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  • Itadaki Street: Watashi no Oten ni Yottette

    1991

    Itadaki Street: Watashi no Oten ni Yottette

    1991

    Strategy Card & Board Game
    Family Computer
    Itadaki Street: Watashi no Oten ni Yottette is a Miscellaneous game, developed by Game Studio and published by ASCII Entertainment, which was released in Japan in 1991. A board game, similar to monopoly, with a large cast of characters released for the Famicom on March 21, 1991 in Japan.
  • Ninja JaJaMaru: Ginga Daisakusen

    1991

    Ninja JaJaMaru: Ginga Daisakusen

    1991

    Family Computer
    Ninja JaJaMaru: Ginga Daisakusen is an Action game, developed and published by Jaleco, which was released in Japan in 1991.
  • Shadow Brain

    1991

    Shadow Brain

    1991

    Role-playing (RPG)
    Family Computer
    Shadow Brain is a Role-Playing game, developed by Scitron & Art and published by Pony Canyon, which was released in Japan in 1991.
  • Aiza: New Generation

    1991

    Aiza: New Generation

    1991

    Role-playing (RPG)
    PC-9800 Series
    Somewhere on the continent of Fandell, there is a kingdom known as Wineslem. For hundreds of years, this kingdom has been enjoying a peaceful life. Its inhabitants make wine from the country's fine grapes, and merchants from all over the world travel there. But the era of piece has come to an end. An evil force that was asleep for thousand years has awakened. Ferocious monsters and terrible disease plague the kingdom. One day, a Wineslem girl named Elphie finds an unconscious young man on the lake shore. He doesn't remember anything about his past. But with his outstanding skills, he might become the savior people are waiting for. Aiza is an action RPG, somewhat similar in layout to Ys games. However, the combat requires the player to actively press the "attack" key (unlike the "bumping" combat in Ys). Defeated monsters bring experience points, which contribute to the hero's automatic leveling up. Beside physical attacks, the hero can also execute special techniques which require "psyche" points.
  • Super Robot Taisen

    1991

    Super Robot Taisen

    1991

    Simulator Strategy
    Game Boy
    The first game of the series, which only features sentient robots from the Universal Century Gundam series, Mazinger series and Getter Robo series. It is one of the only independent games in the series to feature a multiplayer mode; it is not done again until the release of Super Robot Wars XO. Unlike future games, the goal is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated the team's "hero." The final boss of the game was the main villain from Great Mazinger vs. Getter Robo, Gilgilgan.
  • Chachamaru Panic

    1991

    Chachamaru Panic

    1991

    Platform
    Game Boy
  • Sword of Destruction II: Kyouhen no Yakata

    1991

    Sword of Destruction II: Kyouhen no Yakata

    1991

    Visual Novel
    PC-9800 Series
  • Little Master: Raikuban no Densetsu

    1991

    Little Master: Raikuban no Densetsu

    1991

    Role-playing (RPG) Tactical
    Game Boy
    Little Master is the first game in the Little Master series of RPGs. It was only released in Japan, although it went through a localization process to be released in North America but was cancelled.
  • Pachio-kun: Maboroshi no Densetsu

    1991

    Pachio-kun: Maboroshi no Densetsu

    1991

    Turbografx-16/PC Engine CD
    The first Pachio-kun game for PC Engine CD
  • Cave Noire

    1991

    Cave Noire

    1991

    Strategy Adventure
    Game Boy
    Cave Noire is a roguelike video game revolving around four quests: killing monsters, freeing fairies, or collecting gold/orbs with ten difficulties each. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal – death means a new dungeon has to be created. The difficulty determines how big the target number is, the stats the player starts with, and what monsters are encountered.
  • Parodius Da!: Shinwa kara Owarai he

    1991

    Parodius Da!: Shinwa kara Owarai he

    1991

    Shooter Arcade
    Sharp X68000
    An almost precise port of the arcade version, although the music has been changed to accommodate the computer’s MIDI generator. The status bar is also black rather than transparent.
  • Clocks

    1991

    Clocks

    1991

    Puzzle Strategy
    Family Computer Disk System
    The fourth game featured as a coverdisk on the Japanese magazine Famimaga, Clocks is a Tetris variant in which clock faces must be placed together form larger shapes. Clocks, or Famimaga Disk Vol. 4 Clocks (and occasionally as "Clox"), is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons. The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to connect to any other lines that surround it. Placing lines in such a way that it forms a shape - for example, placing four 90 degree clocks in such a way to form a square - earns the player points and removes the clocks used to form
  • Elite Plus

    1991

    Elite Plus

    1991

    Simulator
    DOS
    Elite Plus was upgraded to take advantage of EGA, VGA and MCGA. It was coded entirely in assembly language by Chris Sawyer, who later wrote RollerCoaster Tycoon. Elite Plus had a ninth galaxy that can only be reached by hyperspacing into Witch Space.
  • Spider-Man: The Video Game

    1991

    Spider-Man: The Video Game

    1991

    Hack and slash/Beat 'em up
    Arcade
    star 5.9
    Spider-Man: The Video Game, also known as Spider-Man, is a 1991 arcade video game developed by Sega based on the Marvel Comics character Spider-Man. Spider-Man and his allies must retrieve a mystical artefact first from the Kingpin, then Doctor Doom.
  • Fushigi no Umi no Nadia

    1991

    Fushigi no Umi no Nadia

    1991

    Strategy
    Family Computer
    Fushigi no Umi no Nadia is a Strategy game, developed by Advance Communication Company and published by Toho, which was released in Japan in 1991.
  • Laser Invasion

    1991

    Laser Invasion

    1991

    Shooter Simulator
    Nintendo Entertainment System
    A summer offensive in the year 1999. Never in your military career have you been in such a hot spot, as the world's most threatening power, Sheik Toxic Moron, deploys his arsenal of TechnoScorch Weapons. To achieve total victory over 4 intense levels, you must possess numerous skills, including precision reflexes for air combat, a cut throat mentality for land assaults, the brains to gather secrets from underground informants, and a keen sense for surviving 3-D battle mazes. If you've got the guts to match those skills, then prepare for action. Because it'll really heat up the second you blast across the Sheik's firing line, piloting the world's most advanced super weapon - the Mach 4 Laser Invasion Helijet, which can go from hovering to a six "G" vertical climb in a heartbeat. From the moment you activate your Vulcan Cannons and Sidewinder Missiles, you'll take dead aim on an insane assault, featuring Anti-Copter Rocket Launchers, High-Altitude Bombers and Aerial Mines. But the battle's just begun, and there's no
  • Foxy 2

    1991

    Foxy 2

    1991

    Role-playing (RPG) Strategy Turn-based strategy (TBS) Tactical Adventure
    PC-9800 Series Sharp X68000
    Foxy 2 is a turn-based strategy game. The gameplay is similar to its predecessor; it is confined to large-scale strategic battles, in which the player commands different types of units, in an attempt to reach the enemy base, protect his own, and exterminate all enemy units. Like in the first game, the units have distinct strengths and weaknesses, as well as attack range. The game includes even more various types of units, including the traditional infantry, rocket launchers (mobile and stationary), different kinds of tanks, planes, helicopters, etc. The plot is more elaborate than in the first game, and the cut-scenes between the battles typically include more plot-related information. Scenes with nudity and mild sexual content are kept intact.
  • A-Train Construction Set

    1991

    A-Train Construction Set

    1991

    Simulator Strategy
    PC-9800 Series Sharp X68000 Mac DOS Amiga
    The A-Train Construction Set add-on for Maxis’ railroad management simulation A-Train is a map editor that allows modification of existing savegames and creation of new landscapes from scratch. The editor comes with six sample scenarios. Apart from that, it adds no new content to the game.
  • Gorby's Pipeline

    1991

    Gorby's Pipeline

    1991

    Puzzle Strategy
    FM Towns Family Computer MSX
    This was only released in Japan for the NES, MSX, and FM Towns.
  • Hellfire S

    1991

    Hellfire S

    1991

    Shooter
    Turbografx-16/PC Engine CD
    Hellfire S is a Shoot-'Em-Up game, developed by Bits Laboratory and published by NEC International, which was released in Japan in 1991.
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