A Famicom adventure game set during the Meiji Restoration era. It features strategy and action elements as well.
Meiji Ishin ("Meiji Restoration") is an adventure game for the Nintendo Famicom that allows the player to take an active role in one of the most important historical movements in Japanese history: the Meiji Restoration era of the late 19th century, which wrested control of the country from the Shogunate and back to the Emperor.
The first half of the game is spent gathering allies which involves moving from region to region, conversing with leaders and samurai, and occasionally fighting enemies in duels. The second half gives way to a tactical strategy sim similar to Nobunaga's Ambition, as the player's recruited forces march on Edo (Tokyo) to take on the Shogun.
TwinBee 3: Poko Poko DaimaĆ is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title.
The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship.
The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage.
It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.
Zeus has called upon you! Only a brave and fearless warrior can save his beloved daughter, Athena, from the cunning clutches of Nelf, evil Lord of the Underworld. Risen from the grave, you are presented with supernatural powers beyond this world. Collect the mystical spirit balls and transform into an awesome array of creatures - as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger, rip the flesh of the demons of hell, and as Bear, knock out your enemies with one bad breath! You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!
This game was released only for the japanese NEC PC Engine.
F-1 Dream is an automobile racing game for the PC Engine released exclusively in Japan in 1988.
The graphics are identical to the arcade game, even down to the pit crew and lane and fans in the stands. The controls are the same as well: The d-pad controls all eight ways, and the two buttons work as both gas-and-brake and as the transmission. Press the II button to launch the car, and once first gear tops out, quick switch to the I button. If your car is Turbo-equipped, once second gear tops out, hold down both buttons to kick in the afterburner. Letting go of the top gear button will brake the car, and hitting the button again will resume acceleration. The game includes back-markers as well. If you're leading the race or you and an opponent are well ahead of the pack, slower white cars will appear on the track to make things interesting for you, usually just as you're coming up to a particularly tough corner, or drifting across your lane on a straight and forcing you to make a course correction. They're a minor an
The player must earn money in order to become the wealthiest gambler in the world. The game, set in New York City, is considered a spin-off from the Pachio-kun franchise. Al Capone has a cameo role in this game even though he lived about one thousand miles to the west (Chicago) in real life.
Roads, taxis and automobiles are not portrayed in the game. However, a black limousine that escorts the player from the air force base to the final casino is portrayed as driving on grass. This is in direct opposition to the real New York City where the majority of the surface is concrete (either as roads, parking lots, or as foundations for the buildings). Only parks and some older residential districts use grass in their design in the real world. Buildings are either shown as dilapidated tenements, shiny towers, or as flashy casinos.
Your objective is to gather gold that is scattered on the brick platforms, which are connected by ladders. You are chased by robots (cyborgs) that end your character's life if they catch him, though you can stand on their heads. Your main weapon is the ability to dig both to the left and right of your character. The holes you dig are only temporary and fill themselves in. A robot that falls into one of your holes will be destroyed if the hole fills in before it can escape. Your character can also suffer this same fate, ending his life. Destroyed robots are replaced with new ones that appear from the top of the screen. The robots can also carry gold which they drop if they fall into a hole. The robot's movements are dependent on yours, and a significant facet of the game play is figuring out how to use the robot's movements to your advantage in clearing a stage. Besides bricks and ladders, levels also consist of blocks (which can't be dug into), rope (to traverse platform chasms) and crumbling bricks (which you fall
Following the disappearance of S-City under a wave of dark and stormy clouds, the Roland Federation sends their elite troops to investigate and return order, only to become prey for the now mutated inhabitants. Kai Karze, the lone survivor, finds himself besieged on all sides, and even he's begun to transform into a demonic being the longer he fights. He must quickly locate and destroy the evil force transforming him and the city into this nightmare realm before it's too late.
WerDragon is an auto side-scrolling, stage-based action platformer with character growth and a dark science-fantasy setting. Kai will level up once you've destroyed enough enemies, gaining extra health and new abilities in the process. There are a few extra weapons to collect, devilish boss fights to survive, and many richly animated levels and cutscenes to enjoy.
The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them.
Back to the Future is a Nintendo Entertainment System game developed by Beam Software and loosely modeled after the popular film of the same name. It was followed by a sequel game which covered the second and third films in the Back to the Future movie franchise.
Run Run Kyousoukyoku is an arcade-style on-foot racing game. It uses a split-screen side-scrolling view and can be player against computer-controlled opponents or in a two-player mode. The latter allows players to choose any stage, while the former follows a linear set of levels, starting in Tokyo and advancing to the USA via China and Europe. The courses typically feature platforming sections alongside flat terrain; it is usually required to jump in a timed fashion to succeed, and jumps can vary in height and length depending on how long the player holds the correspondent key. Runners would also take falling damage in certain spots.
A third shogi instructional game starring the expert player Tanigawa, this one was a Famicom exclusive.
Tanigawa Kouji no Shogi Shinan III ("Kouji Tanigawa's Instructional Shogi III") is a Shogi game with numerous tutorials and the third in the series presented by Tanigawa Kouji, a real-life Shogi expert. It also features different playing modes, including one where the choice of tiles to move is determined by a slot machine.
Unlike its immediate predecessor, which was released on both the MSX and the Famicom Disk System, Shogi Shinan III was exclusive to the Nintendo Famicom and did not see any ports.
Idol Hakken-den is a Japan-exclusive text adventure video game developed by Natsume and published by Towa Chiki in 1989 for the Family Computer.
Erika, an aspiring musician and pop idol, must foil a plot that could ruin her music career. As a Japanese adventure game, players must select through menus of dialogue in order to determine her future. Friends (and sometimes rivals) of Erika give her advice on what to do next.
There are six songs in the game; all of them belonging to the J-pop genre. Erika must master them all in order to become the greatest idol in all of Japan. Lyrics are not sung by a voice actor; they are shown on the bottom of the screen instead.