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New Games - Page 13182

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New Most Popular Top Rated
  • Loco-Motion

    1982

    Loco-Motion

    1982

    Puzzle Strategy
    Arcade Intellivision MSX
    star 6
    Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen. The player uses a joystick to slide a piece of the track into the vacant square. The locomotive is always moving, but the player has the option of making it move faster to get to the passengers more quickly by using a button next to the joystick. The player must avoid crashing the locomotive into the dead-end barricades (shown as a yellow 'X'), and also ensure that it does not run into the edge of the gap or a barrier at the playfield edge, either of which costs a life.
  • Dig Dug

    1982

    Dig Dug

    1982

    Arcade
    Arcade Xbox 360
    star 7.4
    Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
  • Kabul Spy

    1982

    Kabul Spy

    1982

    Adventure
    PC-9800 Series PC-8800 Series Apple II FM-7
    A graphical text-adventure written by Tim Wilson in which the player has to find and rescue Professor Paul Eisenstadt who was captured by the KGB and is being held somewhere in northern Afghanistan.
  • Dungeons of Daggorath

    1982

    Dungeons of Daggorath

    1982

    Adventure
    TRS-80 Color Computer TRS-80
    Dungeons of Daggorath was one of the first games that attempted to portray three-dimensional space in a real-time environment, using angled lines to give the illusion of depth. The player moves around a dungeon, issuing commands by means of typing — for example, typing "GET LEFT SHIELD" or "USE RIGHT TORCH" (or abbreviations such as "G L SH" and "U R T"), gathering strength and ever more powerful weapons as the game progresses. Various creatures appear, and can often be heard when they are nearby, even when not visible. The object of the game is to defeat the second of two wizards, who is on the fifth and last level of the dungeon.
  • Zap'em

    1982

    Zap'em

    1982

    Arcade
    DOS
    Zap'em is an action game for one player. You control a spaceship on the left side of the screen which is capable of moving up or down and firing lasers. Coming towards you from the right will be numerous enemy ships. You need to shoot as many of the enemies as you can in order to earn points. While many of the enemy ships take only one shot to destroy, some will require multiple hits and a few will even be ghost ships and can disappear temporarily. Your ship has a limited amount of fuel which will steadily decrease; the game ends when you have no more fuel left.
  • Turtle Bridge

    1982

    Turtle Bridge

    1982

    Arcade
    Game & Watch
    Turtle Bridge is a widescreen Game & Watch video game released in 1982 by Nintendo. In the game, you must get the character from one side of a lake to the other by jumping on the shells of turtles that are protruding from the water. If you jump on a turtle at the wrong time, then you will have to go back to the beginning. The fact that the turtles gain your character access to the other side of the lake is where the game's name originates from.
  • Final Test Cartridge

    1982

    Final Test Cartridge

    1982

    ColecoVision
    Final Test Cartridge was designed as a full system test of the ColecoVision in 1982.
  • Tom Boy

    1982

    Tom Boy

    1982

    Platform
    Atari 2600
    Tom Boy is a complete copy of the game Pitfall, which was released the same year by Activision. It replicates not only the lack of story but every other aspect of the original as well. The clone is so bold that it outright steals the entire gameplay, sprites, and animations. At Quelle, Rainbow Vision’s audaciousness (original title Tom Boy) didn’t seem to deter anyone, as the game was included in their German Atari catalog that same year under the title Dschungel Boy.
  • Word Zapper

    1982

    Word Zapper

    1982

    Shooter Arcade
    Atari 2600
    Word Zapper is a one or two-player, full color, action game with 24 variations, designed to be played on the ATARI (R) Video Computer System (TM) or Sears Video Arcade. The Joystick Controller links you with a most profound vehicle of amusement, the rotary wing Word Zapper. It is armed with vertical and horizontal firing lasers and capable of incredible maneuverability. Opposing you is the Scroll -- a diabolic device designed to wear out the wrist an boggle the mind. The Scroll parades the alphabet across the screen, taunting you to duplicate a word or scrambled letters flashed at the bottom of the screen. You must shoot each letter in perfect order, and you must match three words or letter combinations within 99 seconds. Sounds easy? Wait until you meet the Scroll's friend, the Asteroids.
  • Azurian Attack

    1982

    Azurian Attack

    1982

    Shooter Arcade
    Arcade
    Azurian Attack is a shoot 'em up arcade game released by Rait Electronics in 1982. The game features similar graphics and sounds to "Galaxian" except your fighter can move in 8 directions. The game was programmed inhouse by Rait Electronics who were based in Christchurch, New Zealand and the game code runs on a modified Galaxian Board.
  • Alpine Ski

    1982

    Alpine Ski

    1982

    Racing Sport
    Arcade
    star 3.2
    Maneuver a skier through a downhill ski course, a slalom course, and a ski jumping competition.
  • Munch Man

    1982

    Munch Man

    1982

    Puzzle
    Texas Instruments TI-99
    Munch Man is a video game written by Jim Dramis for the Texas Instruments TI-99/4A home computer and published as a cartridge by Texas Instruments in 1982. Based on Namco's Pac-Man, Munch Man includes several variations that alter and enhance gameplay. Dramis later wrote Parsec for the TI-99/4A. The player controls the Munch Man using either the keyboard or joystick. Like Pac-Man, the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (the equivalent of Pac-Man ghosts) attempt to thwart Munch Man's efforts to complete his mission. However, Munch Man always has his "Energizer" (the equivalent of a Pac-Man power pill) which gives Munch Man the ability to devour the Hoonos. The game ends when the player's lives are depleted. In level 20, 40, and 60, the maze is invisible and there are no chains. Instead, Munch Man must eat all the TI logos in the invisible maze. This gives the odd effect of showcasing the maze at first, but slowl
  • Tunnels of Doom

    1982

    Tunnels of Doom

    1982

    Role-playing (RPG) Strategy Adventure
    Texas Instruments TI-99
    One of the first graphical computer role-playing games, Tunnels of Doom puts the players in control of up to four characters in a single party, to explore the dangerous Tunnels of Doom, fight monsters, and collect treasure. The four characters can be controlled by one player as a party, or by up to four players, each choosing an action during battles. There are four different character classes available: Fighter, Rogue, Wizard, and Hero. The latter can be selected only if he is the only character in the party. Enemies appear randomly, and the battles are turn-based. Various treasure is scattered around the dungeon; the player also has the option of buying certain equipment. In some places, fountains can be found; drinking from them will affect the party in different ways, positive or negative.
  • Alpiner

    1982

    Alpiner

    1982

    Texas Instruments TI-99
    Alpiner is a third-person action game in which the player's goal is to climb safely to the top of various mountains. Each of the six mountains the player climbs has various obstacles which should be avoided: falling rocks, avalanches, wild animals, trees, and brush fires can all hinder progress. Being hit by these obstacles will cause the player to lose progress, falling down part of the mountain (some obstacles cause a short falling distance, others a long distance). Should the player fall all of the way to the bottom of the mountain a life will be lost. To help anticipate obstacles, voice synthesis provide a warning when danger is near. Each mountain has a time limit in which it must be climbed, though the timer only counts down when the climber isn't moving. As the player progresses through the levels the mountains become higher and obstacles become faster and more numerous.
  • Submarine Battle

    1982

    Submarine Battle

    1982

    Shooter
    Texas Instruments TI-99
    Submarine Battle is a poorer version of the Atari Classic Combat but without the variety. In this game you are a submarine shooting boats and planes as they attempt to locate and destroy your submarine. Sea material is also found in the water making this even more challenging. This game disappoints on so many different levels. Watch out for the Commies!
  • The Mousing Cat

    1982

    The Mousing Cat

    1982

    Arcade
    Odyssey 2 / Videopac G7000
    The Mousing Cat is another game about the eternal conflict between felines and rodents. The game consists in a series of six encounters in which the players alternate the roles of cat and mouse (three times each). The winner is the player with most points at the end of the series. The only player to score is the mouse. He does so by eating the cheese pieces scattered through the room. To eat, the player controlling the mouse has to press and hold the "action" button. The longer the button stay pressed, the more it eats. If the mouse eats for a certain amount of time, it will grow bigger than the cat and will be immune for a short period of time.
  • Loony Balloon

    1982

    Loony Balloon

    1982

    Platform
    Odyssey 2 / Videopac G7000
    In Loony Balloon, the player controls a kid carrying a swaying balloon crossing a playground. To get out of the playground, he must reduce the balloon's sway, or it will burst when he crosses the exit.
  • 4 in 1 Row

    1982

    4 in 1 Row

    1982

    Puzzle Strategy
    Odyssey 2 / Videopac G7000
    Connect 4 ring any bells, it should do, this game is a variation on the paper/pen classic 0X0 also, all you have to do to beat your opponent is simply out manoeuvre them in a strategy game of getting 4 of your colours in one row while blocking your opponent from doing the same.
  • Abductor

    1982

    Abductor

    1982

    Shooter Arcade
    Commodore VIC-20
    Abductor is a side view single screen shooter where you control a spacecraft at the bottom of the screen, moving left or right, and you have to blast and destroy all aliens that appear in various formations above. Below your craft are six humans and you must stop them being taken by swooping aliens to the top of the screen and if they reach the top, they turn into skulls and fall down the screen. If you are hit by an alien or falling skull then you lose one of three lives but if you lose all the humans then it is game over.
  • Vulture Attack

    1982

    Vulture Attack

    1982

    Shooter
    Atari 2600
    This is a relabel of the game Condor Attack.
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