Itadaki Street: Watashi no Oten ni Yottette is a Miscellaneous game, developed by Game Studio and published by ASCII Entertainment, which was released in Japan in 1991.
A board game, similar to monopoly, with a large cast of characters released for the Famicom on March 21, 1991 in Japan.
Somewhere on the continent of Fandell, there is a kingdom known as Wineslem. For hundreds of years, this kingdom has been enjoying a peaceful life. Its inhabitants make wine from the country's fine grapes, and merchants from all over the world travel there. But the era of piece has come to an end. An evil force that was asleep for thousand years has awakened. Ferocious monsters and terrible disease plague the kingdom. One day, a Wineslem girl named Elphie finds an unconscious young man on the lake shore. He doesn't remember anything about his past. But with his outstanding skills, he might become the savior people are waiting for.
Aiza is an action RPG, somewhat similar in layout to Ys games. However, the combat requires the player to actively press the "attack" key (unlike the "bumping" combat in Ys). Defeated monsters bring experience points, which contribute to the hero's automatic leveling up. Beside physical attacks, the hero can also execute special techniques which require "psyche" points.
The first game of the series, which only features sentient robots from the Universal Century Gundam series, Mazinger series and Getter Robo series. It is one of the only independent games in the series to feature a multiplayer mode; it is not done again until the release of Super Robot Wars XO. Unlike future games, the goal is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated the team's "hero." The final boss of the game was the main villain from Great Mazinger vs. Getter Robo, Gilgilgan.
Little Master is the first game in the Little Master series of RPGs. It was only released in Japan, although it went through a localization process to be released in North America but was cancelled.
Cave Noire is a roguelike video game revolving around four quests: killing monsters, freeing fairies, or collecting gold/orbs with ten difficulties each. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal – death means a new dungeon has to be created. The difficulty determines how big the target number is, the stats the player starts with, and what monsters are encountered.
An almost precise port of the arcade version, although the music has been changed to accommodate the computer’s MIDI generator. The status bar is also black rather than transparent.
The fourth game featured as a coverdisk on the Japanese magazine Famimaga, Clocks is a Tetris variant in which clock faces must be placed together form larger shapes.
Clocks, or Famimaga Disk Vol. 4 Clocks (and occasionally as "Clox"), is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons.
The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to connect to any other lines that surround it. Placing lines in such a way that it forms a shape - for example, placing four 90 degree clocks in such a way to form a square - earns the player points and removes the clocks used to form
Elite Plus was upgraded to take advantage of EGA, VGA and MCGA. It was coded entirely in assembly language by Chris Sawyer, who later wrote RollerCoaster Tycoon. Elite Plus had a ninth galaxy that can only be reached by hyperspacing into Witch Space.
Spider-Man: The Video Game, also known as Spider-Man, is a 1991 arcade video game developed by Sega based on the Marvel Comics character Spider-Man.
Spider-Man and his allies must retrieve a mystical artefact first from the Kingpin, then Doctor Doom.
A summer offensive in the year 1999. Never in your military career have you been in such a hot spot, as the world's most threatening power, Sheik Toxic Moron, deploys his arsenal of TechnoScorch Weapons. To achieve total victory over 4 intense levels, you must possess numerous skills, including precision reflexes for air combat, a cut throat mentality for land assaults, the brains to gather secrets from underground informants, and a keen sense for surviving 3-D battle mazes. If you've got the guts to match those skills, then prepare for action. Because it'll really heat up the second you blast across the Sheik's firing line, piloting the world's most advanced super weapon - the Mach 4 Laser Invasion Helijet, which can go from hovering to a six "G" vertical climb in a heartbeat. From the moment you activate your Vulcan Cannons and Sidewinder Missiles, you'll take dead aim on an insane assault, featuring Anti-Copter Rocket Launchers, High-Altitude Bombers and Aerial Mines. But the battle's just begun, and there's no
Foxy 2 is a turn-based strategy game. The gameplay is similar to its predecessor; it is confined to large-scale strategic battles, in which the player commands different types of units, in an attempt to reach the enemy base, protect his own, and exterminate all enemy units. Like in the first game, the units have distinct strengths and weaknesses, as well as attack range. The game includes even more various types of units, including the traditional infantry, rocket launchers (mobile and stationary), different kinds of tanks, planes, helicopters, etc. The plot is more elaborate than in the first game, and the cut-scenes between the battles typically include more plot-related information. Scenes with nudity and mild sexual content are kept intact.
The A-Train Construction Set add-on for Maxis’ railroad management simulation A-Train is a map editor that allows modification of existing savegames and creation of new landscapes from scratch. The editor comes with six sample scenarios. Apart from that, it adds no new content to the game.