Super Real Baseball '88 is a baseball game developed by Pax Softonica for the Famicom and published in Japan by Vap in 1988. After Namco excited the market for baseball games with the release of Pro Yakyuu Family Stadium, many other companies attempted to meet the demand for more baseball games.
This title differentiated itself from other baseball games by obtaining permission from the Professional Baseball Organization of Japan to use the official names of the 12 Japanese baseball teams and their players. This was a groundbreaking feature at the time. It was also the first game to depict an existing stadium with it's actual name, the Tokyo Dome, which had just opened shortly before the game's release. Outfielder and first baseman Warren Cromartie, formerly with the Montreal Expos, and playing for the Yomiuri Giants at the time, was chosen to help promote the game.
To further distinguish the game, the developers chose to use a more realistic approach when depicting the players on the field, as opposed to the more
Now the Battle is in Your Hands.
You are Keith Courage. Struck by a giant meteor, the world has been invaded by strange creatures from another planet. Burrowing deep within the Earth's surface, the Planet of B.A.D. (Beastly Alien Dudes) seeks to take over the world. As a member of N.I.C.E. (Nations of International Citizens for Earth), your mission is to defeat B.A.D. and bring peace back to the world.
Armed only with a sword, you must first defeat the outpost guards. Then, enter the Underworld. Here you activate the awesome Nova Suit. A secret force left to you by your fallen father, you are half man, half mechanical monster. Nearly invincible, your sword cracks with the power of lightning, as you wreak havoc on the fearsome Dudes. Your goal is to reach the Robo Zone (the seventh Alpha Zone), headquarters of B.A.D. Succeed here and you will have won the game, recapturing the Earth and restoring humanity's place in the universe. You have help along the way. Four friends offer you advice, swords, bombs, and extra
Kame no Ongaeshi: Urashima Densetsu is a 1988 video game published by Hudson Soft for the Nintendo Entertainment System. The game was released in Japan on August 26, 1988, and saw a North American release sometime in April 1990. The game was never released in Europe and the game is not playable on PAL consoles.
The story takes place in the post-apocalyptic year of 2777, after Earth has been devastated by nuclear war and natural disasters, with the island nation of Xexyz now being threatened by alien robots.
The Japanese Famicom version is based on the tales of Urashima Tarō, features cutscenes throughout the game, a choice of three endings and has minor graphical differences in some of the NPCs.
In this game, the player takes the role of Adol (Aron in the English-language Sega Master System version) Christin, a red-haired adventurer and expert swordsman. One day he encounters a fortune teller who sends him on a quest to find information about the six books of Ys. It appears that there was once an ancient land called Ys, whose secret was sealed in those six books. Before long Adol learns that the six books were all stolen by the evil wizard Dark Fact (Dulk Dekt in the Sega Master System version, Malificus in the English-language computer versions). It is Adol's task to defeat the villain and discover the secret of Ys!
Life Force is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously.
At the beginning of the game the player is given an incomplete mahjong hand with one missing tile. They are then shown the tile that will complete their hand and locating that tile is the goal of the pinball game. When the tile is found the game ends immediately. The players now completed hand will determine their final score as their score from pinball will be multiplied by the strength of their hand.
It features racing and sci-fi themed tables among others.
The Quest of Ki is a 1988 video game developed by Game Studio and published by Namco for the Family Computer. It is the third game in Babylonian Castle Saga series which started with the 1984 arcade game, The Tower of Druaga.
The story of The Quest of Ki is actually a prequel to the original Tower of Druaga. It occurs shortly after the demon Druaga has stolen the Blue Crystal Rod and taken it to his tower. The goddess Ishtar sends the priestess Ki to the tower in order to retrieve it. The game then follows her doomed quest to the top of the tower, and leads directly into the story of the original game.
The game is a side-scrolling platformer with one hundred levels. In each level, the player's goal is to pick up a key and open the door leading to the next area. Various enemies, including slimes, ghosts, and wizards, appear on each floor, and any contact with them results in death.
Ki has no weapons, and thus can not damage or defeat any of the enemies. Her only abilities are to dash and jump. As long as the play
The Nazis are back - they have survived the war and, led by their supreme leader Weizmann, they have now come up with the most evil and horrific plan in history! Hitler, the man who the allies thought was dead, has been revived and his fractions of hell are about to take over the world once again. The allies decide to send one of their best men, Super Joe, to counter the threat - but he is soon captured and Radd Spencer is dispatched to rescue him and complete the primary mission.
Real tennis rallying, with fierce serves, powerful smashes and fast volleys! This is the real thing!! Three challenging styles of play; Play a singles game against the computer, two players can play singles against each other, or they can play doubles against the computer!
"Gold, they called him. Tall, courageous and known by all just men for two things: his lightning sword, and the cherry blossom tattoos that mark him as the most feared warrior in space."
"Samurai Gold is a bold space adventure that recasts a famed swordsman and genuine hero of old Japan - Toyama No Kinsan - in a future of interplanetary intrigue and rocket fast action. In the next century. major cities and space colonies are controlled by a huge computer system called " EDO". Utilising Edo's sophisticated information systems, five Senior Administrators rule the universe in peace. But evil still lurks in dark corners. And so like Kinsan before him. Samurai Gold acts as a quiet, sharp-eyed undercover agent, spotting criminals where no police force can go and bringing them to justice. The badge of his authority, just as was Kinsan's, is the tattoos of the samurai's sacred symbol, the cherry blossoms."
"Gold is a fair man, but his sense of justice explodes into a bomb of intense retribution and stunning action when c
The arcade version of Prisoners of War can be played by up to two players simultaneously, In La Havana, Cuba Player 1 controls a prisoner dressed in blue named Snake, while Player 2 controls one in red named Bart. The objective is to escape from the enemy's base by fighting their way through four stages filled with numerous soldiers trying to impede the player's escape. The stages consist of a POW camp, a warehouse, a jungle, and the enemy's base. Enemies includes foot soldiers, commandos, and green berets.
The controls consists of an eight-way joystick for moving the character and three action buttons for punching, kicking, and jumping. here are also three special attacks performed by pressing two buttons in combination: a jump kick (jump, and then kick), a back punch (jump and punch simultaneously), and a headbutt (punch and kick simultaneously).
The player can also pick up one of two weapons dropped by defeated enemies: a throwing knife and a machine gun. When wielding the machine gun, the player can fire it b
"Jarinko Chie: Bakudan Musume no Shiawase Sagashi" is a graphical text-adventure game. It is a game based on the Jarinko Chie anime and manga about a dependable girl who struggles to help her troublesome father run a small tavern in Osaka. Unbeknownst to her dad, she occasionally visits her mother who left him not too long ago. She plans on trying to reunite them, but not until her father gets a job. Though it is largely text driven, there are moments where the player must play a mini-game in order to advance to the next chapter of the story.
An insectoid race travels the galaxy and colonizes uninhabited and long dead planets. Force shields were created to protect their planets from the constant attacks of the arachnoids. The force shield generators need regular recharging, a task for which a group of elite insectoid warriors was created. Riding their reptilian mounts (Runners) they patrol the colonies, recharging the generators and destroying any hostile lifeforms that have penetrated the shield.
Players have to guide one of these warriors through horizontally scrolling levels, shooting at hostile lifeforms and seeking out shield generators that need recharging. A radar at the top of the screen shows the players position, as well as the position and status of the shield generators. Green generators are stable, flashing generators are unstable and red generators need to be recharged. Enemy attacks deplete the warriors health and might knock him of his Runner. On foot, the warrior is much slower and can't walk very far (the levels stop scrolling), but
Dragon Ball: Daimaou Fukkatsu is a role playing video game released only in Japan by Bandai on August 12, 1988. It is the second Dragon Ball video game released for the Nintendo Famicom.
Daimaō Fukkatsu is the first role playing game based on the Dragon Ball series. Its gameplay was reused in the Goku-den video game series. Daimaou Fukkatsu is also one of the games included in the game compilation J Legend Retsuden for Nintendo 3DS.
Famicom Wars is a Japanese-only video game for the Famicom (the Japanese name for the NES). It was designed by Nintendo R&D1 and programmed by Intelligent Systems and published by Nintendo. It spawned many sequels, five of which were released in America. It is the first game in the Nintendo Wars series. The gameplay can be compared to games in the Fire Emblem series, as both are in the turn based strategy genre, and both have been developed and published by the same companies (the Famicom Wars series was released first, however).
Soccer League - Winner's Cup is a soccer game developed by SAS Sakata for the Famicom, and published by Data East in 1988. During game play, field scrolls horizontally across the screen. Players select one of eight international teams and attempt to win the World Cup. The teams that the player can select include: Japan, Germany, Brazil, France, South Korea, England, Argentina, and the USA. Players may choose to play solo against the computer, or compete head to head with another player. Although the game was never released outside of Japan, most of the options are written in English.
A NES action game developed by SunSoft and the sequel to Mito Koumon. It was never released outside of Japan.
Mito Koumon II: Sekai Manyuuki is the sequel to Mito Koumon and is very similar in appearance and gameplay. As in that game, the player controls one of Mitsukini Tokugawa's retainers as they gather clues and evidence of crimes in the area while either avoiding or fighting off hostile NPCs.
Unlike the first game, which was set entirely within Japan, Tokugawa is crossing the world solving issues instead. The first stage is America (specifically the Wild West, as would be chronologically accurate for the 17th century) though there are plenty of other locations to visit across the world as well, including even Transylvania.