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New Games - Page 13007

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New Most Popular Top Rated
  • Raid on Bungeling Bay

    1985

    Raid on Bungeling Bay

    1985

    Shooter Arcade
    Family Computer Nintendo Entertainment System
    Raid on Bungeling Bay has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship.
  • Black Jack

    1985

    Black Jack

    1985

    Arcade Card & Board Game
    Game & Watch
    Black Jack is a Multi Screen Game & Watch game released in 1985 by Nintendo. A Pocketsize version was also released. The game is simply Black Jack on an LCD screen. The game is very different from the standard Game & Watch games. If your cards amount to a combined number of 21, then you win the game. Black Jack is the last Game & Watch video game to be released in Japan. All games released after Black Jack were released only in other countries, despite being made in Japan.
  • Galaga: Demons of Death

    1985

    Galaga: Demons of Death

    1985

    Shooter Arcade
    Family Computer Disk System Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 7.3
    Classic arcade shoot ‘em up Galaga was faithfully recreated for the home in this acclaimed NES version.
  • Exerion

    1985

    Exerion

    1985

    Shooter Arcade
    Wii Family Computer
    The Famicom port of Exerion is a shoot 'em up game featuring parallax effects and inertia simulation, something notable for 1983. The player travels around strange scenarios shooting aliens. The player has two types of guns: fast single shot (limited) or slow double shot (unlimited).
  • Repulse

    1985

    Repulse

    1985

    Shooter
    Arcade
    With a spaceship, the player shoots several kind of robotic enemies and spaceships. At the end of every stage (except for the first one), the player meets a huge enemy spaceship as the stage's boss. Player's spaceship is equipped with a limited force shield which allows it to resist any kind of attack, though energy drains both while its active and whenever the ship gets hit during. Power-ups are dropped by ally helicopters and spaceships, that bring to the player a new shot (much faster than the normal one) and refills his force field's meter.
  • Gridiron Fight

    1985

    Gridiron Fight

    1985

    Sport
    Arcade
    Gridiron Fight is a two-dimensional top-down scrolling American football game in which the player(s) control the virtual player on their team who is closest to the ball, with the trackball determining the speed and direction at which the player runs. A single push-button labelled "Kick" causes the virtual player in possession to release the ball with the same force and direction in which he is currently running. (This button is duplicated on either side of the trackball for left or right-handed players.) The Player 1 (red trackball) side contained two additional push-buttons for choosing between Single or Two-Player games. Before each play, players are invited to select from a variety of formations, e.g. "Sweep" or "Draw". The formation selected is displayed on a seven-segment LED on the player's control panel.
  • Q*bert's Qubes

    1985

    Q*bert's Qubes

    1985

    Puzzle Arcade
    Atari 2600
    Q*Bert's Qubes is the sequel to the game Q*Bert and features similar gameplay, but is now in three dimensions. Once again your goal is to change multicolored blocks to a target color, but now you must make sure all three visible sides of the blocks match the target color. You control Q*Bert on the playfield of blocks; Q*Bert changes the colors by jumping to a block which will cause it to rotate in the direction of his jump. Unlike the original game, you don't need to change the colors of the whole playfield, but rather need to form straight line(s) of the target colors, and when you do you can move on to the next round. Of course, to make this task more challenging are a variety of creatures (including a giant rat!) that chase you around the playfield. Each creature is a different color, and if it lands on a block where the top face is the same color then the creature falls off of the playfield, but if Q*Bert gets caught by a creature then a life is lost! As the game progresses, more creatures chase Q*Bert and add
  • Murder at the Manor

    1985

    Murder at the Manor

    1985

    ZX Spectrum
    A text adventure game developed by Allan Morton and Keith Bolam that was published by Gemtime in 1983.
  • 3D Water Driver

    1985

    3D Water Driver

    1985

    Shooter Racing
    MSX
    Game for MSX1 developed by Sony
  • Buster Block

    1985

    Buster Block

    1985

    Puzzle
    MSX
    Buster Block is a maze game where the player needs to go through 25 levels and destroy monsters by pushing blocks onto them. Energy is lost when the player collides with a monster or gets pushed by a block. The game is based on the two BBC Micro titles Pingu and Rubble Trouble and uses 16 types of blocks; those from the games it is based on along with blocks that can go around corners. There are six different monsters and the game's 400 rooms are not random, but designed individually. Energy can also be gained back, along with bonus points.
  • Castle Combat

    1985

    Castle Combat

    1985

    MSX
  • Courageous Perseus

    1985

    Courageous Perseus

    1985

    Role-playing (RPG)
    MSX
    Early Japanese open-world RPG
  • Flappy Limited '85

    1985

    Flappy Limited '85

    1985

    Puzzle
    MSX
    1985 re-release of "Flappy" for the MSX, but instead of 57 levels this has 100.
  • Forbidden Fruit

    1985

    Forbidden Fruit

    1985

    Shooter
    MSX
    Gather all the fruit, in a specific order, and then the key which will allow you to unlock the door to the next level. Movement of foes is very predictable as they move in a circular fashion, allowing you to easily move around them.
  • Ghetto Blaster

    1985

    Ghetto Blaster

    1985

    Puzzle Arcade
    Commodore C64/128/MAX
    Ghetto Blaster is a computer game that was released for the Commodore 64 in 1985. It was developed by two former employees of the software house Taskset. The aim of the game is to find and collect ten cassette tapes of dance music, get people to dance to them by blasting them with notes from your ghetto blaster, then delivering them to your record company, Interdisc. These ten music tracks were played by the game throughout. A maze of streets, alleyways and cul-de-sacs are laid out, populated by bizarre characters, some helpful and some deadly. The street names are named after famous songs ("Blackberry Way", "Desolation Row", etc.) - a map was provided in the cassette inlay - and some of the characters reference others (one to avoid is the Psycho Killer, while the Jumpin' Jack Flash It's A Gas Gas Gas takes you to a tape's location).
  • Skyjet

    1985

    Skyjet

    1985

    Shooter
    Commodore C64/128/MAX
    You are the pilot of a helicopter and your mission is to explore five levels to find parts to help build a supply base on each level. Trying to stop you are various vehicles that will bomb and shoot at you, but you have a gun to fight back with. Touch an enemy, get shot or bombed, or land too quickly on the ground and you lose one of five lives. Lose them all and it's game over.
  • Seaside Special

    1985

    Seaside Special

    1985

    Arcade
    Commodore C64/128/MAX
    You have to collect radioactive seaweed from Rotaway Beach, then travel to 10 Downing Street to throw it at the fake politicians.
  • Rocketball

    1985

    Rocketball

    1985

    Sport Arcade
    Commodore C64/128/MAX Amstrad CPC
    Rocketball is based on the futuristic sports movie Rollerball, released in 1975. The computer game is similar to Roller Derby in that two teams on roller skates travel counter-clockwise around a banked, circular track. The object of the game is to score points by throwing a softball-sized metal ball into a cone-shaped goal target inset into the wall of the arena. Balls are fired into play, in the same direction players skate, by cannons when play begins and to restart play after the ball rolls out of play or a goal is scored.
  • Air Traffic Controller

    1985

    Air Traffic Controller

    1985

    Simulator
    DOS
    Ait Traffic Controller is a simulation of the duties of a sector air traffic controller. You must guide about 20 planes safely thru your sector, symbolized as a 13 by 13 grid.
  • Heavy Metal

    1985

    Heavy Metal

    1985

    Shooter Arcade
    Arcade
    A tank shooter from Sega.
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