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New Most Popular Top Rated
  • Roadwar 2000

    1986

    Roadwar 2000

    1986

    Strategy Adventure
    Apple IIGS Commodore C64/128/MAX Atari ST/STE DOS Amiga Apple II
    It is the year 2000 and the United States has fallen to a biological plague and a limited nuclear war turning surviving cities into strongholds held by what is left of society. With a team, you must roam these highways and discover a cure before it is too late.
  • Kikstart II

    1986

    Kikstart II

    1986

    Racing Sport
    Commodore C64/128/MAX Amiga Amstrad CPC
    star 7
    Kikstart 2 is a motorcycle trials racing videogame released for the Amiga, Amstrad CPC, Commodore 64 and ZX Spectrum. It enjoyed more success than its predecessor, Kikstart. The game allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The game mechanics were copied into other games too, like the Game Boy game "Motocross Maniacs". The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tyres. The game was based on the BBC Television series Kick Start. An enhanced version was released for the Commodore 128,[1] one of the few native mode game titles for that computer. Source: https://en.wikipedia.org/wiki/Kikstart_2
  • Into the Eagle's Nest

    1986

    Into the Eagle's Nest

    1986

    Shooter Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Apple II Amstrad CPC
    "Pandora's first game combines the Gauntlet style with the World War 2 setting, and specifically the Eagle's Nest building which is being used by a commander as his HQ. Three Allied soldiers have been captured, and you must infiltrate the facilities, rescue your brave comrades, destroy the building, and salvage as much of the stolen art treasures as possible. There are eight levels to explore, each with a specific mission objective. Some of the paintings are loose, others are in crates which must first be shot. Explosives must be collected, not shot. With limited ammunition, guards everywhere, keys at a premium, and lots of strategic hiding points, an all-guns-blazing approach is less successful than a planned, measured one." --mobygames.com
  • Golden Path

    1986

    Golden Path

    1986

    Point-and-click Adventure
    Atari ST/STE Amiga
  • Knight Tyme

    1986

    Knight Tyme

    1986

    Platform Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
  • Killed Until Dead

    1986

    Killed Until Dead

    1986

    Adventure
    Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC
    Killed Until Dead is a murder mystery game developed by Artech Studios and published by Accolade, originally released in 1986. The gameplay is a spin on the classic board game, Cluedo.
  • 1001 BC: A Mediterranean Odyssey

    1986

    1001 BC: A Mediterranean Odyssey

    1986

    Adventure
    Amstrad CPC
    Découvrez un monde fabuleux : celui des poèmes d’Homère. Le réalisme de l’aventure, qui se déroule en temps réel, a été poussé très loin : illustration particulièrement soignée, animations, bruitages, mais aussi interventions inattendues de vos compagnons de voyage, tout contribue à vous projeter dans la légende, parmi les monstres et les dieux antiques dont vous déjouerez les énigmes. Le plus sophistiqué des jeux d’aventures pour CPC.
  • Amazing Bumpman

    1986

    Amazing Bumpman

    1986

    ColecoVision
    Amazing Bumpman is an Action game, developed by VSS and published by Telegames, Inc., which was released in 1984.
  • The Magician's Curse

    1986

    The Magician's Curse

    1986

    Adventure Arcade
    Commodore 16
  • The American Challenge: A Sailing Simulation

    1986

    The American Challenge: A Sailing Simulation

    1986

    Racing Simulator Sport
    Commodore C64/128/MAX DOS Apple II
  • The Pawn

    1986

    The Pawn

    1986

    Adventure
    Acorn Archimedes Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC
    The aim of this interactive fiction with graphics is to escape from the land of Kerovnia, where strange occurrences are routine. The Roobikyoub dwarves have been banished from the kingdom, which is not good as they produce high-quality whisky. King Erik is not popular for this decision, as some feel that ale brewers and mineral water bottlers have influenced him. Honest John the trader and Kronos the Magician play a key role in your journey, each offering sub-quests to attempt. The package includes a novella complete with map and decipherable hints, which are accessed by typing 'hint' followed by the code into the computer. Therefore, those with only a pirated copy would struggle to complete the game. Your score and the number of locations visited are both displayed in the title bar. The parser allows whole words to be deleted and unaccepted previous entries to be re-edited.
  • Joe Blade

    1986

    Joe Blade

    1986

    Shooter Platform
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Acorn Electron DOS Amiga Amstrad CPC MSX
    Tough guy Joe Blade must rescue six respected leaders from the madcap Crax Bloodfinger, who has kidnapped them in different areas of his base. Along the way he will find six bombs which must be activated, leaving him with only 20 minutes to rescue everyone. Joe Blade is viewed side-on and uses flick-screen progression. The bombs are deactivated by arranging letters into alphabetical order, but the bulk of the gameplay involves shooting and maze navigation. The screens are linked in various ways, and contain a number of keys which must be used correctly.
  • Hacker II: The Doomsday Papers

    1986

    Hacker II: The Doomsday Papers

    1986

    Puzzle Strategy Tactical Adventure
    Apple IIGS Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC
    Hacker II is notably more difficult and involved than the first game. In Hacker II, the player is actually recruited based upon his (assumed) success with the activities in the original game. Once again, they are tasked with controlling a robot, this time to infiltrate a secure facility in order to retrieve documents known only as "The Doomsday Papers" from a well guarded vault to ensure the security of the United States.
  • GBA Championship Basketball: Two-on-Two

    1986

    GBA Championship Basketball: Two-on-Two

    1986

    Sport
    Apple IIGS Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    GBA Championship Basketball: Two-on-Two is a basketball game released on multiple early home computers.
  • Frost Byte

    1986

    Frost Byte

    1986

    Shooter Platform Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    In Frost Byte you control Hickey the Kreezer, an elastic curve which moves sideways, jumps and shoots. You must navigate your way through planet Cosmica, and rescue your brethren, within the limited 'Twang' energy you have. Cosmica is full of hideous monsters, many of which can be shot. Your character builds momentum as it moves, so some hazards are easier to clear from a running start. You can only jump vertically, although you have control as the character falls. Ammunition is limited, and must be collected throughout your quest. Three sweets which enhance your character can be collected - the red one increases your speed, blue increases the height of your leap, and green means you can safely fall further. There are additional objects to pick up and use as well.
  • Dark Castle

    1986

    Dark Castle

    1986

    Platform Puzzle Adventure
    Mac
    star 6.1
    Dark Castle looms over the landscape like a plague. Its evil ruler, the Black Knight, must be defeated. And you're the only candidate to do it... First you'll have to make your way through chambers of nasty hazards. The castle guards are hunting you, plague-infested rats and bats attack, the Dragon breathes scorching fire, the Torturer wants to get you, and the Wizard may or may not aid you with a spell. Award-winning Dark Castle is a fast-paced action game with full digital sound, amazingly rich resolution and well-crafted animation. As the hero, you will bound throughout the castle, surmounting hair-raising obstacles, eluding death and -ultimately- becoming the victor!
  • Brataccas

    1986

    Brataccas

    1986

    Platform Puzzle Adventure Arcade
    Atari ST/STE Mac Amiga
    Brataccas is a game that combines exploration, puzzle-solving and combat. You play a character named Kyne, a man who has a price on his head. You must search the mining asteroid, Brattacus, to gather proof of a government plot against you and to try to stay alive. Surveillance cameras are watching you, so take any chance to disable them. Brataccas is a place where greed and corruption rule the day. The residents are treacherous, and while they can be bribed they are not above murder, so the player has to be careful.
  • BMX Simulator

    1986

    BMX Simulator

    1986

    Racing Simulator Sport
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Commodore 16 Amiga Amstrad CPC Commodore Plus/4 Nintendo Entertainment System MSX
    star 6.4
    AMAZING REALISM - the burms, bumps and ramps really work. Seven courses, each one harder. Two player option and ACTION REPLAY with SLO-MO - all make this the best BMX game yet!
  • Ace of Aces

    1986

    Ace of Aces

    1986

    Shooter Simulator
    Atari 7800 Atari 8-bit Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC Sega Master System/Mark III MSX
    star 6.9
    Ace of Aces is a combat flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains.
  • They Stole a Million

    1986

    They Stole a Million

    1986

    Strategy Tactical Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    They Stole a Million is a strategy computer game released by Ariolasoft in 1986. The objective of the game is to plan robberies and execute the crime. The player first purchases blueprints of the house where the soon-to-be-stolen object is kept. Then several specialists can be hired which disable alarms, open locks or drive the getaway car. The planning stage allows the player to set waypoints, actions and the times at which the actions should take place. For example, the alarm specialist needs two minutes to disable the alarm for a certain display. After two minutes, the lock picking master opens the display and takes the loot.
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