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New Adventure Games - Page 524

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  • Hokkaido Rensa Satsujin: Okhotsk ni Kiyu

    1984

    Hokkaido Rensa Satsujin: Okhotsk ni Kiyu

    1984

    Adventure
    NEC PC-6000 Series
  • Babaliba

    1984

    Babaliba

    1984

    Adventure
    ZX Spectrum
    Babaliba es un videojuego del género videoaventura desarrollado y distribuido por Dinamic Software en 1984, para el Sinclair ZX Spectrum. Se vendió a un precio de 1.800 pesetas. Fue comercializado en Inglaterra por Silversoft
  • Hurry Fox

    1984

    Hurry Fox

    1984

    Adventure
    PC-9800 Series PC-8800 Series Sharp X1 PC (Microsoft Windows) FM-7 NEC PC-6000 Series
    When a mother fox's kit becomes sick with a deadly disease, she sets out on a quest for the magic fried tofu that's said to be able to cure it. Hurry Fox is a traditional text adventure game, tasking players with meeting characters and solving problems on their way to saving the young kit. Unlike many other text adventure games, movement in this game is controlled via the arrow keys instead of typing in directions and the available exits are always printed onscreen.
  • Harry Fox

    1984

    Harry Fox

    1984

    Adventure
    PC-9800 Series PC-8800 Series Sharp X1 PC (Microsoft Windows) FM-7 NEC PC-6000 Series MSX
    One day, a fox kit living in the Romus Forest contracts the apparently uncurable "Romus disease", leaving his mother distraught. She remembers her grandmother's story of a cure hidden deep within the forest, a piece of fried tofu found at a shrine. Both mother and son now set off to find the legendary remedy, braving predators and other hazards to save the kit's life. Harry Fox won the Story Class prize in Micro Cabin's 1st Adventure Game Contest, and was marketed as a graphic text adventure for all audiences. It is separate from the later MSX remake, Harry Fox Special, forgoing RPG elements to focus on puzzles.
  • Wing-Man

    1984

    Wing-Man

    1984

    Adventure
    PC-9800 Series PC-8800 Series Sharp X1 FM-7 NEC PC-6000 Series MSX
    Adventure / visual novel game developed by TamTam and published Enix in 1983.
  • Return to Eden

    1984

    Return to Eden

    1984

    Adventure
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    The second game in Level 9's science fiction trilogy dealing with the colonisation of the planet Eden.
  • Shirobara Renzoku Satsujin Jiken

    1984

    Shirobara Renzoku Satsujin Jiken

    1984

    Adventure
    PC-8800 Series FM-7
    "The white rose is a blood curse... Its petals are soaked and stained red by blood. Someday, the bell will toll and all will be swept by ruin. When the white rose wilts, all evil and curses must disappear... A.M." Just one week after receiving this bizarre letter, the Hanayama family discovers a body at their mansion. You and your assistant return to get to the bottom of this case.
  • Sherlock

    1984

    Sherlock

    1984

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    Step into the shoes of the Master Detective, and abuse Watson in whatever way you see fit in this text adventure
  • Ankoku-jou

    1984

    Ankoku-jou

    1984

    Adventure
    PC-8800 Series Sharp X1 FM-7
    An adventure game with an epic story divided into 9 volumes. The setting is the world of Minelvaton, which is from another dimension. The story is about defeating the dark apostle Gru, who wants to become ruler, by destroying the legendary "Mirror of La Val" and creating a new world.
  • Ijigen Kara no Dasshutsu: Escape from Twilight Zone

    1984

    Ijigen Kara no Dasshutsu: Escape from Twilight Zone

    1984

    Adventure
    FM-7
    An adventure game developed Falcom about an officer worker that finds himself transported to an alternate dimension while returning home late at night.
  • Saimazoom

    1984

    Saimazoom

    1984

    Adventure
    ZX Spectrum
    Video adventure where the protagonist, Johny Jones, has to recover four sack of coffee in a jungle full of perils. We have to collect various items that will allow us to access new areas where one of these coffee sacks may be.
  • Nausicaä of the Valley of the Wind

    1984

    Nausicaä of the Valley of the Wind

    1984

    Adventure
    PC-8800 Series
    An adventure game developed by Technopolis Soft for the NEC PC-8801.
  • Pitfall II: The Lost Caverns

    1984

    Pitfall II: The Lost Caverns

    1984

    Adventure
    Atari 8-bit Atari 5200
    This is a port of the Atari 2600 platformer by David Crane to the Atari 8-bit computers and the 5200. It's also known for containing a second quest, exclusive to this version. The game is single player and it involves Pitfall Harry going on a series of fetch quests.
  • Santa's Helper

    1984

    Santa's Helper

    1984

    Adventure
    Intellivision
    Find and gather all the toys and gifts. Find the elf for extra points. Get all the gifts and join Santa in his sleigh. Drop gifts down chimneys as they scroll past below the sleigh.
  • Extra Terrestrials

    1984

    Extra Terrestrials

    1984

    Adventure
    Atari 2600
    When the Personal Computer Museum first discovered Extra Terrestrials, the find itself was enough to send shockwaves through the Atari community. Not only had a previously unknown (but commercially released) title surfaced but it has also been recognized as the only Canadian developed Atari 2600 game. The group was hoping to capitalize on the video game market that was booming at the time. They had hoped to get the game out for the 1983 Christmas season, but delays in the programming precluded that and the game missed the Christmas window. After it was finally finished in early 1984, Peter remembers taking the game out to retailers door to door to purchase copies of the game. They had no distributor, and by then the video game market had collapsed.
  • Seastalker

    1984

    Seastalker

    1984

    Adventure
    Atari 8-bit Commodore C64/128/MAX TRS-80 Color Computer Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC Amstrad PCW
    Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and IBM PC. The game was marketed as an introduction to interactive fiction for pre-teen players. It is Infocom's twelfth game. Galley and Lawrence later wrote Moonmist for Infocom. The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.
  • Yenght

    1984

    Yenght

    1984

    Adventure
    ZX Spectrum
    Yenght is the first text-adventure game ever published in Spanish. It is also the first game developed by Dinamic Software, the most important Spanish company in the 1980s.
  • Le Sceptre d'Anubis

    1984

    Le Sceptre d'Anubis

    1984

    Adventure
    Amstrad CPC
    Le Sceptre d'Anubis is a French text-based adventure game with graphics set in the Pyramid of Djoser. The player takes a role of an experienced archeologist on vacation in Egypt, who occasionally discovered an ancient papyrus in one of the souks or Cairo. Deciphering its hardly readable hieroglyphs, he realized that the secret entrance within this pyramid leads to the tomb of Amenhotep II, holding the gift of the gods: The Scepter of Anubis. Trying to find it, the archeologist was going on an expedition equipped with a high-tech hieroglyph decryptor, a flashlight, and a gun, but forgetting to take a water. So, typing in the commands in form of "verb + noun", the player should help the archeologist to find the Scepter of Anubis avoiding the numerous traps and hostile pyramid's inhabitants.
  • Asteka

    1984

    Asteka

    1984

    Adventure
    PC-9800 Series PC-8800 Series Sharp X1 FM-7
    Asteka (アステカ) is an early graphical adventure game that was created by Tsuneyuki Miyamoto at Nihon Falcom. The title was initially released for the NEC PC-88 and was later ported to other Japanese computers. While exploring the Palenque ruins in southern Mexico, the player takes the role of an archeologist where they use the game's katakana text parser to interact with the world and solve puzzles. The game was technically impressive for its time due to how quickly it could load new images, similar to Falcom's Demons Ring, and for its use of digitized photographs for some of its graphics. Asteka was most likely released on April 13, 1985 according to early advertisements. However, even Falcom contradicts itself on the title's exact publication date. Falcom's official corporate timeline on their website says Asteka was released in February 1985 while their 2017 pop-up museum, along with the Falcom Chronicle anniversary book, claims it was released on April 10, 1984. A direct sequel to Asteka was released in
  • Keiko-chan no Himitsu

    1984

    Keiko-chan no Himitsu

    1984

    Adventure
    PC-9800 Series PC-8800 Series
    Your tutor Keiko disappeared from the room. You need to find her to continue love lessons. Adult adventure game created by Champion Soft in 1984.
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