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Most Popular Arcade Games - Page 131

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  • NBA Maximum Hangtime

    2006

    NBA Maximum Hangtime

    2006

    Sport
    Arcade
    NBA Maximum Hangtime is an upgrade to the arcade version of NBA Hangtime featuring 1996-1997 NBA rosters. Otherwise, the gameplay is essentially the same except for the addition of a hidden "hot spot" on the court for each player where they shoot more accurately. "Maximum" also has some additional secret codes and hidden players.
  • Lupin the 3rd: The Shooting

    2001

    Lupin the 3rd: The Shooting

    2001

    Shooter
    Arcade
    Players take the role of Lupin III as they shoot through fifteen of The Wolf's wackiest endeavors. Driving scenarios where the player has to shoot left or right in order to control their vehicle appear as special levels. The game also offers a co-op mode where a second player can take up the role of Jigen and assist Lupin throughout the adventure.
  • Mirax

    1985

    Mirax

    1985

    Shooter Arcade
    Arcade
    Space shooter
  • Mangchi

    2001

    Mangchi

    2001

    Puzzle
    Arcade
    Another clone, this one is based on the obscure SNES puzzler Darma Dojo (often transcribed as Daruma Dojo). Blocks haveto be punched out of the screen until three of the same color are assembled in the lower boxes, lest they are brought back into the field from below. Sounds trivial, but the time limit gets brutal fast.
  • Stone Ball

    1994

    Stone Ball

    1994

    Sport
    Arcade
    A stone-age soccer game. Teams of two compete against each other and use clubs to hit a rock into an empty cave (no goalie).
  • Tao Taido

    1993

    Tao Taido

    1993

    Fighting
    Arcade
    Thid game takes place on Earth, where eight martial artists from around the planet compete against each other to fight and defeat the legendary master and reveal the secrets of Ta•o Taido. The game appears to be similar to other 2D versus fighting games during its release, but has different gameplay. The player's character fights against their opponent in single round matches in a single player tournament mode with the computer or against another human player, while using very simplistic commands that summon charging attacks.
  • Shogun Warriors

    1992

    Shogun Warriors

    1992

    Fighting
    Arcade
    Shogun Warriors plays similarly to some other 2D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. It is controlled with an 8-way joystick and 4 buttons that perform weak and strong versions of punches and kicks. In one player mode, after selecting a character, the arcade randomly selects an opponent. The opponent order goes randomly and always leaves the last four bosses in a certain order. Some characters stabbed by ones armed with katanas or other sharp weapons can cause blood to spurt out, which became popularized a few months later by Midway's Mortal Kombat. The main unique feature of Shogun Warriors is its "grabbing system". When the player is grabbed by the opponent, the grabber must move the joystick left and right to make it more difficult for his opponent to escape, while the one being grabbed must rapidly press any or all buttons to
  • Best of Best

    1994

    Best of Best

    1994

    Fighting Arcade
    Arcade
    This would be a typical early Street Fighter clone if it wasn't for the good old SunA wackyness. Eight combatants come to this turney to find out who is the best of the best in the world. Like in many Korean fighting games at the time, there is no boss, nor any hidden characters. Each character has its own stage, but the same musical tunes are played in each of them. Get ready to fight to the rythm of Lambada and celebrate your victory with the Ode to Joy.
  • Blazing Tornado

    1994

    Blazing Tornado

    1994

    Fighting Sport Arcade
    Arcade
    An arcade wrestling game developed by Masato Masuda and his team, most famous for their work on the Fire Pro Wrestling series.
  • The Fallen Angels

    1998

    The Fallen Angels

    1998

    Fighting
    Arcade
    Fallen Angels is a two dimensional fighting game that takes a somewhat realistic approach in its gameplay, with super powered moves and with fluid movements animated using real motions (which was also featured in Art of Fighting 3). Projectile attacks are limited to three characters, atypical for the game's genre. The game featured eight playable characters: Cool, Harry Ness, Yuiren, Yuiran, Tarō, Torao Onigawara, Ruccio Roche and Haiji Mibu. The boss characters are Trigger and Carlos.
  • FlashGal

    1985

    FlashGal

    1985

    Fighting Hack and slash/Beat 'em up
    Arcade
    Flashgal is devoted to punching out crime. The objective in each level is simply to make it to the end of the stage while punching and kicking anyone who attempts to get in your way.
  • Karate Blazers

    1991

    Karate Blazers

    1991

    Fighting Hack and slash/Beat 'em up
    Arcade
    Karate Blazers is a beat-em-up where four disciples are out to avenge their masters death, retrieve some stolen scrolls and save their masters daughter who has been kidnapped over various levels. The four guys are Mark, Glen, Akira and Gil, and you can choose to play as one of them while up to three other players can choose one as well, as four players can play on screen at the same time. The game is viewed from the side and after a wave of baddies are defeated the screen scrolls to the right a bit further until the end of the stage. At the end of a couple of stages you face a boss who has a energy bar which needs emptying. If you are hit by a baddy then you lose part of your energy bar. When it empties you lose one of two lives. When you lose both lives it's game over but you can continue where you last die and you can choose another character.
  • Riding Fight

    1992

    Riding Fight

    1992

    Fighting Racing Hack and slash/Beat 'em up
    Arcade
    Burn and Keith are bounty hunters, two men ready and willing to take on the advanced crime of the cybernetic future in exchange for cold, hard cash with the use of their hoverboards.
  • Oriental Legend

    1997

    Oriental Legend

    1997

    Fighting Hack and slash/Beat 'em up
    Arcade
    1300 years ago during the Tang dynasty, San Chang, a high priest, sets forth on a journey to India to learn the most profound Buddhist teachings - The Da Cheng Buddhist Scripture. During this journey he is attacked by many demons but is protected by his disciples Long Ma, Ba Chi, Wu Kong, Long Nui and Wu Ching.
  • Rad Mobile

    1991

    Rad Mobile

    1991

    Racing Simulator
    Arcade
    Rad Mobile is a first person perspective racer and had the player engage into a non-stop road race across the USA while avoiding traffic and police cars under the time limit. The only player controlled car is a Ferrari 330 P4 type prototype racing against computer controlled opponents driving generic cars. The player would race with fifteen other rivals across the track, all attempting to prevent the player from winning. During some of the courses the player would have the opportunity to activate different controls, which include headlights for night driving and windshield wipers during rainstorms. If the player does not activate these controls when prompted, effects such as a restricted view of the road or a wet windshield will occur.
  • Rad Rally

    1991

    Rad Rally

    1991

    Racing
    Arcade
    Sega followed up on the success of Rad Mobile by making a sequel, Rad Rally for the arcades in 1991, which included several gameplay changes.
  • Ring of Destruction: Slam Masters II

    1994

    Ring of Destruction: Slam Masters II

    1994

    Fighting Sport
    Arcade
    The wrestlers of the Capcom Wrestling Association gather once again, but this time the Blood Wrestling Association has joined in to wrestle with the CWA for the championship. Victor Ortega, the previous Muscle Bomber champion, as well as owner of the CWA, had left because he couldn't find anyone strong enough to give him a decent challenge. Now he's back, and is the guy to beat to earn the championship.
  • SD Fighters

    1996

    SD Fighters

    1996

    Fighting
    Arcade
    SD Fighters is a fighting game with eight super deformed characters. The 3-button control scheme is more typical for 3D fighters like Virtua Fighter.
  • Battle K-Road

    1994

    Battle K-Road

    1994

    Fighting Arcade
    Arcade
    The game focuses mostly on reality fighting than fictional. At the start of the game in 1P mode, the player will face against the other fighter that uses the same fighting style as the one the player chose. After the player wins against the opponent, the player will face against other opponents that use other fighting styles in the K-Road Tournament. If the player loses, the game will only allow the player to continue fighting through it with the character he used, and will not allow the player to choose another character. The gameplay has a 6-button layout, but with command inputs different compared to ones in most fighting games released at the time. There are three punches and kicks for a few directions (weak, medium and strong). There are seven fighting styles featured in the game and two playable characters per style, for a total of 14 playable fighters.
  • Blood Warrior

    1993

    Blood Warrior

    1993

    Fighting
    Arcade
    The gameplay of Blood Warrior is quite similar to many of the 2D fighting games of the same era. However, Kaneko seem to have taken much of their inspiration from the Mortal Kombat franchise in terms of over the top gore and violence; however, Blood Warrior's predecessor Shogun Warriors predates Mortal Kombat in featuring blood, while Barbarian: The Ultimate Warrior predates Mortal Kombat in featuring death moves.
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