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  • Square Dancer

    1984

    Square Dancer

    1984

    Pinball
    MSX
    Square Dancer is a basic pinball simulation for MSX. The player controls the left and right paddle individually, and attempts to keep the pinball in play for as long as possible with the goal to maximize score.
  • Pitfall

    1984

    Pitfall

    1984

    Arcade
    DOS
    How deep can you go? In Pitfall you manoeuvre your ship down a seemingly neverending shaft while avoiding the rock edges and disembodied faces. Use the left right keyboard keys to move your ship side-to-side and use the up and down arrows to slightly speed your ship up or slow it down. Hitting rock faces will take points off your hit-points but hitting those creepy floating faces will mean instant death. Your ASCII graphics ship has ten hit points to start with. Five additional points are rewarded as you manoeuvre further down deeper into the shaft every three thousand points. Occasionally you will find a floating star in the depths which will reward you a bonus of two hundred points. There are no multiple attempts down the shaft. Each destroyed ship means you must start all over again.
  • Yokai Tantei Chima Chima

    1984

    Yokai Tantei Chima Chima

    1984

    Arcade
    PC-8800 Series Sharp X1 iOS FM-7 NEC PC-6000 Series MSX
    Youkai Tantei Chima Chima is an arcade game similar to Pac-Man. In this game players will control a cyclops called Chima Chima who will fight against ghosts. In order to defeat the ghosts, Chima Chima shoots bouncing fireballs. These fireballs move together with the protagonist and can kill him so players will need to avoid enemies and have the fireballs explode next to them.
  • Loco

    1984

    Loco

    1984

    Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum
    You control a locomotive and try to collect flags along the way.
  • Chrith: Ai no Tabidachi

    1984

    Chrith: Ai no Tabidachi

    1984

    Arcade
    NEC PC-6000 Series
    People are suffering, waiting for a helping hand. Christ, only you can save them. A new type of spiritual world game that casts ripples in the desolate action game world. Once you play it, you will not be able to hold back your tears. From the melancholy of its Christian themes, 1984's most emotionally moving work, "Christ: Journey of Love". Chrith is a simple arcade-style side-scrolling action game where you must literally the touch the lives of people around you. The titular savior must wield a divine staff upon others to bless them, all while avoiding evil beings sent to stop you. You do this across many levels, aiming for a high score.
  • Welcome Aboard: A Muppet Cruise to Computer Literacy

    1984

    Welcome Aboard: A Muppet Cruise to Computer Literacy

    1984

    Arcade
    Commodore C64/128/MAX Apple II
  • Godzilla and the Martians

    1984

    Godzilla and the Martians

    1984

    Platform
    ZX Spectrum
    “Leap over Martian invaders — scale ladders — jump the man traps — rescue “the girl of your dreams” — oxygen pollution and time limited — for SUPERHUMANS only." Godzilla & the Martians is a 1984 platformer video game for the Sinclair ZX Spectrum developed by Neil Streeter of Temptation Software Ltd.
  • Hunckie Egg

    1984

    Hunckie Egg

    1984

    Platform
    BBC Microcomputer System
    A platform game where you need to collect eggs while dodge enemies.
  • Reader Rabbit

    1984

    Reader Rabbit

    1984

    Point-and-click
    Apple IIGS Atari 8-bit Commodore C64/128/MAX Mac DOS Apple II
    Reader Rabbit is an educational game for children 3 through 7 designed to help reading and spelling skills. There are four different word games to play of increasing difficulty: a word sorter, a picture labeler, the word train, and a variation of the game memory.
  • Special Operations

    1984

    Special Operations

    1984

    Tactical
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC MSX
    Special Operations is a top-down, turn based, tactical squad game where the player has to achieve a particular objective at an enemy compound. At the start of the game, the player selects the mission, with options as simple as photographing the compound to as difficult as blowing part of it up. Once the objective is selected, the player needs to select the squad members based upon their skills. Each potential squad member will have a primary skill and a secondary skill which is only revealed by interviewing the potential recruit. Certain skills are essential in order to complete your objective, for example a photographer and explosives expert for the example above and some are more generally useful, such as a diver which will let you explore any lakes that are encountered. Once the game begins you need to explore the forest in order to locate the compound or other elements that may help you complete the objective.
  • Word Feud

    1984

    Word Feud

    1984

    Point-and-click
    ColecoVision
    In this game you have to find a hidden word in a screen filled with letters in which a particular word is hidden twice.
  • Trivial Pursuit Arcade

    1984

    Trivial Pursuit Arcade

    1984

    Quiz/Trivia Arcade
    Arcade
    Pick one of four characters like the Red Baron to walk around the board, answering trivia questions. Based on the board game of the same name.
  • Maze

    1984

    Maze

    1984

    Shooter
    BBC Microcomputer System
    The classic maze game, set in a first person perspective 3d view. You have to find the treasure in the maze
  • Uranai Angel Cutie

    1984

    Uranai Angel Cutie

    1984

    SG-1000
    Uranai Angel Cutie (占いエンゼルキューティー) is a fortune telling program published by Sega for the SC-3000.
  • Jeremy Goes Jumping

    1984

    Jeremy Goes Jumping

    1984

    Arcade
    BBC Microcomputer System
    Jeremy Goes Jumping is a side-scrolling platform game in which you are Jeremy and have to collect fuels while avoiding contact with meteors, bushes, trees and other obstacles. This game was unreleased.
  • Percy Penguin

    1984

    Percy Penguin

    1984

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX Acorn Electron
    Percy Penguin is a game similar to Pengo. It features two levels of difficulty (normal and fast), each with 3 lives at the beginning. You command a little penguin on a board who has to win against enemies in the form of green balls. The penguin can push iceblock away to arrange the board or to crush monsters. There are two ways for wining a level: crushing every monster on the current board or collecting the three diamonds. At the end of a level, the time elapsed is used for score calculation. The penguin can be moved in four directions with a joystick or the keypads and the fire button is used to push the blocks.
  • Mr. Wiz

    1984

    Mr. Wiz

    1984

    Arcade
    BBC Microcomputer System
    Mr. Wiz is a Mr. Do! variant which plays largely the same but with a few differences. The player is in control of a wizard who has to be guided around a garden while eating cherries and avoiding evil gremlins. The gremlins can be killed by either throwing a crystal ball or by making apples fall onto them. If the gremlins get frustrated or trapped they might eat the apples or dig their own passages to reach the wizard. Bonus points can be earned by eating a magic mushroom but it will at the same time enrage the gremlins and make them permanently furious. The main differences from the arcade game is that there are no alpha monsters or other enemies than the gremlins and that it is not possible to freeze their movements.
  • Wheelin' Wallie

    1984

    Wheelin' Wallie

    1984

    Arcade
    Commodore C64/128/MAX ZX Spectrum
    Wheelin' Wallie is a side view horizontally scrolling game where you have to guide Wallie and his wheel across the ground to reach the end of the level eating dots for points as well as three flashing dots. Wallie himself is separated from the wheel and floats above it but both will move together left or right when moved except if Wallie moves up, the wheel stays on the ground. There are various baddies that scroll from the left or the right and cannot be touched by Wallie or his wheel or you lose one of five lives. The top of the screen will also kill Wallie. There are other obstacles that need to be timed like water where the wheel will leave the ground but slowly floats down and can only be controlled left or right. Opening and closing platforms need to be timed to cross as well.
  • Dan Strikes Back

    1984

    Dan Strikes Back

    1984

    Atari 8-bit
  • Cuthbert Enters the Tombs of Doom

    1984

    Cuthbert Enters the Tombs of Doom

    1984

    Adventure
    Commodore C64/128/MAX Commodore 16 Commodore Plus/4
    Maze game in which you avoid the monsters and find the treasures.
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