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New Games - Page 13714

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New Most Popular Top Rated
  • N-Sub

    1980

    N-Sub

    1980

    Shooter Arcade
    Arcade
    N-Sub is one of the earliest naval video game titles. The object of the game is to maneuver an on-screen submarine, the "N-Sub," with the joystick and sink the enemy fleet with torpedo fire in the Cobalt Blue Sea. Torpedoes can be fired vertically or horizontally by means of two separate 'FIRE' buttons and 3 torpedoes can be fired in rapid succession by keeping the button depressed. The enemy ships attack the N-Sub with missiles, torpedoes and depth charges. One round is over after the attack by the enemy fleet of twelve ships (No. 1 Fleet Black, No. 2 Fleet Blue) and the loop attack by the enemy destroyer. Enemy attack gains in ferocity with each new round. Bonus points are awarded if the fleet of twelve ships and the destroyer are destroyed. One extra N-Sub is added if players attain high score. The game is over when all of a player's N-Subs are sunk.
  • Sea Battle

    1980

    Sea Battle

    1980

    Strategy Tactical
    Atari 2600 Intellivision
    star 6.7
    In Sea Battle, players must successfully invade the home port of their opponent while protecting their own ports from invasion. Game play takes place in an island-dotted ocean, with one player's home port at the lower-left corner of the screen and the other player's home port at the upper-right corner. Each player has access to thirteen naval vessels representing eight different ship types.[2] The player may organize these ships into smaller fleets, with a maximum of three ships per fleet and four fleets active at one time. Single-ship fleets are permitted, while larger fleets may not have two ships of the same type in one fleet. When fleets are deployed, the first ship selected as part of the fleet becomes its flagship.
  • Skiing

    1980

    Skiing

    1980

    Sport
    Intellivision
    star 5.9
    In Skiing, your goal is to ski to the bottom of the mountain in the shortest time possible. The mountain is treacherous with plenty of trees and moguls in the way! There are two different modes of gameplay. In slalom mode, there are a series of gates you need to ski through; missing any will result in a penalty to your time. In downhill mode you just need to ski to the bottom as fast as possible. Each mode includes five different skill levels which affect the length of the course (and the number of gates in slalom mode.)
  • Major League Baseball

    1980

    Major League Baseball

    1980

    Sport
    Atari 2600 Intellivision
    star 6.9
    Major League Baseball is an action baseball game for two players. The game follows most professional baseball rules and allows you to control all of the players on the team. You can throw a variety of pitches (from curve balls to fast balls), steal bases, tag players out, bunt, try for a home run, and in the event of a tie the game goes into extra innings! Several difficulty levels are available which control the game speed and whether or not stealing bases is allowed.
  • Crazy Climber

    1980

    Crazy Climber

    1980

    Platform Arcade
    Arcade Atari 2600 Sharp X68000 Wii Family Computer PlayStation
    star 4.8
    Crazy Climber is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first game revolving around climbing, specifically climbing buildings, before Nintendo's 1981 release Donkey Kong.
  • Rogue

    1980

    Rogue

    1980

    Role-playing (RPG) Strategy Adventure
    PDP-11 Atari 8-bit PC-8800 Series Commodore C64/128/MAX ZX Spectrum TRS-80 Color Computer Atari ST/STE PC (Microsoft Windows) Mac DOS Amiga Amstrad CPC
    star 7.8
    Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman around 1980. It was a favorite on college Unix systems in the early to mid-1980s, in part due to the procedural generation of game content.
  • StarQuest: Rescue at Rigel

    1980

    StarQuest: Rescue at Rigel

    1980

    Role-playing (RPG)
    Commodore VIC-20 Atari 8-bit Commodore PET DOS Apple II TRS-80
    star 5.9
    You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
  • The Wizard and the Princess

    1980

    The Wizard and the Princess

    1980

    Adventure
    Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX DOS Apple II FM-7
    star 5.7
    Princess Priscilla has been kidnapped and the player seems to be the only valliant hero willing to rescue the damsel in distress. This is the second text adventure with illustrating graphics released by Sierra. Communicating with the game works via entering commands which tell the player's alter ego where to go and what to do. Since the parser is a very basic one it only understands two-word commands. Two years after its initial release, the game was renamed "Adventure in Serenia" for its PC release. This suggested sequel was, however, exactly the same game as in its previous incarnation.
  • Stratovox

    1980

    Stratovox

    1980

    Shooter Arcade
    Arcade
    Men are lined up the right side of the screen and alien ships fly out, swirl around the screen and eventually try to grab the men. This was one of the first all color graphics games and might be the first one that used speech. Some of the phrases are "Help Me! Help Me!", "Very Good", "We'll be back" and "Lucky!"
  • Outer Space Combat

    1980

    Outer Space Combat

    1980

    Shooter Arcade
    VC 4000
  • Boxing Match

    1980

    Boxing Match

    1980

    Sport
    VC 4000
  • Pulsar

    1980

    Pulsar

    1980

    Shooter Arcade
    Arcade
  • Phoenix

    1980

    Phoenix

    1980

    Shooter Arcade
    Arcade
    star 8.4
    In this shoot 'em up the player has to fight off four assault waves consisting of different enemy types until he reaches a huge UFO. After destroying the protective plates guarding the UFO's pilot in his cockpit the player can kill the pilot. The game starts anew with harder enemies.
  • Berzerk

    1980

    Berzerk

    1980

    Shooter Simulator
    Arcade
    star 7.2
    Maneuver your humanoid through the electrified mazes of robot filled rooms. You many kill off the first group of robots but initial success does not mean survival...future groups begin firing at your! Added danger lurks when Evil Otto enters. He can jump the maze walls and squash you if you linger too long!
  • The Electric Company Word Fun

    1980

    The Electric Company Word Fun

    1980

    Puzzle
    Intellivision
    Word Fun was developed in conjuction with the Children's Television Workshop, and features three different word based educational games. The games are: Crosswords: This game is similar to Scrabble. Each player is given seven letters from which they need to form words on the game board. On each turn the player can create words either horizontally or vertically, and must use one (or more) of the existing letters on the board. Points are earned depending on the word created, and at the end of 20 turns the player with the most points wins! Letter Hunt: In this game each player controls a monkey in a letter forest. Each monkey must collect letters from the forest to spell three words within the given time limit. When both monkeys are complete, points are awarded for the words spelled and the highest score wins! Word Rockets: In this game the players control a rocket capable of collecting and shooting vowels upwards. On the top of the screen, various words which are missing vowels will float by and each player needs t
  • PGA Golf

    1980

    PGA Golf

    1980

    Sport Arcade
    Intellivision
    PGA Golf is played from an overhead point of view. Up to four players can compete on a nine hole, par 38 course. Shoot over trees, sand traps and water hazards. Play from a bag of nine clubs; hook, slice, and control the power of each swing. You will receive penalty strokes for balls that land out of bounds and in the water, and of course the lowest score at the end of the round wins!
  • Bradley Trainer

    1980

    Bradley Trainer

    1980

    Shooter Simulator
    Arcade
    A military simulation version of Battlezone. You do not control the tank, just the turret. Enemy tanks do not fire at you. The only way to lose is to run out of ammo or shoot a friendly tank.
  • Radar Scope

    1980

    Radar Scope

    1980

    Shooter Arcade
    Arcade
    Radar Scope is a 1980 fixed shooter arcade game developed by Nintendo R&D2 and published by Nintendo. The player assumes the role of the Sonic Spaceport starship and must wipe out formations of an enemy race known as the Gamma Raiders before they destroy the player's space station. Gameplay is similar to Space Invaders and Galaxian, but set in a forced perspective angle. Radar Scope was a commercial failure and created a financial crisis for the subsidiary Nintendo of America. Its president, Minoru Arakawa, pleaded for his father-in-law, Nintendo president Hiroshi Yamauchi, to send him a new game that could convert and salvage thousands of unsold Radar Scope machines. This prompted the creation of Donkey Kong. Radar Scope is one of the first video game projects for artist Shigeru Miyamoto and for composer Hirokazu Tanaka. Retrospectively, critics have praised Radar Scope for its gameplay and design being a unique iteration upon the Space Invaders template. One critic labeled it one of Nintendo's most important ga
  • Star Castle

    1980

    Star Castle

    1980

    Shooter Arcade
    Arcade Vectrex
    Star Castle is a 1980 vector arcade game by Cinematronics. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The game was designed by Tim Skelly and programmed by Scott Boden. Tim Skelly also created a number of other Cinematronics titles, including Starhawk, Armor Attack and Rip-Off. As with many other titles by the company, Star Castle was ported to the Vectrex video game console in 1983.
  • Rally-X

    1980

    Rally-X

    1980

    Racing
    Commodore VIC-20 Arcade SG-1000 Sharp X68000 Sharp X1 MSX
    star 8.4
    Rally-X is a maze & driving arcade game, that was released by Namco in 1980 and licensed to Midway Games for US manufacture and distribution in 1981. It was ported to the SG-1000 in Taiwan.
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