Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 12304

apps menu
New Most Popular Top Rated
  • Battle Wings

    1984

    Battle Wings

    1984

    Shooter Arcade
    Arcade
    Battle Wings, known in Japan either as B-Wing (ビー・ウィング) or B-Wings (ビー・ウィングズ), is a vertically scrolling shooter first released as an arcade game by Data East in 1984. The game was ported by Data East to the Family Computer in 1986, and was Data East's very first home release for this platform. The game consists of 45 levels (30 in the Family Computer version), and no background story or plot is given. The player controls a ship called the FX-1, and collects power-up parts (called a "wing") to progress through the levels and ultimately defeat the Gobunasu armored mobile fortress in the final level. The game consists of two different top-view screen levels, where the player can press the second button to descend to the ground whenever they do not have a power-up. The player is unaffected by attacks from airborne units while they are playing on the ground level, but the ship is automatically brought back into the air after a certain period of time. The player can still be hit by attacks
  • 1984: A Game of Government Management

    1984

    1984: A Game of Government Management

    1984

    Simulator Strategy
    BBC Microcomputer System ZX Spectrum
    84: A Game of Government Management is a financial management game which gives you the chance to be the Chancellor of the Exchequer for the United Kingdom in the 1980s. Starting in 1984 with the real economy figures from 1982/83, you must try to survive in office for as long as possible trying to keep the books balanced and making more money for the country without upsetting too many people. Your first screen shows you the Government Balance Sheet with the figures balanced and over the next year you will attempt to keep it balanced. As you play over your first year you will be presented with various screens and these either show the stats for various sectors or ask you various questions about adjusting figures like the Minimum Lending Rate or the percentage in wage increases for various sectors. Other sectors or departments you will have to juggle the figures for include investments, Industrial Levy, funding, foreign aid and Industrial Grants. You will also have a cabinet meeting that asks you a question on variou
  • Bank Panic

    1984

    Bank Panic

    1984

    Shooter Arcade
    Arcade SG-1000 Sega Master System/Mark III MSX
    star 6.9
    Bandits are holding up a bank and have taken people hostage, and as a gunslinger, it's your job to shoot them. The bank has 12 doors, and the bandits are behind each one of them. When they pull a gun out at you when you open a door, you have only a few seconds to shoot them before they shoot you. If you shoot them too early (ie: before he sticks his gun out at you), it is considered unfair, and you won't score any points, but if you're too late, he'll shoot you and you lose one of your three lives.If you waste too much time, a bandit will come out from one of the doors and stick dynamite on it. You must then shoot the dynamite to get rid of it. If you're lucky, either a man or a woman will throw you a bag of gold coins. If you shoot any of these people by accident, you also lose a life. More often than not, the person will throw his/her hands up, saying "I haven't got anything". That's when they will be replaced by bandits. Some men will carry three to five pieces of gold on top of their heads, and shooting at al
  • Mikie: High School Graffiti

    1984

    Mikie: High School Graffiti

    1984

    Arcade
    Arcade
    A quirky game from Konami where you have to get out of school by knocking other students out of their desks and avoid school staff.
  • Elite

    1984

    Elite

    1984

    Shooter Simulator Strategy
    Acorn Archimedes BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Atari ST/STE Acorn Electron DOS Tatung Einstein Amiga Apple II Amstrad CPC Nintendo Entertainment System MSX
    star 8
    Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.
  • Zombie Zombie

    1984

    Zombie Zombie

    1984

    Arcade
    ZX Spectrum
    You are on a mission to kill zombies.
  • Ancipital

    1984

    Ancipital

    1984

    Shooter
    Commodore C64/128/MAX
    Ancipital is a typical Jeff Minter game with no storyline and an unusual setting. You play the role of what looks like a yak which can walk on two legs and shoots at enemies with bananas. At least in the first screen; the projectiles change in different levels. You can jump and flip upside down onto the ceiling to attack your foes. The gameplay involves you shooting at enemies until the floor or walls change to let you move to the next screen which can be seen on the map in the corner of the screen. Each level has different themes ranging from skull and crossbones to cigarette papers and lighters.
  • The Hitchhiker's Guide to the Galaxy

    1984

    The Hitchhiker's Guide to the Galaxy

    1984

    Puzzle Adventure
    Atari 8-bit Web browser Commodore C64/128/MAX TRS-80 Color Computer Atari ST/STE Commodore 16 Mac DOS Tatung Einstein Amiga Apple II TRS-80 Amstrad CPC Commodore Plus/4 Amstrad PCW Texas Instruments TI-99
    star 6.9
    The Hitchhiker’s Guide to the Galaxy is a classic Interactive Fiction game. Though divergent from the source material, the main characters, locations, and concepts are here. Unlike the book, death can come quickly if Arthur fails to observe his surroundings, collect inventory, talk to people, and consult the Guide. Don't panic!
  • Karl's Treasure Hunt

    1984

    Karl's Treasure Hunt

    1984

    Platform
    Amstrad CPC
    You must guide Karl through each of the forty rooms collecting a key from each.Once forty have been collected you may leave by the exit and open the treasure chest.
  • Galaxian

    1984

    Galaxian

    1984

    Shooter
    Family Computer
    star 5.9
  • Donkey Kong Circus

    1984

    Donkey Kong Circus

    1984

    Arcade
    Game & Watch
    Donkey Kong Circus is a Game & Watch title released as part of the Panorama series. It is a remake of the second Mickey Mouse Game & Watch game, which was released worldwide seven months earlier. The two games' codes even seem to have gotten mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96. Neither the Panorama Screen Mickey Mouse nor Donkey Kong Circus was released in Japan. In the game, Donkey Kong, while balancing on a barrel, has to keep pineapples in the air while avoiding fire coming from flammable barrels.
  • Blue Max 2001

    1984

    Blue Max 2001

    1984

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX
    In this sequel to Synapse's Blue Max, it is the year 2001 and you are flying a flying saucer. You're trying to bomb enemy targets while not getting shot (or rammed) by enemy saucers or shot by ground cannon. If the screen border starts flashing yellow, you are dangerously close to the ground. If the border is red, you are hitting the ground. If the border is gray, you are flying low but not TOO low. If the border is light blue, then the enemy ship is a the same altitude as you.
  • Strontium Dog and the Death Gauntlet

    1984

    Strontium Dog and the Death Gauntlet

    1984

    Shooter Arcade
    Commodore C64/128/MAX
    You are Johnny Alpha and hunt down two fellow Strontium Dogs who have fallen into disgrace.
  • Bird Mother

    1984

    Bird Mother

    1984

    Arcade
    Commodore C64/128/MAX
    You play a bird who has to raise his chicks in a three stage game: nest building, chick feeding and flying.
  • Hot Wheels

    1984

    Hot Wheels

    1984

    Racing Simulator
    Commodore C64/128/MAX
    Hot Wheels is a licensed title based on the toy cars from Mattel and attempts to recreate the playing of toy cars. You start in a car showroom with different types of model cars but if they aren't to your taste then you can design and build your own. Once you are happy with your new car it's time to go to the Paint Shop and select a colour before driving out of the showroom and driving it through town. You view your car from the side at a slight elevated angle and you can drive it to the right or left along the road. To change direction you have to pull into a opening and reverse out in the new direction. The town itself is split into two parts and they are connected by an Expressway where you watch a small animated piece of your car driving along the road. Each part of town is made up of various buildings and some buildings can be drove into to either keep your car running smoothly or participate in various mini games. The buildings you encounter are: Car Wash: You just watch your car going through the various s
  • Punch Boy

    1984

    Punch Boy

    1984

    Arcade
    Epoch Super Cassette Vision
    Armed with a mini-punch, the main character, Punch Boy, goes through a maze of various gimmicks to Monster Castle, defeats four bosses and saves the captured Lady. In the maze, monsters are born from rock-like eggs (which can be rolled with a punch). The monster does not accept mini punches from other than the front, faints with the mini punch from the front, and can be defeated with another blow. Some eggs do not hatch, and monsters and punch boys often roll eggs.
  • Super Baseball

    1984

    Super Baseball

    1984

    Sport
    Epoch Super Cassette Vision
    Super Baseball has a relatively orthodox system for an early baseball game, and the basic operation method is not much different from that of subsequent family stadiums (there are also changing balls and ball speed adjustments). It has some pioneering features as a baseball game of the pre-Family era.
  • Magic Micro Mission

    1984

    Magic Micro Mission

    1984

    Shooter Arcade
    Commodore C64/128/MAX
    Shooter based on the intro of a TV show.
  • Starbike

    1984

    Starbike

    1984

    Shooter Arcade
    ZX Spectrum
    A horizontal scrolling shoot'em up written by Paul Curtis and published by The Edge for the ZX Spectrum.
  • Hyper Sports 2

    1984

    Hyper Sports 2

    1984

    Sport
    Wii U MSX
    A mixed event of real power sports and tension-filled tests of coordination and concentration.
  • «
  • 1
  • .....
  • 12300
  • 12301
  • 12302
  • 12303
  • 12304
  • 12305
  • 12306
  • 12307
  • 12308
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2025 Ocean of Games.