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New Games - Page 12566

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New Most Popular Top Rated
  • Guardians of Infinity: To Save Kennedy

    1988

    Guardians of Infinity: To Save Kennedy

    1988

    Strategy Adventure
    PC (Microsoft Windows) DOS
    Only one man can save time: temporal physicist Adam Cooper, inventor of a miraculous time travel machine - the Time Sphere. Issue commands to your diverse team of operatives to prevent the Assassination of Kennedy, an event that causes a time crisis.
  • Super Mario Bros. / Duck Hunt

    1988

    Super Mario Bros. / Duck Hunt

    1988

    Shooter Platform Adventure
    Nintendo Entertainment System
    star 8.4
    A compilation of Duck Hunt and Super Mario Bros. Duck Hunt featured a lightgun shooting game while Super Mario Bros. is a well-known platformer.
  • Cobra Command

    1988

    Cobra Command

    1988

    Shooter Arcade
    Arcade Nintendo Entertainment System
    star 6.9
    A horizontal helicopter shoot 'em up for Arcade and NES, where the player is tasked with both eliminating enemy forces as well as rescuing hostages.
  • Tritorn II: Road of Darkness

    1988

    Tritorn II: Road of Darkness

    1988

    Platform Puzzle Role-playing (RPG)
    PC-9800 Series PC-8800 Series Sharp X1 MSX2
    Tritorn II: Road of Darkness is an Action RPG developed by XAIN Soft and released in 1988. It is the second game in the Tritorn trilogy.
  • Apache 3

    1988

    Apache 3

    1988

    Shooter Arcade
    Arcade
    Apache 3 is a 3D scrolling shoot 'em up arcade game released by Tatsumi (and Data East in North America) in 1988. Players control a yellow AH-64 Apache helicopter with weapons and shoot everything in the air and on the ground.
  • Mirai Ninja

    1988

    Mirai Ninja

    1988

    Hack and slash/Beat 'em up
    Arcade
    Mirai Ninja, is a side scrolling beat 'em up arcade video game, released by Namco in 1988 exclusively in Japan. Mirai Ninja was adapted into the Japanese live-action film of the same name, which was also produced by Namco. The game runs on Namco System 2 hardware, and is the first Namco game to be adapted into a film.
  • Atomic Robo-Kid

    1988

    Atomic Robo-Kid

    1988

    Shooter Arcade
    Arcade Sharp X68000 Commodore C64/128/MAX Sega Mega Drive/Genesis Atari ST/STE TurboGrafx-16/PC Engine Amiga
    star 6.1
    Atomic Robo-Kid is a horizontally scrolling shooter released in arcades by UPL. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which are so large as to be considered levels in and of themselves, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels branch into others, giving the player the choice over which zone to enter next, increasing replayability.
  • Wizardry V: Heart of the Maelstrom

    1988

    Wizardry V: Heart of the Maelstrom

    1988

    Role-playing (RPG)
    PC-9800 Series PC-8800 Series Satellaview Commodore C64/128/MAX Super Nintendo Entertainment System PC (Microsoft Windows) DOS FM Towns Apple II Turbografx-16/PC Engine CD Super Famicom
    star 5.8
    Despite the defeat of Trebor, Werdna, and L'kbreth, dark times once again threaten the kingdom of Llylgamyn. So once again a party of adventurers must venture forth to vanquish the evil. Wizardry V represents a complete revision of the gaming system used in the first four installments, with larger mazes, new spells and character classes, and an expanded system for combatting and interacting with creatures. It is also the first game in the series that allows, but does not require characters imported from a previous scenario.
  • Speedball

    1988

    Speedball

    1988

    Sport
    Commodore C64/128/MAX Atari ST/STE DOS Amiga Nintendo Entertainment System Sega Master System/Mark III
    star 7.4
    Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnel in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move.
  • Anticipation

    1988

    Anticipation

    1988

    Quiz/Trivia Card & Board Game
    Nintendo Entertainment System
    star 3
    Anticipation was marketed as Nintendo's "first video board game", and was developed by Rare for the Nintendo Entertainment System in 1988. It allowed for single player against computer-controlled opponents, as well as multiplayer with support for up to four players.
  • Splatterhouse

    1988

    Splatterhouse

    1988

    Hack and slash/Beat 'em up Arcade
    Arcade Wii PC (Microsoft Windows) TurboGrafx-16/PC Engine FM Towns
    star 6.5
    Splatterhouse is a sidescrolling beat 'em up video game in which the player controls Rick, a parapsychology student who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hordes of creatures in a vain attempt to save his girlfriend Jennifer from a grisly fate. Players of this game will also recognize a number of western horror film influences, such as Friday the 13th and Evil Dead 2. Similar to many sidescrolling beat 'em up games, Rick can only move in a two-dimensional environment. The playing field does not feature a three-dimensional area, a feature that was added later in the series with Splatterhouse 3. He has the ability to jump and can punch and kick. Rick also has a Special Attack, where he will perform a drop kick that sends him skidding along the ground, damaging any enemies he hits. Rick can also perform a low kick, low punch, and jumping attacks, as well as pick up and use various weapons placed in the levels. All of the lev
  • Double Dragon II: The Revenge

    1988

    Double Dragon II: The Revenge

    1988

    Fighting Hack and slash/Beat 'em up Adventure Arcade
    Arcade
    star 7.7
    The original arcade version of "Double Dragon II" is essentially an improved version of the first game. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick. Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone
  • RoboCop

    1988

    RoboCop

    1988

    Shooter Platform Arcade
    Arcade
    star 6.7
    In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective.
  • Wonder Boy III: Monster Lair

    1988

    Wonder Boy III: Monster Lair

    1988

    Shooter Platform Arcade
    Arcade Linux Wii Sega Mega Drive/Genesis PC (Microsoft Windows) Mac Turbografx-16/PC Engine CD
    star 6.4
    The monsters are attacking the quiet town of Xenobia. Guide Leo and Priscilla to wipe out the monsters using the Legendary Weapons.
  • Gain Ground

    1988

    Gain Ground

    1988

    Shooter Real Time Strategy (RTS) Strategy Arcade
    Arcade Linux Wii Sega Mega Drive/Genesis PC (Microsoft Windows) TurboGrafx-16/PC Engine Mac
    star 6.9
    In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.
  • Police Quest II: The Vengeance

    1988

    Police Quest II: The Vengeance

    1988

    Point-and-click Adventure
    PC-9800 Series Atari ST/STE DOS Amiga
    star 7
    The second game released in the Police Quest franchise. It follows the adventures of Sonny Bonds after his recent promotion to the Homicide squad in the fictional town of Lytton, California in 1988.
  • Super Jack

    1988

    Super Jack

    1988

    Card & Board Game
    PC-8800 Series
  • Space Harrier II

    1988

    Space Harrier II

    1988

    Shooter Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Linux Wii Sega Mega Drive/Genesis Android Atari ST/STE PC (Microsoft Windows) iOS Mac Amiga Amstrad CPC
    star 6.6
    A call for help comes from deep in the universe. Fantasyland has been taken over by destructive forces. Quick on the scene is Space Harrier equipped with his laser, who must attempt to outwit and outmanoeuvre the hoards and prevent Fantasyland from being blown into oblivion!
  • Super Thunder Blade

    1988

    Super Thunder Blade

    1988

    Shooter Simulator
    Linux Wii Sega Mega Drive/Genesis PC (Microsoft Windows) Mac
    star 3.6
    Super Thunder Blade is a shooter for the Sega Mega Drive/Genesis console, published by Sega. It was one of three launch titles for the console in Japan (the others being Space Harrier II and Altered Beast), as well as being one of the six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. It was released for the Virtual Console on September 17, 2007. It was also included in the Sega Genesis Collection for PlayStation 2 and PlayStation Portable in 2007 and in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
  • Youmais

    1988

    Youmais

    1988

    Family Computer Disk System
    A single-screen maze action game developed for the Famicom Disk System by Taito.
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