The pawn has to climb down into an underground dungeon and search for a sword between the fifteenth and twentieth level. He shall hand over this "Sword of Fargoal" to the blind knight Gedwyn, so he can fight the devilish Umla.
As soon as the player has found the sword in the depths of the dungeon, there are about 30 minutes left to take it out. If it gets lost on the way he must return to the level where he found it.
Same as in other fantasy role games, the player improves his abilities by collecting experience points. As soon as he has reached 200 experience points, the player goes up one level and his resistance against wounds is raised. The next stage is at 400, the third at 800 and so on (each twice the experience points).
The treasures contained in every level can be swapped against experience points in the temple that belongs to every stage.
Monster Smash is a side view single screen platformer where your task is to capture all the monsters that are partying around the local graveyard. The screen has four rows of platforms containing four gravestones on three of the levels and part of the platforms can be turned 90°. The partying monsters appear from the top and left of the screen and move to the right of the screen along the platforms. Turning the platforms makes the monsters move downwards when they hit the turned parts and head to the bottom of the screen. Pressing the fire button makes the gravestones move up and down and when a monster hits a gravestone then they are captured. If the monster hits the other side of the screen then they have escaped and let too many escape, shown by a gauge, then it is game over. Once a certain amount of monsters have been captured then you move to the next level. Before you start the game you can select the level number from one to nine.
The object is to navigate a virtual snake through an enclosed maze, while consuming dots along the way. The length of the snake increases with each object consumed, making the game more difficult. The player must also avoid colliding with walls or obstacles, and must also avoid colliding with the snake's own body sections. After all the objects on the screen have been eaten, the player progresses to the next wave, involving harder obstacles and/or higher game speeds.
Being King Arthur's favorite in succeeding him on the throne of Camelot, your king sends you on a quest to retrieve the Scroll of Truth in order to prove yourself worthy.
A run through the city and beat up all the bad guys game. Judy has been kidnapped by the crime syndicate and Frank, Chris a female and Alfred must save her. Players use the joystick and the Attack and Jump buttons to defeat enemies over five stages.
This maze game is quite similar to "Pac-Man". The player controls a caterpillar that crawls along the branches of a maze-like tree eating nuts and strawberries while avoiding deadly bugs and a hungry bird. The caterpillar changes into a butterfly after everything has been eaten.
Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals.
As the game begins, you have eight Sea Hawk fighter planes in your defense arsenal but can only use one at a time. Your weapons include a machine gun and an unlimited supply of torpedoes. The black AtakLaunch ships and E-Gull helicopters are the enemy and you must eliminate them.
If your plane is hit by enemy fire, your pilot will parachute to safety, but he needs your help to reach one of your Red Hawk aircraft carriers. If he lands in the ocean or on an enemy ship, he's dead. For now only one enemy helicopter will appear on screen at a time.
River Rescue is a 1982 game for the Commodore VIC-20, Commodore 64, ZX Spectrum, and Atari 8-bit family. It is one of a number of game titles produced by Thorn EMI Computer Software (later known as Creative Sparks) during 1982 and 1983. A TI-99/4A version was announced but never released.
River Rescue is similar in concept and gameplay to the 1981 Orca arcade game River Patrol.
The player guides a boat along a river, which scrolls from right to left across the screen in a top-down view. The boat must avoid colliding with various hazards in the river - these include small islands, crocodiles and logs. The aim is to rescue explorers lost in the jungle.
The boat periodically passes a pair of docks arranged across from each other on either side of the river. If the boat moves to the upper dock, and explorer will run out of the jungle onto the boat. Stopping at the lower dock causes any explorers already on the ship walk back off to safety. Because of the scrolling motion, it is not possible to land at both docks in
The Sands of Egypt is an adventure game.
The story takes place in 1893, following a British explorer and archaeologist who is lost in the desert. Text commands are entered in the lower half of the screen, while a sometimes animated image of the current location is displayed in the upper half.