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New Games - Page 12570

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  • Space Harrier

    1988

    Space Harrier

    1988

    Shooter Arcade
    Atari ST/STE DOS
    A Port of Space Harrier for the Atari ST and DOS
  • Nekketsu Koukou Dodgeball-bu

    1988

    Nekketsu Koukou Dodgeball-bu

    1988

    Sport
    Sharp X68000
    Nekketsu Koukou Dodgeball-bu is the Sharp X68000 port of the Arcade game under the same title.
  • Wheel of Fortune

    1988

    Wheel of Fortune

    1988

    Quiz/Trivia
    Nintendo Entertainment System
    Wheel of Fortune was the first game based on the TV game show for the NES. It was developed by Rare and released on the same month as their NES Jeopardy! adaptation. Rare would follow it up with two more NES adaptations of the show: Wheel of Fortune: Junior Edition and Wheel of Fortune: Family Edition. It follows the rules of the show, where people spin a wheel and then try to solve a hangman puzzle, either guessing a consonant or spending their reward money to buy a vowel. Up to three human players can play via a pass-and-play system. Players must input their answers within a time limit using the in-game text parser.
  • Kimagure Orange Road: Natsu no Mirage

    1988

    Kimagure Orange Road: Natsu no Mirage

    1988

    Adventure Visual Novel
    PC-9800 Series PC-8800 Series MSX
    Based on the manga and anime series Kimagure Orange Road.
  • Onryou Senki

    1988

    Onryou Senki

    1988

    PC-9800 Series PC-8800 Series MSX
    A text-based adventure game developed by Soft Studio Wing released only in Japan.
  • Mata Hari

    1988

    Mata Hari

    1988

    Shooter Puzzle
    Atari ST/STE Amstrad CPC
  • Captain Comic: The Adventure

    1988

    Captain Comic: The Adventure

    1988

    Shooter Platform
    Nintendo Entertainment System
    Captain Comic: The Adventure is a platformer featuring a huge nonlinear playfield divided into several different terrains. As Comic, you must search throughout Tambi for power ups and items that will aid you in your quest to recover the three treasures. The Captain's main weapon is 'Blastola Cola', a can of drink that allows him to hurl fireballs at his foes. For each can that he finds, an additional fireball can be thrown.
  • Max Mix Game

    1988

    Max Mix Game

    1988

    ZX Spectrum
    El juego es un Pac-Man clásico con muchos nuevos mapas, personajes, items y situaciones. El personaje principal MAD tiene que ir comiéndose todos los cocos (bolitas) que aparecen en el mapeado a lo largo de 15 pantallas laberínticas distintas, intentando no ser alcanzado por los siguientes personajes: Pelmazoide: Son los clásicos fantasmas de un Pac-Man, mortales al contacto. Maricoco: Es una mariquita que no hace daño a MAD, pero que va reponiendo los cocos que se come, complicando el juego. Repugnantoso: Es una criatura, como su propio nombre indica, de aspecto repugnante, que es invulnerable a MAD mosqueado y que va pisando los cocos hundiéndolos en el suelo e impidiendo comerlos. Sólo Hipodoso o un disparo de la coconave o el cocotanque pueden destruirle. MAD se encontrará a lo largo del juego con distintos objetos: Mosqueado: Hace que MAD pueda comerse a los fantasmas y maricocos, haciéndolo invulnerable a repugnantoso. Hipopodoso: Convierte a MAD en un hipopótamo que no podrá comer los co
  • Reikai Doushi

    1988

    Reikai Doushi

    1988

    Fighting
    Arcade
    Reikai Doushi: Chinese Exorcist (Priest of the Spirit World: Chinese Exorcist), released outside Japan as Last Apostle Puppet Show, was an arcade fighting game released by Home Data in 1988. This was the first fighting game to use digitized sprites, motion capture animation, and claymation.
  • Bakutotsu Kijuutei

    1988

    Bakutotsu Kijuutei

    1988

    Shooter Arcade
    Arcade Wii
    Bakutotsu Kijuutei, also known by its longer title as Bakutotsu Kijuutei: Baraduke II, is a scrolling shooter arcade game that was released by Namco in 1988 only in Japan. As in the original game, the players again take control of Takky (Player 1) and Hommy (Player 2) while fighting the strange-looking Octy and saving the one-eyed Paccets.
  • Ordyne

    1988

    Ordyne

    1988

    Shooter
    Arcade Wii TurboGrafx-16/PC Engine
    Ordyne is a horizontal shooter arcade, officially described as a "comical action shooter". Controlling the genius scientist Yuichiro Tomari and his assistant Sunday Chin, the players will attempt to rescue Tomari's fiancée from the evil Dr. Kubota.
  • Albedo

    1988

    Albedo

    1988

    Platform Arcade
    Atari ST/STE Amiga
  • Cyberball

    1988

    Cyberball

    1988

    Sport Strategy
    Arcade Commodore C64/128/MAX ZX Spectrum Sega Mega Drive/Genesis Atari ST/STE DOS Amiga Amstrad CPC Nintendo Entertainment System
    star 3.9
    Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.
  • Mashin Eiyuuden Wataru

    1988

    Mashin Eiyuuden Wataru

    1988

    TurboGrafx-16/PC Engine
  • Super Real Baseball '88

    1988

    Super Real Baseball '88

    1988

    Sport
    Family Computer
    Super Real Baseball '88 is a baseball game developed by Pax Softonica for the Famicom and published in Japan by Vap in 1988. After Namco excited the market for baseball games with the release of Pro Yakyuu Family Stadium, many other companies attempted to meet the demand for more baseball games. This title differentiated itself from other baseball games by obtaining permission from the Professional Baseball Organization of Japan to use the official names of the 12 Japanese baseball teams and their players. This was a groundbreaking feature at the time. It was also the first game to depict an existing stadium with it's actual name, the Tokyo Dome, which had just opened shortly before the game's release. Outfielder and first baseman Warren Cromartie, formerly with the Montreal Expos, and playing for the Yomiuri Giants at the time, was chosen to help promote the game. To further distinguish the game, the developers chose to use a more realistic approach when depicting the players on the field, as opposed to the more
  • Keith Courage in Alpha Zones

    1988

    Keith Courage in Alpha Zones

    1988

    Platform
    TurboGrafx-16/PC Engine
    Now the Battle is in Your Hands. You are Keith Courage. Struck by a giant meteor, the world has been invaded by strange creatures from another planet. Burrowing deep within the Earth's surface, the Planet of B.A.D. (Beastly Alien Dudes) seeks to take over the world. As a member of N.I.C.E. (Nations of International Citizens for Earth), your mission is to defeat B.A.D. and bring peace back to the world. Armed only with a sword, you must first defeat the outpost guards. Then, enter the Underworld. Here you activate the awesome Nova Suit. A secret force left to you by your fallen father, you are half man, half mechanical monster. Nearly invincible, your sword cracks with the power of lightning, as you wreak havoc on the fearsome Dudes. Your goal is to reach the Robo Zone (the seventh Alpha Zone), headquarters of B.A.D. Succeed here and you will have won the game, recapturing the Earth and restoring humanity's place in the universe. You have help along the way. Four friends offer you advice, swords, bombs, and extra
  • Kame no Ongaeshi: Urashima Densetsu

    1988

    Kame no Ongaeshi: Urashima Densetsu

    1988

    Family Computer
    Kame no Ongaeshi: Urashima Densetsu is a 1988 video game published by Hudson Soft for the Nintendo Entertainment System. The game was released in Japan on August 26, 1988, and saw a North American release sometime in April 1990. The game was never released in Europe and the game is not playable on PAL consoles. The story takes place in the post-apocalyptic year of 2777, after Earth has been devastated by nuclear war and natural disasters, with the island nation of Xexyz now being threatened by alien robots. The Japanese Famicom version is based on the tales of Urashima Tarō, features cutscenes throughout the game, a choice of three endings and has minor graphical differences in some of the NPCs.
  • Ys

    1988

    Ys

    1988

    Role-playing (RPG) Adventure
    Family Computer
    In this game, the player takes the role of Adol (Aron in the English-language Sega Master System version) Christin, a red-haired adventurer and expert swordsman. One day he encounters a fortune teller who sends him on a quest to find information about the six books of Ys. It appears that there was once an ancient land called Ys, whose secret was sealed in those six books. Before long Adol learns that the six books were all stolen by the evil wizard Dark Fact (Dulk Dekt in the Sega Master System version, Malificus in the English-language computer versions). It is Adol's task to defeat the villain and discover the secret of Ys!
  • Life Force

    1988

    Life Force

    1988

    Shooter Arcade
    Nintendo 3DS Wii Wii U Nintendo Entertainment System
    star 9.6
    Life Force is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously.
  • Super Pinball

    1988

    Super Pinball

    1988

    Pinball
    Family Computer Nintendo Entertainment System
    At the beginning of the game the player is given an incomplete mahjong hand with one missing tile. They are then shown the tile that will complete their hand and locating that tile is the goal of the pinball game. When the tile is found the game ends immediately. The players now completed hand will determine their final score as their score from pinball will be multiplied by the strength of their hand. It features racing and sci-fi themed tables among others.
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