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  • Adian no Tsue

    1987

    Adian no Tsue

    1987

    Family Computer Disk System
    A SunSoft Famicom Disk System top-down action-adventure game that also teaches arithmetic. Adian no Tsue ("Staff of Adian") is an educational action-adventure game that strongly resembles The Legend of Zelda, or at least its dungeon areas. However, a major difference is that in order to collect the game's chief currency - bells - the player must solve basic arithmetic puzzles. Each room of the game contains monsters the first time the player enters. After defeating them, the player can select any of the nearby doors to enter: Some lead to different areas, but others will simply reveal a bell for the player to collect. Before the player can take this bell, the game presents a sum and the player must slash at numbers on the walls to complete the correct answer, then hit an "OK" symbol to submit it: If the answer's correct, they collect the bell and move on. If the answer is incorrect, the door that contains the bell closes and more monsters flood the room. The player can visit a store and a hint section at any tim
  • Hi no Tori Houou-hen: Gaou no Bouken

    1987

    Hi no Tori Houou-hen: Gaou no Bouken

    1987

    Platform
    Family Computer
    Hi no Tori Hououhen: Gaou no Bouken is a licensed action platformer with block placing mechanics, based on Osamu Tezuka's Phoenix (Hi no Tori) manga series.
  • Gauntlet

    1987

    Gauntlet

    1987

    Hack and slash/Beat 'em up Arcade
    Arcade Nintendo Entertainment System
    star 7
    The NES port of the classic arcade title Gauntlet, which itself made it to Arcades via the PlayChoice-10 machine.
  • Winter Games

    1987

    Winter Games

    1987

    Sport
    PC-8800 Series
  • Zoo

    1987

    Zoo

    1987

    Point-and-click
    MSX2
    Zoo is a computer game developed by Radarsoft and published by Philips. The game was programmed by Cees Kramer and was released in 1987 for the MSX 2 computer. The game is a point and click adventure. The player must solve a mystery in a zoo. The game is equipped with various humorous game elements. The game was only published in Dutch.
  • Droids: The White Witch

    1987

    Droids: The White Witch

    1987

    Arcade
    MSX
    Almost no information on this game can be found online, but this is a Star Wars game for the MSX featuring top-down arcade shooting gameplay. It is based off of the Droids TV show from the 1980's, the player controls the ship featured in the show.
  • Gateway to Hell

    1987

    Gateway to Hell

    1987

    Arcade
    ZX Spectrum
    A isometric game where you must find the exit in a labyrinth castle.
  • NO: Never Outside

    1987

    NO: Never Outside

    1987

    Adventure
    Commodore C64/128/MAX
    A graphical text adventure for the C64 based loosely on the sci-fi series 'V'.
  • Habitat

    1987

    Habitat

    1987

    Role-playing (RPG)
    Commodore C64/128/MAX
    Habitat is a pioneering massive multiplayer online game (MMO) developed by Lucasfilm Games that laid the foundation for modern MMORPGs. Released as a beta test on Quantum Link's online service, it allowed up to 500 players to simultaneously explore a vast, open-ended virtual world. Despite lacking traditional RPG elements like leveling or classes, Habitat broke new ground by offering a persistent, shared environment where players could interact through customizable avatars in a 2D, third-person perspective. The game's emphasis on social interaction and player-driven content was revolutionary for its time. Players could engage in a wide range of activities, from simple communication and object manipulation to complex social endeavors like marriage, commerce, and even founding religions or guilds. The game world, comprised of thousands of diverse regions, encouraged exploration and discovery. Habitat's innovative features, including an in-game economy, player-run businesses, and global quests organized by the develo
  • Zork Trilogy

    1987

    Zork Trilogy

    1987

    Adventure
    Apple IIGS Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II
    Zork Trilogy is a compilation of all three of Infocom's original Zork games: - Zork I: The Great Underground Empire - Zork II: The Wizard of Frobozz - Zork III: The Dungeon Master The package also includes an item that was featured as an in-game object in Zork games: the Zorkmid Coin.
  • Evil Eye

    1987

    Evil Eye

    1987

    Arcade
    Apple II
    You are an eyeball in outer space. You shoot at the floating objects in your quadrant until they're all gone at which point you begin a new level with different objects. Ad infinitum. This is very much like Asteroids.
  • Final Zone Wolf

    1987

    Final Zone Wolf

    1987

    Shooter
    MSX
    Final Zone is an overhead run-'n-gun action game like Capcom's Commando, but it's not just that. The program contains an extensive story with lots and lots of dialog between each map. The game tells the story of the special forces team Black Cobra, on a mission to prevent a devastating missile attack from being launched. While the squad consists of five characters, the player is always in control of the leader, Harward Bowie. Before each stage, however, two of the others can be picked as sidekicks.
  • Zanac-Ex

    1987

    Zanac-Ex

    1987

    Shooter
    PC (Microsoft Windows) MSX2
    Zanax EX is an enhanced version of the vertically scrolling shooter Zanac A.I.. While preserving the locations and the gameplay system of the original version, this release builds upon the graphical enhancements of the Famicom/NES version of Zanac A.I..
  • Dogou Souken

    1987

    Dogou Souken

    1987

    Shooter
    Arcade
    An overhead-view shoot'em up game.
  • Body Slam

    1987

    Body Slam

    1987

    Sport
    Arcade
    Dump Matsumoto and Bull Nakano take on The "Fresh Gals" (Crush Gals and Jumping Bomb Angels) in this 1986 arcade game based on All Japan Women's Pro-Wrestling. The original Japanese title for the game is ‘Dump Matsumoto)
  • Joust 2: Survival of the Fittest

    1987

    Joust 2: Survival of the Fittest

    1987

    Platform
    Arcade
    Joust 2: Survival of the Fittest is an arcade game developed by Williams Electronics and released in 1986. It is a sequel to Williams' 1982 game Joust. Like its predecessor, Joust 2 is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards. Joust 2 features improved audio-visuals and gameplay elements absent from the original. The game uses more advanced hardware than the original Joust, allowing for the new elements. John Newcomer led development again, which began to create a conversion kit that allowed arcade owners to convert the cabinet into another game. Williams chose a vertically oriented screen for the kit as a result of the design's popularity at the time. Released during the waning days of the golden age of arcade games, Joust 2 did not achieve the success that Joust reached. The game was later released on home consoles as
  • Habitat

    1987

    Habitat

    1987

    Puzzle Role-playing (RPG) Simulator
    Commodore C64/128/MAX
    The first graphical character-based interactive environment, supported up to 64 simultaneous players.
  • 3DC

    1987

    3DC

    1987

    Adventure
    ZX Spectrum Amstrad CPC
    3DC is an isometric action adventure where the player is stranded on the bottom of the ocean with the objective of finding parts of a submarine, then constructing it in order to escape. Oxygen is of limited supply and various objects are strewn about to be used to solve the various puzzles. Eric the eel can be called to your aid and controlled to be able to fit into crevices too small for the diver's bulk, but watch out for the octopuses who will steal your oxygen tanks.
  • Karnov

    1987

    Karnov

    1987

    Shooter Music Platform Adventure
    Arcade Commodore C64/128/MAX ZX Spectrum Mac DOS Amstrad CPC
    star 6.2
    Karnov is a 1987 platform arcade game. It is the debut of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon, a company comprising former Data East staff, acquired the rights to Karnov, along with multiple other Data East games. In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the original arcade flyer and again in Karnov's Revenge.
  • Alien Syndrome

    1987

    Alien Syndrome

    1987

    Shooter Arcade
    Arcade Sharp X68000
    star 6.5
    The time bomb is set. It's the only sure way to get rid of these aliens. For good. They're vile. Vicious. And villainous. And they've infested our outcolony. They're holding hundreds of inhabitants hostage. Some of them your friends. So get in there. And get blasting. Inside, you'll find state-of-the-art weaponry. It's yours for the taking. There's sector after sector to purge. Each more intricate than the one before it. And there are Super Aliens to confront. Each more hideous than the one before it. Get the hostages out. And get as many aliens as you can. Before the blast gets all of you.
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