Fast paced shoot-em-up by Peter Curtis that was released on Crash! Presents 20, the cover cassette that came with Crash! magazine, issue 84.
The game is played in 3D, with your being just behind your Skimmer craft. You have to battle the enemy craft, whilst also avoiding plasma pillars that dot the landscape. If you manage to survive, there are ten levels before the end of the game.
Olli and Lissa 3 is an action platform game where you have to piece together your sabotaged car by searching for the parts in various rooms of your house. You need a magnifying glass to be able to search the rooms, and if you manage to find a car piece, you then need to find a spanner and head to the basement to put the car part in place.
There are various pick-ups that will help you on your quest, and also telephones which will give a hint about which direction to head for the next car piece.
It is the third game in the Oli and Lissa series.
The mutants are back and this time they're faster. In your Mk.II Fighter you have to stop the Raiders flying across the planet and picking up Earthlings and turning them to Mutants when they reach the top of the screen. When all Earthlings are gone then it's game over.
If you shoot a Raider holding an Earthling then it will drop him. You have to catch the Earthling and place him back on the surface. Other aliens to worry about are Hive, Dynamo, Technofighter, Firebomber and Lure.
To help you in your fight you have a long range scanner, smart bomb, energy cloak, Hive convergence indicator and hyperfate.
Guardian II is a Defender style 1 or 2 player horizontally sidewards scrolling shoot-em-up where you can go left or right. The joystick is used to steer your ship while the fire button fires your weapon. As well as your main playing area you can also see your radar, score and lives.
In the style of Boulder Dash and Repton, Earth Shaker sees you as a small robot scuttling around an underground land of manic mayhem.
Your job is to collect all the on-screen diamonds, digging your way through the soil and dodging the stones and stuff that get dislodged and drop on your head (or not as the case may be).
Zeppelin's second game licensed from the successful darts player has a much wider scope than the previous Jocky Wilson's Darts Challenge. The control system involves directing a hand which guides the dart, but this is constantly moving in a random arc, reflecting realistic jitters but making accurate aiming difficult at first. The standard 501 darts rules are among the six games included.
The other games include variants loosely based on football (hit the bulls-eye to start scoring, then a double adds one goal to your score) and bowls (in which a 'jack' dart is thrown by one player, and the aim is to get your darts as close to it as possible). There are also Ten-Dart century (score exactly 100 with 10 darts), Shanghai (where only darts thrown at a particular area can score) and Scram (where one player shoots to successively knock sectors out of play, and the opponent must score as much as possible from the others).