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Most Popular Arcade Games - Page 114

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  • Pistol Daimyo no Bouken

    1990

    Pistol Daimyo no Bouken

    1990

    Shooter
    Arcade
    The player must take control of Pistol Daimyo, a small Japanese lord, who has a pistol strapped to his head and two fans strapped to his feet; he faces the right side of the screen and is always moving forward with the backgrounds scrolling to the left, bringing enemies into view (which are reminiscent of Monty Python's Flying Circus). Similar to Kissy, Takky, and Hommy from Baraduke and Bakutotsu Kijuutei, he will float down to the ground if you stop holding the joystick up while he is in mid-air - and pressing that Firing Button will make his pistol fire a small cannonball. However, holding down the button will charge the pistol (much like Alice's bubble blower in Märchen Maze and Apollo's sword in Phelios), and upon releasing the button the pistol will fire a medium or large cannonball; but even the smallest enemies take multiple hits to kill, so the small cannonballs are of little use. There is also blue (and yellow) vases which can be broken open with a medium (or large) cannonball, and will leave Hanafuda
  • Radical Radial

    1982

    Radical Radial

    1982

    Shooter Racing Arcade
    Arcade
    A Racing/Driving/Vertical Shooting game.
  • Kuri Kinton

    1988

    Kuri Kinton

    1988

    Arcade
    Arcade
    The player controls a Chinese police officer who has been assigned to infiltrate an underground base to rescue a high-ranking police officer and his daughter, who have been kidnapped by a gang.
  • Lasso

    1982

    Lasso

    1982

    Arcade
    Arcade
    A rope type animal catching game.
  • Lode Runner III - The Golden Labyrinth

    1985

    Lode Runner III - The Golden Labyrinth

    1985

    Arcade
    In 1985, Irem released the third of four arcade conversions of Lode Runner. This third version, like the second contained 30 selected levels from the 150 original levels. It is pretty much the same game as the previous version, with different levels.
  • Lode Runner - Teikoku Karano Dasshutsu

    1986

    Lode Runner - Teikoku Karano Dasshutsu

    1986

    Arcade
    In 1986, Irem released their fourth and final arcade conversions of Lode Runner. Like the previous two, it contained 30 selected levels from the 150 original levels. However, it is the only version to contain a new mode of play: two player cooperative. In this mode, two players must work together to capture every gold ingot in 18 stages, some of which cannot be reached without a pair of players working together to achieve their goal. This is the only version out of Irem's four arcade releases that was not translated into English and sold directly to the American market.
  • M.I.A. Missing in Action

    1989

    M.I.A. Missing in Action

    1989

    Platform Hack and slash/Beat 'em up Arcade
    Arcade
    The player takes on the role of a US Army special operations soldier infiltrating enemy POW camps in Vietnam to find prisoners of wars and lead them to freedom. Like its predecessor, there are a total of six levels in the game: war-torn field, jungle, airstrip, rail-yard, POW camp, and escaping POW camp. M.I.A. can be played by up to two players, with Player 1 in green and Player 2 in blue. Throughout most of the game, the player's main weapon is a knife, which is capable of destroying any enemy in the game. By killing the red enemy soldiers, the player can acquire additional weapons. The available weapons consist of an assault rifle (12 rounds), a flamethrower (2 rounds), a bazooka (3 rounds), and grenades (3 rounds). Unlike Green Beret, the player can carry more than one weapon and switch between them at will. If the player loses a life, then only their currently equipped weapon will be lost. At the end of each level, an assorted amount of troops on fixed machine gun positions (usually four) that must be elimin
  • Macho Mouse

    1982

    Macho Mouse

    1982

    Arcade
    Arcade
    Macho Mouse is an arcade game which was released by Techstar in 1982; it runs on the hardware first used by Amenip and Centuri for Round-Up (two Zilog Z80s, running at 3.072 and 2.5 MHz, with two General Instrument AY-3-8910s running at 1.536 MHz for audio). The player must use the four-way joystick, to direct the eponymous "Macho Mouse" around a maze, leaving a trail of dots behind him as he goes (like Pac-Man in reverse), and causing images of his head to appear while avoiding cats that will kill him on contact - but as in Konami's Amidar, Macho Mouse can jump by means of a button and stun the cats for a short period of time. Between rounds, there is a "slot machine" similar to that of Chuo Co., Ltd.'s Funny Mouse (later re-released by Taito Corporation, as "Super Mouse").
  • Mad Crasher

    1984

    Mad Crasher

    1984

    Racing Arcade
    Arcade
    A diagonal driving/shooting 'em up game. This was SNK's first 3-D Isometric game.
  • Mania Challenge

    1986

    Mania Challenge

    1986

    Sport
    Arcade
    Mania Challenge, developed by Technos Japan and published by Taito, is an updated version of Mat Mania released in 1986. The main difference is the addition of a two-player competitive mode. The first player takes control of the main character from the original game, now named Dynamite Tommy, while the second player controls a new character named Hurricane Joe, who plays identically to Tommy.
  • RollerGames

    1990

    RollerGames

    1990

    Fighting Sport Hack and slash/Beat 'em up
    Arcade
    Rollergames is a coin-operated arcade game by Konami, made in 1990, and based on the television show of the same name. Score values are cut in half from the real show (and rounded up if needed), and feature only four 99-second cycles instead of 45-second cycles within four 6-minute periods. The players control the two jetters. After referee Don Lastra blows his whistle to begin the cycle, the first lap leads the jetters to the Wall of Death (the heavily banked curve of the jetwave). They get one point for getting three steps in the between the two red lines and three points for getting above the top line. On the jet jump, they get three points for landing beyond the 12-foot marker and one point for landing in front of the line. The rest of the cycle awards one point passing or fighting off opposing blockers (who come back to haunt the jetters afterwards) and three points for lapping or fighting off the opposing jetter. The team with the most points wins. While it doesn't affect the score of the game (only awardi
  • Violent Storm New

    1993

    Violent Storm New

    1993

    Fighting
    Arcade
    Em uma cidade em ruinas dominada pelas gangues, uma garota chamada Sheena (amiga dos três protagonistas) é sequestrada após fazer compras por um cara chamado Red Freddy, para levá-la a seu chefe, Lord Geld, um ser maléfico que aumenta seus poderes deflorando belas jovens virgens. Três rapazes (Wade, Kyle e Boris) saem numa perseguição atrás de sua amiga em seu carro vermelho enfrentando perigosos adversários através de 7 áreas repletas de perigos. Wade tem o estilo de luta baseado em Cody, enquanto que os agarrões de Boris lembram os de Haggar e Kyle tem seus ataques baseados nos golpes de Guy.
  • Canvas Croquis

    1985

    Canvas Croquis

    1985

    Puzzle Arcade
    Arcade
    An adult maze game. The player is a painter working on his great canvas of beautiful females, but his task will not be easy, because it is constantly attacked by annoying enemies, you must eliminate or dodge all enemies of the maze to complete the canvas and go to the next stage.
  • Center Court

    1987

    Center Court

    1987

    Sport
    Arcade
    A 4-player tennis game created by SEGA.
  • Return of the Invaders

    1985

    Return of the Invaders

    1985

    Shooter Arcade
    Arcade
    The player must use a 2-way joystick to direct a cannon (this time, referred to as "Xerovy") across the bottom of the screen while using a single button to fire shots up at formations of descending invaders (this time, the regular invaders are referred to as "Flector", and the new "deflector" and "master" ones are referred to as "Legard" and "Zicon" respectively); the shields (or "barricades") are also referred to as "Xero-Guards", and the lights in them will change colour from blue to yellow to red, as they are hit, before blowing out and exploding. From the third stage onwards they will also occasionally move and try to block your shots - also, the UFOs that occasionally fly over the formations will also occasionally be carrying a powerup (the blue "Gazel", the yellow "Goral", and the red "Gowl"), which (if you do not shoot the UFO dead-centre) will fall down onto the Xerovy, and bestow its powers upon it, altering its appearance in the process. Also, if there are three or more "Zicon" left for the end of any sta
  • Regulus

    1983

    Regulus

    1983

    Shooter Arcade
    Arcade
    Regulus is an arcade shoot-'em-up game released for Sega System 1 hardware in 1983. Players control a tank, capable of moving in eight directions. One button fires forward, while another launches bombs further up the screen. The play area continuously scrolls upwards and players need to avoid enemies and obstacles.
  • Rompers

    1989

    Rompers

    1989

    Puzzle
    Arcade
    The player must take up control of Chap, a gardener wearing a straw hat, who must collect all the keys in sixty-one maze-inspired gardens in order to rescue his girlfriend, Rumina; he can push the walls in the gardens over to crush the various enemies that pursue him, but they shall immediately be resurrected in the form of eggs which hatch after a few seconds. Each round also has a preset time limit to ensure that the player does not dawdle - and once it runs out, a green-haired female vampire known as Tsukaima (who cannot be crushed by the walls) shall appear in search of Chap's blood, as the Yamaha YM2151-generated song (and all the enemies) speed up. The game's enemies include white blobs known as Pyokorin, pink Triceratops-esque creatures known as Kerara which can breathe flames, armadillos known as Gororin which can roll over Chap, purple seals known as Todorin which can breathe ice, sponges known as Bekabeka, which can push walls onto Chap, turquoise blobs known as Fumajime Pyokorin, which occasionally pause
  • Ozma Wars

    1979

    Ozma Wars

    1979

    Shooter
    Arcade
    Ozma Wars is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels". The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a mechanic that has now become common in the majority of modern action games. The game allowed the player to refuel energy between each level, and it featured a large variety of alien enemies. The player controls a space craft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft,
  • Pioneer Balloon

    1982

    Pioneer Balloon

    1982

    Arcade
    Arcade
    Pioneer Balloon was an odd, though enjoyable, game in which the player piloted a hot-air balloon over a southwest landscape while dropping bombs on wagon trains and Native American villages before landing in a fort. The weird part came via the games many anachronistic (or downright bizarre) elements. The “Native Americans” lived in huts and hurled boomerangs (in the Wild West?). An even stranger enemy was a series of killer waterspouts (in the Wild West??). Strangest of all was a stage involving a series of islands populated by hopping-mad giant, yellow apes (in the Wild West???).
  • Gondomania

    1987

    Gondomania

    1987

    Arcade
    Arcade
    Arcade game released by Data East in 1987. Top-down shooter featuring rotating joysticks.
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