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Most Popular Arcade Games - Page 128

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  • Sonic Wings Limited

    1996

    Sonic Wings Limited

    1996

    Arcade
    Sonic Wings Limited is an Action game, developed by MBA International and published by Video System, which was released in Japan in 1996. This is a Flying Vertical game.
  • Meta Fox

    1989

    Meta Fox

    1989

    Shooter
    Arcade
    A shooter where a blue and red airplanes fight off enemy airplanes, helicopters, and tanks while collecting power-ups.
  • Magical Crystals

    1991

    Magical Crystals

    1991

    Shooter Arcade
    Arcade
    A cute top-down action game where you control a wizard that must rescue fairies who are trapped inside of crystals.
  • Fancy World - Earth of Crisis

    1996

    Fancy World - Earth of Crisis

    1996

    Platform
    Arcade
    A cutesy platform game.
  • Gardia

    1986

    Gardia

    1986

    Shooter
    Arcade
    Gardia is an arcade vertical shoot-'em-up game released by Sega Enterprises, Ltd. and Coreland for Sega System 1 hardware in 1986. Similar to Namco's Xevious, the player controls a space ship capable of firing at air targets with one button, and ground targets with another.
  • Head Panic

    2000

    Head Panic

    2000

    Platform
    Arcade
    A platform game in which you throw balls to kill the enemies. Very similar to the Snow Bros. S.aga
  • Hippodrome

    1989

    Hippodrome

    1989

    Fighting
    Arcade
    This is a mythologically-themed gladiator game with simple controls, allowing players to move left and right, jump, and attack. Players choose one of two human fighters, who must overcome eight terrifying and monstrous fantastic opponents (eg. dragon, wizard, scorpion-man) in the ring to win a tournament and rule the kingdom for one year. Between bouts, players can visit a store and upgrade their equipment, granting them different health, range and damage bonuses. A second player can join in at any time to challenge the current player, but only the winner can proceed in the tournament. This game is succeeded by Mutant Fighter.
  • Hotdog Storm

    1996

    Hotdog Storm

    1996

    Shooter Arcade
    Arcade
    Japanese vertical shoot-'em-up. Released only in Japan in 1996.
  • Heavyweight Champ

    1987

    Heavyweight Champ

    1987

    Fighting Sport
    Arcade
    A first-person boxing simulation that uses a unique control system which allows the player to experience both the strategic and physical aspects of boxing. Control manipulation is accomplished by motions similar to what might be seen in an actual prize fight.
  • Cuby Bop

    1990

    Cuby Bop

    1990

    Platform
    Arcade
    You and an opponent, either the computer or another player, throw a ball up to try and break colored blocks; blue for player one, red for player two. Only when the ball is thrown as the player's color will it break the blocks. Otherwise, it will just bouce off your opponent's blocks.
  • Drift Out

    1991

    Drift Out

    1991

    Racing
    Arcade
    This driving game will work using a joystick and button for throttle. It appears to be European in origin and the names of the common auto manufacturers have been slightly altered.
  • Faster Harder More Challenging Q*bert

    Faster Harder More Challenging Q*bert

    Platform
    Arcade
    Hop on all the squares to change them into the correct color. Avoid hitting Coily and Q*Bertha. Jump on the platforms to be carried to the top of the pyramid and maybe make an enemy jump to its doom. Believing that the original game was too easy, Davis initiated development of Faster Harder More Challenging Q*bert (also known as FHMC Q*bert) in 1983, which increased the difficulty, introduced Q*bertha and added a bonus round. However, the project was canceled and the game never entered production. Despite this, Davis later released FHMC Q*bert's ROM image onto the web.
  • Steel Force

    1994

    Steel Force

    1994

    Shooter
    Arcade
    Steel Force is a 2D top down arcade shooter, similar in style to Alien Breed, but much more action-oriented. The main hero, a Federation soldier fights against space pirates - he must kill various enemies and find the exit in limited time. He can find ammunition, health packs and various power ups along the way.
  • Puzz Loop 2

    2001

    Puzz Loop 2

    2001

    Puzzle
    Arcade
  • Virtua Fighter 4: Final Tuned

    2004

    Virtua Fighter 4: Final Tuned

    2004

    Fighting Simulator Arcade
    Arcade
    Final Tuned is the final update to Virtua Fighter 4. This version of the game was released only into Japanese arcades, and it made some gameplay fixes and added new stages. Also, new customization items were added.
  • Spinal Breakers

    1990

    Spinal Breakers

    1990

    Shooter
    Arcade
    This game is a shooter almost like Cabal, except that your characters are huge and the screen continually scrolls to the right. The object of the game is to help rid the Earth of aliens.
  • Astro Invader

    1980

    Astro Invader

    1980

    Shooter Arcade
    Arcade
    The player controls a small spaceship is at the bottom of the screen. Like most Space Invaders-type games of the period, the ship can move left and right (but not up or down), and can fire one bullet at a time. The ship may not fire again until its previous shot has detonated.
  • Bad Lands

    1990

    Bad Lands

    1990

    Racing Arcade
    Arcade
    Bad Lands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Bad Lands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires.
  • Bomb Jack Twin

    1993

    Bomb Jack Twin

    1993

    Platform Puzzle
    Arcade
    The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty. Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score the bonus for that screen. It also delays the appearance of the game's bonuses and power-ups.
  • Explosive Breaker

    1992

    Explosive Breaker

    1992

    Shooter
    Arcade
    A vertically scrolling shoot'em up.
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