Light Gun shooter game released on 1989 by Opera Soft. This game was meant to be played with the Gunstick! light gun that was sold when the game was released.
In this Operativon Wolf-like game, the game runs through CRAZY PARK, where you must aim and shoot the criminals, being careful, not to shoot innocent people. If you eliminate them they will take away valuable points.
During the game some machine guns will appear that will give you more ammunition and a few moments of free bullets.
There is a multiplayer game option, where you compete with your partner to get more points.
The presidential candidate's daughter has been kidnapped! It is your job to get past enemy lines and rescue her. This is the third game in the Ikari Warriors series, and features similar arcade/action gameplay. The screen is a top down view which scrolls vertically, with numerous bad guys to defeat. You start the game with just your fists, and as the levels progress you can find weapons and other objects to help you out.
MiG-29: Soviet Fighter is a shoot 'em up game developed by Codemasters in 1989 and released for several contemporary home computers. An unlicensed version was also released for the Nintendo Entertainment System by Camerica.
Twin Hawk is a 1989 vertically scrolling shooter arcade game developed by Toaplan and published by Taito. Twin Hawk resembles other shooters of the time, specifically Toaplan's earlier game, Flying Shark. Also like Toaplan's other games, there were various differences between the Japanese version and other versions, including a checkpoint system and higher difficulty for the former. Unusually, the game contains no flying enemies; thus, a complete lack of physical obstructions and a stronger focus on the numbers and speed of ground forces.
Another draw of Twin Hawk is the game's unique "smartbomb" in the form of a group of friendly planes; pressing button 2 once will call in six Flying Fortresses to surround and protect the player's plane, and provide back-up fire. They are easily taken down by enemy fire, so the player must use them wisely.
Pressing button 2 again immediately after the call-in will sacrifice the planes for a more typical smartbomb. Otherwise, pressing button 2 while any other plane is on-screen w
Warnings, S.O.S.’s and stories of total planet annihilation had been banded around a terrified solar system for some time but had been conveniently ‘overlooked’ by spineless, so called Leaders.
And now it was too late. This was incomprehensible. This was immense!
It’s vast appetite was closing in on Earth and the putrid stench of partly digested World’s hung ominously in space, above a society that had refused to believe that it’s very existence would ever again be in question.
Who could fight?
Who would dare venture inside this mutant horror and battle against it’s bodily defence mechanisms, to obliterate its sustaining organs, to finally put a stop to its crazed, hunger induced stampede across the Universe?
Mankind needs you, the Dominator…You need to fight…IT NEEDS TO FEED!
This futuristic shooter combines two distinct styles of gameplay into a multi-level romp through space. The colony planets of New Chicago have been overrun by gangs of Rrampon invaders, and a state-of-the-art space cruiser has been sent in to purge the infestation. It's up to the Star Breaker, and its android pilot, to destroy the enemy's airborne forces and dispatch the interlopers underground.