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New Games - Page 12424

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New Most Popular Top Rated
  • Kick Off 2

    1990

    Kick Off 2

    1990

    Sport
    Super Nintendo Entertainment System Atari ST/STE Sega Game Gear Amiga Sega Master System/Mark III
    star 7
    Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your foot the way it did in contemporary football games. Complex moves such as overhead kicks, back-heels and long-range through-ball passes can be completed with practice.
  • Khalaan

    1990

    Khalaan

    1990

    Strategy
    Atari ST/STE
  • Chess Simulator

    1990

    Chess Simulator

    1990

    Simulator Strategy Card & Board Game
    Atari ST/STE DOS
    Chess Simulator is a chess game which offers the standard features: playing chess against the AI which can be set in a number of different levels suited for beginners and advanced players (the maximum ELO rating is 2150); optionally with an advice option which tries to teach chess to the player. Graphical features include a number of different pieces and the option to change the angle and zoom of the 3D playfield. Of course it is also possible to use a top-down perspective. The game also provides a way to calculate the user's ELO score: the program presents 24 situations and the player must provide likely moves within two minutes.
  • Chess Champion 2175

    1990

    Chess Champion 2175

    1990

    Strategy
    Atari ST/STE
  • Cartoon Capers

    1990

    Cartoon Capers

    1990

    Atari ST/STE
  • Jumping Jack'Son

    1990

    Jumping Jack'Son

    1990

    Puzzle Arcade
    Atari ST/STE Amiga
  • Gettysburg

    1990

    Gettysburg

    1990

    Real Time Strategy (RTS) Strategy
    Atari ST/STE Amiga
    Pegged as "an interactive battle simulation", Gettysburg is a real-time strategy game released by Swfte International in 1993 and co-produced with Turner Interactive. Coming on two floppy disks, players get to experience the famous historical battle while potentially changing its outcome.
  • Maupiti Island

    1990

    Maupiti Island

    1990

    Point-and-click Puzzle Adventure
    Atari ST/STE DOS Amiga
    Maupiti Island is an Amiga animated graphics/text adventure game released in 1990 by Lankhor.
  • Harricana: Raid International Motoneige - Quebec-Canada 90

    1990

    Harricana: Raid International Motoneige - Quebec-Canada 90

    1990

    Sport
    Atari ST/STE Amiga
  • Gem Stone Legend

    1990

    Gem Stone Legend

    1990

    Shooter
    Atari ST/STE Amiga
    Side scrolling shooter from French developer Loriciels.
  • Frontline

    1990

    Frontline

    1990

    Strategy
    Atari ST/STE Amiga
  • Domination

    1990

    Domination

    1990

    Arcade
    Amiga
  • Dino Wars

    1990

    Dino Wars

    1990

    Fighting Puzzle Strategy
    Commodore C64/128/MAX DOS Amiga
    Dino Wars is an exciting adventure game for two players. Each player controls a rampaging dinosaur. If you aren't quick, you'll find yourself ruthlessly attacked by your opponent. Gaining territorial rights is everything. Only the strongest can take command. It's fast, furious and fun. You may use a 4K system, but best results are obtained on a 16K color computer.
  • Crossbow: The Legend of William Tell

    1990

    Crossbow: The Legend of William Tell

    1990

    Adventure Arcade
    Amiga
    You play William Tell, a hero in his homeland; a symbol of freedom looking for justice. To the Emperor though he is a dangerous spark that must be extinguished. To the resistance he is a figurehead, a powerful ally, if only they can persuade him to join with them. Aim well, the hopes of many are on your shoulders.
  • Cluedo: Master Detective

    1990

    Cluedo: Master Detective

    1990

    Strategy
    Commodore C64/128/MAX DOS Amiga Amstrad CPC
    A murder is announced. Whodunit? Was it Madam Rose in the carriage house with the poison? Monsieur Brunette in the trophy room with the horseshoe? Or was it Colonel Mustard in the library with his trusty revolver? Play the home computer version of your favorite game of criminal detection just as you would on the board game, with friends. Or do what you can't do with the board version: play against the ultimate master of deduction, your own computer! You can even do both: play with a mixture of human and computer-controlled opponents! Enjoy the enhancements the computer can bring to the game play, such as graphic animation and sound. Watch Miss Peach stroll into the gazebo and hear the twittering of songbirds. Clue Master Detective is an enhanced version of the game Clue you know and love. The new game has even more to exercise your "little grey cells"- more suspects, more possible murder locations (indoors and outdoors), and more weapons- in fact, more mayhem! So put away your violin, put on your deerstalker
  • The Brain Blasters

    1990

    The Brain Blasters

    1990

    Puzzle Strategy Arcade
    Atari ST/STE Amiga
    A Russian developed Tetris style puzzle game.
  • Stellar 7

    1990

    Stellar 7

    1990

    Simulator Arcade
    Mac DOS Amiga
    In Stellar 7, a remake of the 1983 game, you drive the Raven, the most advanced Terran fighting vehicle. You are up against Gir Draxon and his evil Arcturan army. You will go from star system to star system, fighting his forces. When the enemies have been destroyed, a mothership flies overhead and beams down the Guardian of the star system, a giant enemy ship. When you reach the Arcturus star system, you will fight Gir Draxon! The game is played from a first person view looking out from the cockpit of the Raven. It is in true polygonal 3D. Aside from a graphical and aural overhaul and the addition of cutscenes, the remake's gameplay and level design is virtually identical to the original, right down to the placement of each and every enemy. The major differences are the added "power modules" (e.g. supercannon, superjump) and a major boss creature at the end of every level.
  • Kwik Snax

    1990

    Kwik Snax

    1990

    Puzzle
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    Weave around the stationary blocks and push the sliding ones into the approaching henchmen to get all the fruit. Complete five levels and free a friend! There are special features which float down to help, but sometimes they will hinder. A special bonus score is awarded if you can get the fruit in the flashing order. After every level there is a special slippery slidy bonus section. When Dizzy starts in a direction he is unable to stop until he hits something - it's that slippery. Plan your moves well - there aren't any henchmen but you are against the clock.
  • Worlds of Ultima: The Savage Empire

    1990

    Worlds of Ultima: The Savage Empire

    1990

    Role-playing (RPG)
    PC-9800 Series Sharp X68000 PC (Microsoft Windows) Mac DOS
    star 6.7
    Savage Empire is Origin's first "Worlds of Ultima" release. It was made using basically the same engine as Ultima VI but with slightly different graphics. The game contains all of the elements of the other Ultimas, as well as some extra features that add to the experience. You are able to interact with the environment in a realistic manner... picking branches from trees, digging clay from a riverbank etc. Savage Empire also has a lot more character interaction than the previous Ultimas. Characters will jump into conversations whenever they feel they have something pertinent to add.
  • Phantasie IV: Birth of Heroes

    1990

    Phantasie IV: Birth of Heroes

    1990

    Role-playing (RPG)
    PC-9800 Series Sharp X68000 PC-8800 Series MSX
    Phantasie IV: The Birth of Heroes is the fourth entry in the RPG series Phantasie, and the only one that was released exclusively for Japanese computers. Gameplay-wise and visually, the game is very similar to the previous installments. The player creates a party of adventurers (up to six active combatants, including the series' trademark "random creatures", such as ogres, minotaurs, lizardmen, etc.), which then roams the top-down world-map, descending into dungeons, and fighting randomly appearing enemies in turn-based combat. Battles allow specific commands such as "Thrust", "Parry", "Throw", etc., and - similarly to the third game - placement of the characters in rows on the battle screen.
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