In this game the player takes the role of a detective trying to compile enough evidence to get Paul Robinson arrested. The game is set in Ramsey Street where the Australian soap opera of the same name is set.
Bomb Jack is an arcade platform game that was released in 1984 by Tehkan (known today as Tecmo). It was followed by two official sequels, the console and computer title Mighty Bomb Jack, and the arcade game Bomb Jack Twin and Bomb Jack II, which was licensed for home computers only. The highest known score was by Mr G Jones from London: 6 746 800. Bomb Jack is a hero who can perform high jumps and float in the air. His goal is to collect all red bombs on the screen. The game's antagonists are enemies such as birds and mummies which, once they drop in the bottom of the screen, can morph into things like flying saucers and orbs that float around the screen, making Jack lose a life if he touches them. Collecting bombs will increase the bonus meter at the top of the screen (collecting lit bombs increases it more). When the meter is completely filled up, a circular bouncing "P" appears, and when collected, it will turn all the enemies into bonus coins for a short period during which Jack may collect them. Other similar
Robbeary is an arcade adventure in which you help Bertie Bear rob a vast store. The store has 24 floors and each floor is bristling with guards.
Bertie can climb ladders and jump from one floor to another but he must avoid being caught by the guards because capture means instant death.
Bertie must collect all the fruit on each level before a key unlocking the door to the next floor is revealed. At some levels he may come across another key which opens a door where extra fruit can be collected.
Arrakis Software's take on Boulder Dash, released on the Amiga in Poland.
The game has settings for difficulty and the number of starting lives. Some levels require specific use of new tools they added to the format while others challenge your reaction time, made harder by the screen scrolling slower than the you can move, as you attempt to evade enemies and hazards while collecting the required number of diamonds before reaching the exit.
There may have been a level editing program available from Arrakis as well.
Pinball Wizard is a German pinball game with one non-scrolling table. As usually, the goal is to use the three paddles to keep the ball as long as possible from falling off the screen. Hitting things on the playfield rewards points for the high score list which is saved on the disk. The table also features some additional extras to discover, e.g. hitting a certain spot when the letters "AMIGA" are glowing activates a multi ball. Also included is the option to influence the ball's direction by nudging the screen - but this eventually leads to a tilt.
An updated version of Citadel by Pawel Matusz and Artur Bardowski of the original development team with help from Adam Nowakowski.
This enhanced version removes some bugs discovered over 20 years and improves some aspects of the gameplay such as performance, player control, and an update of the in-game graphics and level design.
A hybrid shooter/puzzle game developed by Mark Judge in 1995. The game never saw an official release due to the demise of the Amiga, but in 2005 Judge released the game online as freeware.
Green Five is a surreal sci-fi adventure game in the style of Prince of Persia and Out of This World. You guide R76384EJ, a computer-generated lifeform who must fight through an artificial universe, fraught with many challenges. If he succeeds, he can live a peaceful life in a safe colony with Q94578WK, the digital girl of his dreams. If he fails, both of them will be deleted.
Developed in Amiga AMOS, the game was initially released as shareware in 1994, with a full version planned. However, the death of the Amiga meant that the game when unreleased. However, in 2005, the developer Mark Judge released the full version of the game for free.
Zgr3d is an adaption of the DOS game Kret for the Amiga. The aim of the player is to destroy Tetris-like blocks that fall down from the top of the screen. With each move the whole line of blocks drops down one line unless it cannot go further because the composition of the game field does not allow it. The player needs to move carefully through the field destroying the blocks without being squashed.
Astro Blox Revisited is an adaptation of Soko-Ban. The aim for the player is to place boxes in the designated places. There are lots of new ideas that change the Soko-Ban aspect. Some fields create inversions which either help or make the task much more difficult.
The Amiga port of Street Fighter II is a conversion of the classic arcade fighting game originally developed by Capcom. It retains the core one-on-one combat mechanics, the original roster of fighters, and their unique moves and special techniques. The port supports both single-player and two-player modes, with graphical and audio adjustments made to accommodate the Amiga's hardware limitations.
Luma is laser based sliding puzzle game for Commodore Amiga where the goal is to connect lasers to targets of same color by using mirrors to deflect the beam. Activate the lasers using batteries. Each level must be solved within a specific amount of moves (shifts).