his monster-filled army to stop that from happening.
  • High Impact Football

    1990

    High Impact Football

    1990

    Sport
    Arcade
    The players must use an 8-way joystick and a single button to control their currently-selected players - and there are over 40 offensive plays and defensive formations to choose from (including "Bombs", "Double Reverses", "Half-Back Options", "Nickel Defense", "Zone Coverage", "Stunts" and "Red-Dog Blitz"), making the game more complex than Midway's Pigskin 621 AD (which was released earlier in 1990 but it only allowed two players to play it simultaneously). The game also features cheerleaders, coaches, commentary by an insane play-by-play announcer called "Manic Max", and a crowd of fans who cheer or jeer at the players, based on their performance (the leader of whom is "Joe Six-Pack").
  • High Way Race

    1983

    High Way Race

    1983

    Racing
    Arcade
    You take control of a little car that must avoid the other cars, as they will try to take you out of the road. You must be careful with the slopes too, as they might be dangerous at a high speed. Additionally, the car can jump to avoid the cars and to finish the course, as the finish is after a roadless zone. If you manage to time your jump, press button two to free the parachute and land safely. After you finish the four courses, the game will start again with increased difficulty. The game is over when the player runs out of fuel, so be careful not to crash, as every time you go off road you'll lose a bit of fuel.
  • Bullfight

    1984

    Bullfight

    1984

    Arcade
    Bullfight es un videojuego arcade publicado por Sega en 1984. Probablemente sea el único videojuego de tauromaquia desarrollado para las máquinas recreativas.
  • Hopper Robo

    1983

    Hopper Robo

    1983

    Platform
    Arcade
    A Platform/Run 'N Jump game where a robot must jump between platforms carrying boxes that he must drop onto a conveyor belt.
  • Hot Shocker

    1982

    Hot Shocker

    1982

    Platform
    Arcade
    Dudley must change the color of the web by walking on it while being chased.
  • Hustle

    1977

    Hustle

    1977

    Sport
    Arcade
    Hustle is a 1977 game by Gremlin on Blockade hardware that is effectively Snake except that the normal pellets are replaced with larger pieces containing various point values that you get if you touch the piece before it disappears. Multiple pieces may also appear at once. You have one life; the game ends either when you hit yourself/a boundary or run out of time (the operator is presumably able to change how much time you can play for).
  • I'm Sorry

    1985

    I'm Sorry

    1985

    Puzzle
    Arcade
    This action game stars a caricature of former Prime Minister of Japan, Kakuei Tanaka. The title is actually a play on the Japanese word for Prime Minister, "Sori". The game satirizes Tanaka's greed by making the goal of the game acquiring gold bars. This arcade game made it into some of the United States arcades. The goal is for the greedy protagonist to collect all the gold bars while jumping over or defeating various enemies and obstacles in each maze-like level. Some of these enemies are: Giant Baba (a Japanese wrestler), a moonwalking Michael Jackson, Madonna, Japanese comedian Tamori, Carl Lewis, moving statues (activated when passed by). Some obstacles include: Gates, "fire" hydrants, safes (making it difficult to gain access to the gold), a rolling barrel, conveyor belts, and a swimming pool with platforms ranging in size and strength. When you collect all the gold in a given level, you must cash it into a building (labeled "out" when the level begins and "in" once you retrieve all the gold) to beat the lev
  • Jack Rabbit

    1984

    Jack Rabbit

    1984

    Platform Arcade
    Arcade
    Isometric Jump 'n Run.
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