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New Games - Page 12204

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New Most Popular Top Rated
  • Scooby-Doo

    1986

    Scooby-Doo

    1986

    Platform Adventure
    Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC
    Join the Scooby gang as they try to solve the mystery of Spooky Island. Players will roam the movie locations in search of clues, solving a series of small mysteries as they work to uncover the island?s ultimate mystery. Along the way the players will interact with familiar characters, explore environments based on the movie and collect items they can use to trap diabolical villains.
  • The Bard's Tale II: The Destiny Knight

    1986

    The Bard's Tale II: The Destiny Knight

    1986

    Role-playing (RPG)
    Apple IIGS Commodore C64/128/MAX DOS Amiga Apple II
    star 7.3
    When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.
  • 10th Frame

    1986

    10th Frame

    1986

    Sport
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amstrad CPC MSX
    A bowling game simulation for up to 8 players. You can play an Open Bowling mode or a League mode and try several game difficulties. Except for an old graphics, the game is still enjoyable for one or more bowling players.
  • Ballyhoo

    1986

    Ballyhoo

    1986

    Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II TRS-80 Amstrad CPC Texas Instruments TI-99
    Ballyhoo is an interactive fiction computer game designed by Jeff O'Neill and published by Infocom in 1985. It was released for ten different 8 and 16-bit platforms, including MS-DOS, Atari ST, and Commodore 64. It is Infocom's nineteenth game. With a circus-themed plot, the game's tagline was "Big-time suspense under the Big Top!" The player's character is bedazzled by the spectacle of the circus and the mystery of the performer's life. After attending a show of Tomas Munrab's "The Travelling Circus That Time Forgot", the player loiters near the tents instead of rushing through the exit. Maybe some clowns will practice a new act, or perhaps at least one of the trapeze artists will trip... Instead, the player overhears a strange conversation. The circus' owner has hired a drunken, inept detective to find his daughter Chelsea, who has been kidnapped. Munrab is convinced that it was an outside job; surely his loyal employees would never betray him like this! As the player begins to investigate the abduction, it s
  • 221B Baker Street

    1986

    221B Baker Street

    1986

    Strategy Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE DOS Apple II
    Based on the board game of the same name, 221 B Baker St. pits up to four players against each other in a race to solve mysteries set in Victorian London. After picking a character (Sherlock Holmes, Dr. Watson, Irene Adler, or Inspector Lestrade), players select one of the thirty available mysteries and read its case file in the game's manual. The case file presents the particulars of the case, mentions the people involved, and explains what the players need to deduce to win the game. Before solving the case, players must visit Scotland Yard for a badge. Players might also want to use a badge to lock a location with a useful clue, requiring other players to detour to the locksmith. Once a player believes they have solved the case, they must return to Baker Street and answer a quiz. If the player is incorrect, the other players can continue.
  • Zombi

    1986

    Zombi

    1986

    Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    star 6.7
    Zombi is an icon-driven action-adventure video game and Ubisoft's first publication. It is a first-person action adventure with four protagonists exploring a zombie-filled shopping mall. If a character's health is depleted, he turns into a zombie, which then roams the room they died in. Zombies can be killed either by numerous body shots, or a single shot to the head. Characters are named after the creators of the game.
  • James Bond 007: Goldfinger

    1986

    James Bond 007: Goldfinger

    1986

    Adventure
    Mac DOS Apple II
    The player must stop Auric Goldfinger from taking the world's gold supply, stop the destruction of Kentucky, deal with Pussy Galore and even a fight with Oddjob. Not much for old 007 to do actually - it's all in a day's work (or is it adventure)?
  • The Monitor Puzzle Kineko: Kinetic Connection

    1986

    The Monitor Puzzle Kineko: Kinetic Connection

    1986

    Puzzle
    Family Computer Disk System
    An image puzzle game similar to a jigsaw puzzle, except the picture it creates is animated. It was published by Irem in Japan only for the Famicom Disk System. Kinetic Connection, which has a longer title of Monitor Puzzle Kineco: Kinetic Connection for its original FDS release, is a puzzle game in which the player has to assemble a picture from a number of pieces like a jigsaw. However, the image (and thus the smaller pieces of the image) is constantly moving as it loops through an animation: This makes putting the puzzle together even more complicated, though it's occasionally made easier by carefully watching how pieces interact with each other. The game was developed by Tamtex, a subsidiary of Irem that made computer games, and published by Irem in Japan. The game would be later ported to the MSX and C64 home computers, as well as on the Sega Game Gear. It was also followed a year later with a FDS-only sequel, Kineco II, which was only available via the Disk Writer service.
  • Arkanoid

    1986

    Arkanoid

    1986

    Arcade
    Family Computer Nintendo Entertainment System
    star 8.8
    NES port of Arkanoid. The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety. By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
  • Electrician

    1986

    Electrician

    1986

    Platform
    Family Computer Disk System
    The player character is an electrician named Richard Light. He must install electrical wiring in apartment buildings.
  • Little Princess

    1986

    Little Princess

    1986

    Adventure Visual Novel
    PC (Microsoft Windows) MSX2
    Little Princess is a 1987 text adventure made by Alicesoft's former company Championsoft. It was followed by a sequel, Little Vampire.
  • Seikima II: Akuma no Gyakushuu!

    1986

    Seikima II: Akuma no Gyakushuu!

    1986

    Platform Adventure
    Family Computer MSX2
    Seikima II Akuma no Gyakushuu! is a video game that was released in Japan in 1986. The game is based on a then-popular Japanese heavy metal band formed by Damian Hamada called Seikima-II. This band lasted from its creation in 1982 to its dissolution on December 31, 1999. Their history, as it has been prophesized, is that they are a group of demons preaching a religion in order to propagate Satan through the use of Heavy Metal. Each member is a demon of a different hierarchical class with His Excellency Demon Kogure being leader of demons and His Majesty Damian Hamada being crown prince of hell. In accordance to the prophecy and after completing the world conquest, the band would disband at the end of the century on December 12, 1999 at 23:59:59 Japan Standard Time (09:59:99 Eastern Standard Time).
  • Trojan

    1986

    Trojan

    1986

    Fighting Hack and slash/Beat 'em up
    Family Computer Nintendo Entertainment System
    The NES port of Trojan. The game's controls consist of an eight-way joystick and two action buttons. Similarly to Kung-Fu Master or Rush'n Attack, the player jumps by holding the joystick upwards instead of having a dedicated jump button like other side-scrolling action games. Instead, one button is used to swing the sword at enemies and the other button is used to hold the shield to block enemy attacks, including projectiles such as throwing knives and arrows. The shield can be held towards the player while standing or crouching, as well as upwards vertically and diagonally. Some enemies will throw magic balls which will cause the player to lose their sword and shield if they block. During these instances, the player will fight barehanded, with the sword and shield buttons used to punch and kick respectively. The sword and shield will appear on-screen after some point, allowing the player to recover their weapon. Other power-ups includes floating hearts that will restore the player's health and jumping spots where
  • Star Voyager

    1986

    Star Voyager

    1986

    Shooter Simulator
    Family Computer Nintendo Entertainment System
    Star Voyager is an outer space shooter for the NES. It was originally developed in Japan by ASCII Entertainment, and released as Cosmo Genesis at the very end of 1986. Acclaim picked up the rights to release the game in the United States and changed the title. The gameplay is heavily based on Atari's original Star Raiders concept. Another Famicom game built on this concept is Namco's Star Luster, which many players regard as the better quality game out of the two. Star Voyager is a first-person shooter from inside the cockpit of a spaceship. The player navigates through different quadrants contained in a galactic map. Different sections of the ship can sustain damage, but this damage can be repaired by visiting a space station.
  • World Class Track Meet

    1986

    World Class Track Meet

    1986

    Sport
    Family Computer Nintendo Entertainment System
    star 5.9
    Stadium Events/World Class Track Meet is a video game for the Nintendo Entertainment System that was first released in Japan in 1986 as Running Stadium. In America, the game was released in 1987 as Stadium Events, and then in 1988, it was rereleased as World Class Track Meet. The players compete against a runner in the Tournament Mode, and in 4 events for a total score in the Olympic Mode. The top 6 winners' names and their scores will appear on the electronic billboard. It uses the Family Fun Fitness Control Mat.
  • Space Harrier

    1986

    Space Harrier

    1986

    Shooter
    Wii Sega Master System/Mark III
    star 6.9
    Master System port of Space Harrier.
  • Nagagutsu wo Haita Neko: Sekai Isshuu 80-nichi Daibouken

    1986

    Nagagutsu wo Haita Neko: Sekai Isshuu 80-nichi Daibouken

    1986

    Platform
    Family Computer
    Nagagutsu wo Haita Neko: Sekai Isshuu 80-nichi Daibouken is a 1986 video game based on the third film of The Wonderful World of Puss 'n Boots that was released exclusively in Japan for the Family Computer. Four years later, the game (with several modifications) was released in North America under the title Puss 'n Boots: Pero's Great Adventure. The main character is the Puss in Boots character from the tale; a cat named Pero (Toei Animation's mascot) He is also known as 'Perrault' in the game, as that was the name of the original author of the Puss In Boots story; Charles Perrault. He is known for helping an impoverished master attain wealth through the use of trickery.
  • Layla

    1986

    Layla

    1986

    Shooter Platform
    Family Computer
    Teenage special forces operative Layla must rescue her girlfriend Iris from Dr. Manitoka, while exploring asteroids.
  • Knight Lore

    1986

    Knight Lore

    1986

    Adventure Arcade
    Family Computer Disk System
    This version of the game extensively modifies the graphics and sounds. It is the only version of the game that has color graphics. While the original game took place in a dungeon, this version takes place in a forest.
  • Madou Senki: Deep Dungeon

    1986

    Madou Senki: Deep Dungeon

    1986

    Role-playing (RPG)
    Family Computer Disk System Family Computer
    In the town of Dorl, peace was enjoyed. One day, monsters raided the town, stealing both the treasures and Princess Etna's soul. Despite the attempts of brave warriors to retrieve her soul, none have been successful.
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