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New Most Popular Top Rated
  • Alien Addition

    1982

    Alien Addition

    1982

    Shooter Puzzle
    Atari 8-bit Commodore C64/128/MAX Apple II Texas Instruments TI-99
    Alien Addition is an educational game that mixes maths problems with the gameplay of a shoot 'em up. The player controls a cannon left and right along the bottom of the screen and has to shoot down the aliens space ships that appear above him. There are five ships in a row and they slowly begin descending down the screen. Each ship has a maths problem written on it and to shoot it down the player has to enter the correct answer for the ship above him. The player is destroyed if any ship reaches the bottom. The game otherwise runs for a fixed time which can be customized by the player. Other customization options include skill level (1 to 9) and problem range (3, 6 or 9).
  • A.E.

    1982

    A.E.

    1982

    Shooter Arcade
    Commodore VIC-20 Atari 8-bit PC-8800 Series Apple II FM-7 MSX
    A.E. is an arcade style shooting game in which you have to shoot down waves of evil flying mechanical stingrays in order to save your planet.
  • TaxMan

    1982

    TaxMan

    1982

    Adventure
    Apple II
    Taxman is an Action game, published by HAL Labs, which was released in 1982.
  • Cosmic Chasm

    1982

    Cosmic Chasm

    1982

    Shooter Arcade
    Vectrex
    With the beginning of a new game, a map screen is shown with the player's position, as they control a ship set in a series of interconnected caverns. They must first plan out the best route in order to get to the central area in each Mission. After several seconds, the map screen changes to a cavern that the player is currently in, which each cavern has a core in the center that is constantly growing, as well as having several Planet Protector enemies. It is usually in the player's best interest to clear out each area of Planet Protectors by shooting them, then carefully inching their way to the protective barrier by an exit in order to drill through it. Once the barrier has been disabled by the drill, the player can then fly into the next cavern and thereby gets a step closer to the central area. The view changes from a cavern to the map screen with each cavern that they pass, showing the player's(') progress. Once the central central area is reached, the player(s) must drop a bomb at the center core, which they
  • Star Blaster

    1982

    Star Blaster

    1982

    Shooter Arcade
    Apple II
    Horizontal space shooter
  • Satan's Hollow

    1982

    Satan's Hollow

    1982

    Shooter Arcade
    Arcade Commodore C64/128/MAX
    Satan's Hollow is a shoot 'em up arcade game released by Bally Midway in 1982, subsequently converted to the Atari 8-bit family, and in 1984 to Commodore 64.
  • Space Dungeon

    1982

    Space Dungeon

    1982

    Shooter Arcade
    Arcade Atari 5200
    Piloting a pie-shaped spacecraft, you must move from sector to sector collecting treasure while avoiding enemies and corner-mounted lasers. The more treasure you have with you the higher your bonus when you reach the goal. A "thief" roams the sectors collecting treasure at the same time, but shooting the thief causes him to drop all his treasure.
  • Rear Guard

    1982

    Rear Guard

    1982

    Shooter Arcade
    Atari 8-bit TRS-80 Color Computer Apple II TRS-80
    A horizontal scrolling shoot'em up written by John Anderson and published by Adventure International for various 8-bit platforms.
  • Neptune

    1982

    Neptune

    1982

    Shooter Arcade
    Apple II
    Neptune is a side scrolling arcade game where the player controls a submarine while destroying or avoiding underwater sea creatures.
  • Blueprint

    1982

    Blueprint

    1982

    Puzzle Arcade
    Arcade Atari 2600 Commodore C64/128/MAX Atari 5200
    As in the arcade game of the same name, Blueprint gives you, as J.J., three chances to save the damsel in distress from a menacing creature chasing her across the top of the screen. Navigate J.J. through a maze of houses, which contain either a piece of the Rube-Goldberg-esque monster-fighting contraption whose blueprint lies at the bottom of the screen, or a bomb which must be disposed of in short order. Pressing the button will make J.J. run faster, but like so many who spend a lot of time sitting at the Atari 2600, he has a limited amount of "Fast run time" (as indicated by a handy bar graph). Smaller but still pesky monsters also pop out of the bomb disposal pit and try to prematurely start the machine (which shakes it to bits). Once that occurs, those monsters must be lured back to their pit, and the machine must be reassembled. Build the machine in time, and you can blast the creature who's chasing your girlfriend. The Atari 2600 edition simplifies the graphics drastically (though the most elaborate part of
  • Pepper II

    1982

    Pepper II

    1982

    Arcade
    ColecoVision Arcade
    Pepper II is a maze game with zip! The object of Pepper II is simple enough, all you do is zip closed sections of the maze and they will become filled with color. Zip in all the sections of the maze and it's complete. However, if you backtrack you might unzip your path, so be careful! Each stage has four mazes you must complete to move on, but you can move from maze to maze by using the exits located at the top, bottom, and sides of the screen. And don't forget about the bad guys trying to take you out all the while. If one touches you you're toast! You can fight back by zipping sections of the maze closed that contain power-ups that will make you invincible for a short time or clear the screen of all the baddies. The game keeps getting harder as you progress to higher stages.
  • Bugs

    1982

    Bugs

    1982

    Shooter Arcade
    Atari 2600
    You have been sent to investigate a life form that has been detected on a long-dead planet. Passing through the deadly Cosmic Tunnel, you land on the barren planet's surface to find an underground world ruled by a race of intelligent Super-Bugs! Countless numbers of these space age creepy-crawlies begin to emerge from massive subterranean colonies--along with the Phylax, genetically engineered Super-Drones that can penetrate any surface....
  • Sssnake

    1982

    Sssnake

    1982

    Shooter Puzzle Arcade
    Atari 2600
    You are a daring big game hunter on an expedition into the heart of the Amazon's legendary lost world. But you find that the game being hunted is you -- by Pterodactyls, Trachodons, and other prehistoric creatures. Luckily you find refuge in an ancient abandoned fortress, where you're protected from the jungle outside. Or are you...
  • Warplock

    1982

    Warplock

    1982

    Shooter Arcade
    Atari 2600
    At the edge of the galaxy on the fringes of hyperspace and hypertime, your space craft is trapped in a bizarre space/time warp. You are engulfed by a band of space pirates bent on destroying you and your crew. It'll take some inside moves with your controller, and skill that's out of this world to get out of this one!
  • Star Blazer

    1982

    Star Blazer

    1982

    Shooter Arcade
    Commodore VIC-20 Atari 8-bit Apple II MSX
    Horizontal space shooter. You are a fighter pilot on several hazardous missions. In each level you have to fulfill one mission like bomb the radar, destroy the tank etc. The scenery as buildings and warehouses and airborne objects as jets and rockets can all destroy your jet. Your fighter jet is armed with a limited supply of bullets for an on-board machine gun and with bombs, also with limited supply. Bombs can only be dropped from very low altitude. Furthermore, your jet has a limited amount of fuel which can be refueled by picking up a parachute dropped out of another plane.
  • Clean Sweep

    1982

    Clean Sweep

    1982

    Puzzle Arcade
    Vectrex
    Clean Sweep is an arcade puzzle game. Move a vacuum through a maze in order to suck up dollar bills that are strewn throughout the screen. After several bills are vacuumed up, the vacuum will increase in size. After several size increases, the vacuum will become full and will not be able to vacuum up any more bills, so the money must be deposited in the vault in the center of the screen before the vacuum can start gathering up money again. The difficulty level increases by having the vacuum fill up quicker, causing the player to make multiple trips to the vault during a level.
  • Star Trek: The Motion Picture

    1982

    Star Trek: The Motion Picture

    1982

    Shooter Simulator Arcade
    Vectrex
    The object of this game – a basic "shoot-'em-up" style game for one or two players – is to travel through space and destroy Klingon and Romulan ships.
  • Baja Buggies

    1982

    Baja Buggies

    1982

    Racing Arcade
    Atari 8-bit
    Off-road racing game
  • Slither

    1982

    Slither

    1982

    Shooter Adventure Arcade
    ColecoVision Arcade
    Slither is similar in nature to the hit arcade game Centipede by Atari. You control your snake as it slither's around the screen. Where this game differs greatly from Centipede is that you can shoot in 4 different directions at the same time to take out the baddies trying to hunt you down. The bad snakes hunting you down will appear from various angles on the screen, often several at a time. The game was bundled with Coleco's Roller Controller and can't be played without it.
  • Fast Eddie

    1982

    Fast Eddie

    1982

    Platform
    Commodore VIC-20 Atari 2600 Atari 8-bit Commodore C64/128/MAX
    Your objective is to help Eddie capture as many floating prizes as he can jump up and grab. You must keep Eddie hopping over the pesky little Sneakers while guiding him up, down and around the screen.
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