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New Games - Page 12424

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  • Galactic Empire

    1979

    Galactic Empire

    1979

    Simulator Strategy
    Atari 8-bit Apple II TRS-80
    Galactic Empire is a strategy video game. It is the first game in the Galactic Saga and the first game published by Brøderbund which was, in fact, created for the purpose of publishing the game.
  • Videocart 20 - Schach

    1979

    Videocart 20 - Schach

    1979

    Simulator Strategy
    Fairchild Channel F
    Schach (German for "chess") was released for the Saba Videoplay, a Channel F-compatible system that Fairchild licensed for the European market. In this early chess simulation you can only play against the machine, as there is no multiplayer support. The player can chose either the white (actually green on screen) or black (actually red) pieces, and can select from 4 different AI difficulties. The easiest AI plays its turns in a matter of seconds but, as the difficulty increases, each turn can take several minutes. In the highest difficulty, the AI can take up to 50(!) minutes to decide its move. To allow the player to watch something else on the TV while the system is busy, the game cart has a very special feature: an integrated red led lights up while the machine is "thinking". During the game, the player can ask the computer to help him with his next move. In those situations, the system analyses the board and plays impartially.
  • Pyramid of Doom

    1979

    Pyramid of Doom

    1979

    Puzzle Adventure
    BBC Microcomputer System Atari 8-bit Dragon 32/64 Commodore C64/128/MAX TRS-80 Color Computer Acorn Electron Apple II TRS-80 Texas Instruments TI-99
    star 6.6
    In this text adventure you are on a treasure hunt in an Egyptian pyramid.
  • Mystery Fun House

    1979

    Mystery Fun House

    1979

    Puzzle Adventure
    BBC Microcomputer System Atari 8-bit PC-8800 Series Dragon 32/64 Commodore C64/128/MAX Sharp X1 TRS-80 Color Computer Acorn Electron Apple II TRS-80 FM-7 Texas Instruments TI-99
    In this text adventure you have to make it through a fun house until the amusement park closes for the day.
  • Strange Odyssey

    1979

    Strange Odyssey

    1979

    Puzzle Adventure
    BBC Microcomputer System Atari 8-bit PC-9800 Series PC-8800 Series Dragon 32/64 Commodore C64/128/MAX TRS-80 Color Computer Acorn Electron Commodore 16 Apple II TRS-80 FM-7 Commodore Plus/4 Texas Instruments TI-99
    While orbiting an asteroid your space ship malfunctions. In this text adventure you have to find five alien artefacts - and a way home.
  • The Count

    1979

    The Count

    1979

    Puzzle Adventure
    Commodore VIC-20 BBC Microcomputer System Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX TRS-80 Color Computer Acorn Electron Apple II TRS-80 FM-7 Texas Instruments TI-99
    You are trapped in the castle of a Transylvanian count and only have three days and nights to defeat the count. In order to do so you have to solve puzzles, find secret passageways and most importantly have to be careful not to fall prey to the creatures of the night.
  • Voodoo Castle

    1979

    Voodoo Castle

    1979

    Puzzle Adventure
    Commodore VIC-20 BBC Microcomputer System Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX ZX Spectrum TRS-80 Color Computer Acorn Electron Apple II TRS-80 FM-7 Texas Instruments TI-99
    star 6.7
    You are Count Cristo and a curse has been put on you. Your have to lift the curse in this text adventure using two word commands.
  • Secret Mission

    1979

    Secret Mission

    1979

    Puzzle Adventure
    Commodore VIC-20 BBC Microcomputer System Atari 8-bit PC-8800 Series Dragon 32/64 Commodore C64/128/MAX ZX Spectrum TRS-80 Color Computer Acorn Electron Commodore 16 Apple II TRS-80 FM-7 Commodore Plus/4 Texas Instruments TI-99
    This adventure takes place in a nuclear power plant and using two word commands you must prevent a reactor meltdown.
  • Slot Machine

    1979

    Slot Machine

    1979

    Simulator
    Atari 2600
    Slot Machine is a Casino-game from 1979 for the Atari 2600.
  • Miniature Golf

    1979

    Miniature Golf

    1979

    Simulator Sport Strategy
    Atari 2600
    star 4
    This is a computer game simulation of a miniature golf course. It attempts to refine your sense of timing and your perceptiveness in judging distance. As in a traditional miniature golf course, a variety of obstacles are placed in your path to the cup. Depending on the game that is selected, the course can be played solo, or a two player competition can be initiated.
  • Bowling

    1979

    Bowling

    1979

    Sport
    Atari 2600
    star 5.3
    The game is based on the game of bowling, playable by one player or two players alternating. In all six variations, games last for 10 frames, or turns. At the start of each frame, the current player is given two chances to roll a bowling ball down an alley in an attempt to knock down as many of the ten bowling pins as possible. The bowler (on the left side of the screen) may move up and down his end of the alley to aim before releasing the ball. In four of the game's six variations, the ball can be steered before it hits the pins. Knocking down every pin on the first shot is a strike, while knocking every pin down in both shots is a spare. The player's score is determined by the number of pins knocked down in all 10 frames, as well as the number of strikes and spares acquired.
  • Video Chess

    1979

    Video Chess

    1979

    Strategy Card & Board Game
    Atari 2600
    Video Chess is a video game released by Atari in 1979 for the Atari 2600, based on the rules of chess.
  • Backgammon

    1979

    Backgammon

    1979

    Puzzle Quiz/Trivia Card & Board Game
    Atari 2600
    This is the game backgammon and its variant, acey deucey.
  • 3-D Tic-Tac-Toe

    1979

    3-D Tic-Tac-Toe

    1979

    Strategy
    Atari 2600 Atari 8-bit TRS-80
    star 5.1
    The game is similar to the traditional game of tic-tac-toe, but is played on four 4×4 grids stacked vertically; it is basically a computerized version of the board game Qubic using traditional tic-tac-toe notation and layout. To win, a player must place four of their symbols on four squares that line up vertically, horizontally, or diagonally, on a single grid, or spaced evenly over all four grids. This creates a total of 76 possible ways to win, in comparison to eight possible ways to win on a standard 3×3 board. The game has nine variations: it can be played by two players against each other, or one player can play against a built-in AI on one of eight different difficulty settings. The game uses the standard joystick controller.
  • Football

    1979

    Football

    1979

    Sport
    Odyssey 2 / Videopac G7000
    Football is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.3 and 4, and uses a game board field, american football tokens, yardage markers, a wide variety of game cards and an overlay.
  • Circus Atari

    1979

    Circus Atari

    1979

    Simulator Arcade
    Atari 2600 VC 4000 iOS 1292 Advanced Programmable Video System
    star 5.6
    3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the 3 rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards, and will pass straight through the boards while moving upwards.
  • Super Speed Race GP V

    1979

    Super Speed Race GP V

    1979

    Racing
    Arcade
    A deluxe cabinet variant of Super Speed Race GP.
  • Las Vegas Poker & Blackjack

    1979

    Las Vegas Poker & Blackjack

    1979

    Strategy Turn-based strategy (TBS) Card & Board Game
    Intellivision
    Las Vegas Poker & Blackjack is a computerized version of different types of Poker and Blackjack, including 7-Card Stud and 5-Card Draw. The player inputs how much "money" that is available to bet with. There is one and two-player games, and Las Vegas Poker & Blackjack includes a dealer to play against. Developed by John Brooks for APh Technological Consulting and published by Mattel Electronics
  • Sprint 4

    1979

    Sprint 4

    1979

    Racing
    Arcade
    Sprint 4 is the sequel to Sprint 2. It added two additional players, color graphics, and more.
  • Ozma Wars

    1979

    Ozma Wars

    1979

    Shooter
    Arcade
    Ozma Wars is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels". The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a mechanic that has now become common in the majority of modern action games. The game allowed the player to refuel energy between each level, and it featured a large variety of alien enemies. The player controls a space craft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft,
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