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New Atari 2600 Games - Page 10

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  • RealSports Boxing

    1987

    RealSports Boxing

    1987

    Sport
    Atari 2600
    RealSports Boxing is a boxing based video game developed by Atari and released in 1987 for the Atari 2600. It is part of the RealSports series of games from Atari. The game has a side view of the ring, allowing the player to move up and down, as well as from left to right. There are four selectable characters in the game, Lefty O'Leary, Jabbin' Jack, Macho Man, or Iron Fists. The aim of the game is to knock out the opposition by filling up a bar at the bottom of the screen which allows the player to deliver the knock out blow. The game can be played with two players simultaneously.
  • Skate Boardin'

    1987

    Skate Boardin'

    1987

    Sport Adventure
    Atari 2600
    You know you're late for school, but what you don't_ know is that just overnight, an array of obstacles has been placed along the way. Radical man, this is a skateboarder's dream come true! You have to get to school on time, but passing up the chance to ride ramps or cruise tubes would make you look like a real nerd! You've got to conquer a total of thirty tubes and ramps in under five minutes to be totally awesome. Not only that, after you find all the tubes and ramps you have to find the front steps of the school building. Check the ratings at the end of the instructions to find out how radical you are.
  • Spiderdroid

    1987

    Spiderdroid

    1987

    Adventure
    Atari 2600
    It's the future, when droids do battle. You send your Spiderdroid in to capture a building by covering the structure with its unbreakable Droidweb. Your Spiderdroid lays down a web strand as it crawls along each girder. Once you have strung a web strand completely around an opening, the Spiderdroid flings a web over that opening. Your objective is to travel all the building's girders so the entire structure is caught in your Droidweb. But watch out! The building is swarming with Birddroids out to have your Spiderdroid for lunch. If you get cornered, use your secret weapon! Press the Joystick's button to cast a magic spell that makes the Birddroids invisible and unable to eat you...but only for a few seconds. And remember - each of your Spiderdroids can cast only four magic spells. Once you capture the first building, it's time to send your advanced Mummydroid to capture the next one, which is guarded by a horde of Skeledroids!
  • Sea Hunt

    1987

    Sea Hunt

    1987

    Adventure
    Atari 2600
    You are diving for treasure in perilous waters infested with man-eating fish and vicious sea monsters! You must be careful to choose just the right moment to dive into the water because you cannot defend yourself while you are diving.
  • Solaris

    1986

    Solaris

    1986

    Shooter Simulator
    Atari 2600
    star 5.1
    Solaris is a space combat game for the Atari 2600 published in 1986 by Atari Corporation. It was developed by Doug Neubauer, who owns the copyright and the Solaris trademark. The game is a sequel to Neubauer's Atari 8-bit family game Star Raiders from 1979. Both games feature an enemy race known as Zylons, but Star Raiders uses a first-person perspective while Solaris is in third-person. Solaris was at one point going to be based on The Last Starfighter, while the Atari 8-bit version of The Last Starfighter was renamed Star Raiders 2.
  • Q*bert's Qubes

    1985

    Q*bert's Qubes

    1985

    Puzzle Arcade
    Atari 2600
    Q*Bert's Qubes is the sequel to the game Q*Bert and features similar gameplay, but is now in three dimensions. Once again your goal is to change multicolored blocks to a target color, but now you must make sure all three visible sides of the blocks match the target color. You control Q*Bert on the playfield of blocks; Q*Bert changes the colors by jumping to a block which will cause it to rotate in the direction of his jump. Unlike the original game, you don't need to change the colors of the whole playfield, but rather need to form straight line(s) of the target colors, and when you do you can move on to the next round. Of course, to make this task more challenging are a variety of creatures (including a giant rat!) that chase you around the playfield. Each creature is a different color, and if it lands on a block where the top face is the same color then the creature falls off of the playfield, but if Q*Bert gets caught by a creature then a life is lost! As the game progresses, more creatures chase Q*Bert and add
  • Tapper

    1984

    Tapper

    1984

    Arcade
    Atari 2600
  • Matterhorn

    1984

    Matterhorn

    1984

    Platform Arcade
    Atari 2600
    Avoiding attacking birds and downward-rolling boulders you have to reach the top of the Matterhorn.
  • Front Line

    1984

    Front Line

    1984

    Shooter
    Atari 2600
    Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available.
  • Track & Field

    1984

    Track & Field

    1984

    Sport
    Atari 2600
  • Cat Trax

    1984

    Cat Trax

    1984

    Arcade
    Atari 2600
    It's an age-old battle of cats versus dogs. Take control of one brave cat and race through the maze, but beware--you're not alone! Dogs are lurking to find your cat and turn him into lunch! Race to the potion and transform into the Dog Catcher to impound those puppies...but watch out, they'll be back! It's a mad scramble in which you're out-numbered three to one. Can you out-run--and out-last--your canine opposition? Make CAT TRAX and find out!
  • Mind Maze

    1984

    Mind Maze

    1984

    Atari 2600
  • Birthday Mania

    1984

    Birthday Mania

    1984

    Shooter Arcade
    Atari 2600
    This extremely rare game was sold in the U.S. state New Jersey by Personal Games Company. The company marketed it as a great birthday gift. About ten copies of the game were sold. The cartridge was sold with a three folded manual sheet. The cartridge has a red label with blue balloons on it and an empty space to write your name on. Each game is personalized to the boy or girl celebrating his or her birthday. When the game loads up it shows his or her name on the opening screen. The basic object of this game is to blow out candles as they fall toward you.
  • Private Eye

    1984

    Private Eye

    1984

    Arcade
    Atari 2600
    You choose from five different cases to work, each with its own requirements. For example, the first case, "Safecracker Suite," requires you to locate the gun used in a crime and have it verified at the gun store, then locate stolen money and return it to the bank and then capture Henri Le Fiend and turn him into the police station. You have only a limited amount of time before the statute of limitations runs out and Henri Le Fiend gets away. Hindering your investigation are a number of obstacles, including potholes, falling objects, unfriendly animals, and knife-throwing thugs, to name a few. You drive around the city in your modified 1935 Model A, which can jump as high as two stories. It can also make 90 and 180 degree turns on a dime. When you make the car jump, you also launch yourself out of it, enabling you to nab suspects in upper story windows.
  • Universal Chaos

    1984

    Universal Chaos

    1984

    Shooter
    Atari 2600
    This game is a port of the cancelled CBS Electronics' version of Targ with some minor changes. Besides the different enemy graphics and slightly different sound effects, the screen changes color with each level. Also, most of the bugs present in Targ are absent, and the Spectar (called the 'Warlord’s shuttle' here – all the names have been changed) does appear.
  • Stargate

    1984

    Stargate

    1984

    Shooter
    Atari 2600
    Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are. Some home ports of Stargate were renamed to Defender II for legal reasons.
  • Defender II

    1984

    Defender II

    1984

    Shooter
    Atari 2600
    Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.
  • Gremlins

    1984

    Gremlins

    1984

    Arcade
    Atari 2600
    The Atari 2600 adaption of the 1984 film, "Gremlins". In this version, on the first screen, Mogwai are jumping from the roof to get at hamburgers on the ground. You, as Billy, must catch them before the hit they ground. If you get them all, it is off to the next, faster, level. If you miss eight, then you go to a shooting screen. On the shooting screen, gremlins are approaching from the distance. You must shoot them before they reach you. If one reaches you, you lose a life. After they are all dead, it is back to the first screen at a faster level. In later levels, puddles of water will divide the gremlins in two. A different version of the same name was also released for the 5200, Commodore 64 and Apple II.
  • Gyruss

    1984

    Gyruss

    1984

    Shooter
    Atari 2600
    Atari 2600 Port of "Gyruss.
  • Extra Terrestrials

    1984

    Extra Terrestrials

    1984

    Adventure
    Atari 2600
    When the Personal Computer Museum first discovered Extra Terrestrials, the find itself was enough to send shockwaves through the Atari community. Not only had a previously unknown (but commercially released) title surfaced but it has also been recognized as the only Canadian developed Atari 2600 game. The group was hoping to capitalize on the video game market that was booming at the time. They had hoped to get the game out for the 1983 Christmas season, but delays in the programming precluded that and the game missed the Christmas window. After it was finally finished in early 1984, Peter remembers taking the game out to retailers door to door to purchase copies of the game. They had no distributor, and by then the video game market had collapsed.
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