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  • Panther

    1975

    Panther

    1975

    Simulator
    PLATO
    Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer. The game features team-based deathmatch. There are two teams, Squares and Triangles. The object of the game is to destroy the opposing team's base. Game play is straightforward; the player selects a pseudonym and a team, traverse the terrain looking for enemies to destroy on the way to their base. Perspective is maintained by the use of scalable vector graphics and visual interest is enhanced with special graphics for explosions using a custom character set to accomplish limited raster graphics animation. When players enter the game
  • Bullet Mark

    1975

    Bullet Mark

    1975

    Arcade
    A light gun game by Sega released in 1975. The unweildy cabinet proved unpopular with distributors, leading to the development of a scaled-down version called Tracer in 1976. This game was the first Sega game to be produced in America.
  • Orthanc

    1975

    Orthanc

    1975

    Role-playing (RPG)
    PLATO
    Expanded version of the early role-playing-game, pedit5.
  • The Game of Dungeons

    1975

    The Game of Dungeons

    1975

    Role-playing (RPG)
    PLATO
    Also known as dnd, is an early role-playing-game for PLATO directly based on Dungeons & Dragons
  • EVR Race

    1975

    EVR Race

    1975

    Arcade
  • Avenger

    1975

    Avenger

    1975

    Shooter Arcade
    Arcade
    The game has a top-down view of a aircraft scene. Your fighter is at the bottom and you control its speed and horizontal position with the joystick. The scene scrolls from top to bottom and enemy aircraft appear at top of screen, flying down towards you. The Afterburner button lets you quickly speed up.
  • Crossfire

    1975

    Crossfire

    1975

    Shooter Arcade
    Arcade
    The game required two players, each with a gun, at opposite sides of the playfield. Each player had a vertical position knob (a potentiometer like Pong) and a fire button. Each gun could have one shot in the air at a time. There was a big ball, which started at the center, and there were small bumpers in the playfield that made the ball bounce. You tried to “push” the ball into your opponent’s goal line by shooting it. Each hit added a little energy and it took multiple hits to get the speed of the ball up, but then you had to watch out for rebounds off the bumpers. An interesting aspect of the game was the one-shot-at-a-time rule. If the ball was on your side of the field, then you could shoot more often than your opponent (unless, of course, you missed and had to wait for the shell to cross the entire screen). This made it possible to achieve remarkable come-backs from near-certain defeat.
  • Destruction Derby

    1975

    Destruction Derby

    1975

    Racing Arcade
    Arcade
    Exidy's first driving game, which was later licensed to Chicago Coin and released as "Demolition Derby". As part of the deal, Exidy stopped production of the game to avoid competing with their new licensee.
  • BiPlane

    1975

    BiPlane

    1975

    Shooter Arcade
    Arcade
    The game requires two players. Play consists of a black and a white biplane that is steered like a tank. The object was to shoot the other player without crashing into either the ground or the anti-aircraft fire at the top of the screen.
  • Shark

    1975

    Shark

    1975

    Arcade
    Arcade
    You control a shark who must swim through a maze of shark traps and nets and attack a swimmer before she reaches the shoreline. The first shark to eat five swimmers wins.
  • Maneater

    1975

    Maneater

    1975

    Arcade
    Arcade
    Control a diver to collect gold from the bottom of the ocean and return it to the ship. Avoid the man-eating sharks.
  • Fire Power

    1975

    Fire Power

    1975

    Shooter Arcade
    Arcade
    Fire Power was produced by Allied Leisure Industries in 1975. A land versus air combat game where the player controls a tank that must shoot down enemy aircraft while avoding minefields on the ground.
  • Trivia

    1975

    Trivia

    1975

    Quiz/Trivia
    Arcade
    Released in November 1975, Trivia was the first trivia game in arcades. The 2000 trivia questions were stored on a 8-track tape cartridge.
  • Gun Fight

    1975

    Gun Fight

    1975

    Shooter Arcade
    Arcade Bally Astrocade
    star 6
    Old west theme shoot-out. Using simple graphics, two cowboys one on the left and one on the right move up down, left and right trying to get a clear shot avoiding cactus at the other.
  • Jet Fighter

    1975

    Jet Fighter

    1975

    Shooter Arcade
    Arcade
    The game is housed in a custom cabinet that includes two 8-way joysticks (one per player) meant to look like older style flight sticks. Each stick has a fire button mounted on the top. The players fly in simulated jets around the screen, engaging in a dogfight and attempting to score hits on their opponent within a limited amount of time. When a player is hit, their plane spins around and an explosion is heard. After a few seconds, the plane recovers, pointing at a random direction.
  • Crash 'N Score

    1975

    Crash 'N Score

    1975

    Racing Arcade
    Arcade
    Crash 'N Score is a 2 player arcade game by Atari Inc., originally released in 1975. Gameplay is a simulation of a demolition derby, in which players compete by smashing each other and running over randomly appearing numbered flags within an allotted time. Players can choose to play with or without barriers.
  • Steeplechase

    1975

    Steeplechase

    1975

    Racing Sport Arcade
    Arcade
    Steeplechase is a 6-player arcade game by Atari Inc., originally released in 1975 and simulating a steeplechase-style horse race. Up to six players can play against each other, each choosing a horse while the computer controls the seventh horse on the bottom. Each player's horse begins galloping, and the players must jump over obstacles in their lanes by pressing their colored buttons. The horse that successfully jumps all obstacles smoothly becomes the fastest horse and wins.
  • The Dungeon

    1975

    The Dungeon

    1975

    Role-playing (RPG)
    PLATO
    Also known as pedit5, it is the earliest known dungeon crawler role-playing game.
  • Shark Jaws

    1975

    Shark Jaws

    1975

    Arcade
    Arcade
    Shark Jaws is a 1 player arcade game by Atari Inc. originally released in 1975. Atari head Nolan Bushnell originally tried to license the Jaws name for the game, but was unable to secure a license from Universal Pictures. Deciding to go ahead with the game anyway, it was retitled Shark JAWS, with the word Shark in tiny print and JAWS in large all caps print to create greater prominence. Bushnell also created a second hidden subsidiary corporation, Horror Games - the previous being Kee Games, to help isolate Atari from possible lawsuit. The player controls a deep-sea diver trying to catch small fish while avoiding a great white shark that is trying to eat him. Points are scored by running over the fish to catch them.
  • Western Gun

    1975

    Western Gun

    1975

    Shooter Arcade
    Arcade
    Western Gun, which served as an inspiration for Gun Fight in the USA (they're similar in gameplay and theme, but they're two different games), is a 1975 arcade shooter game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway Games in North America. It was the first video game to depict human-to-human combat, while the Midway version was also the first video game to use a microprocessor. Following its November 1975 release in North America, it went on to sell over 8,000 arcade cabinets in the United States. It was ported to the Bally Astrocade video game console as a built-in game in 1977 as well as several home computer platforms. The theme of the game involves two Old West cowboys armed with revolvers and squaring off in a duel. Whoever shoots the other cowboy first wins the duel. Unlike in a real-life duel, however, both cowboys get numerous opportunities to duel in order to score points (one point per successful draw).
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