A considerably stripped down version of Commando, with a limited amount of enemies onscreen and generally simplified gameplay. The levels have been reduced to only four stages that loop twice, as opposed to the arcade game's eight levels. The arcade game made use of two fire buttons; as the 2600 only has a single fire button, the player has to press fire to shoot and hold to lob a grenade. This version was programmed by Mike Riedel for Imagineering, Inc.
River Raid II continues the fast-paced shooting action of the 1982 original while adding new features such as varying altitude (the original only featured left and right movement), flying over oceans and firing torpedoes. Now instead of shooting enemy helicopters and planes, you'll also get to bomb destroyers, tanks, buildings, landing strips and water towers in your mission to destroy the enemy bridge.
This game is an altered version of the Atari 2600 version of RealSports Baseball. The game controls are identical. The alterations are that the graphics and colors were changed. Also, the options were reduced to one or two player and whether, in one player, the human player is up first at bat or not.
Otherwise, everything else is the same. You still can throw fastballs, curve balls, sinkers, etc. and you can still bunt, hit fly balls, etc. Scoring remains the same with a tie after nine innings going into extra innings. The difficulty switches do not have any use.
Here's the first 2600 Baseball game to live up to this winning attitude.
* From the crack of the bat, make split second decisions as you choose which
fielder makes the play.
* Throw popular Major League pitches - fast balls, curves, change-ups,
screwballs and sinkers. (Spitballs?)
* Head to head action with your friends or against the computer.
* Complete TV-like coverage, with six camera angles you're always right there
where the action is.
* Play to a packed stadium complete with cheering crowd and organist. (Bring
your own peanuts and hotdogs.)
* The most exciting baseball ever on the 2600 with depth and feel you've
seen on Big League Home Computers.
RealSports Boxing is a boxing based video game developed by Atari and released in 1987 for the Atari 2600. It is part of the RealSports series of games from Atari. The game has a side view of the ring, allowing the player to move up and down, as well as from left to right. There are four selectable characters in the game, Lefty O'Leary, Jabbin' Jack, Macho Man, or Iron Fists. The aim of the game is to knock out the opposition by filling up a bar at the bottom of the screen which allows the player to deliver the knock out blow. The game can be played with two players simultaneously.
You know you're late for school, but what you don't_ know is that just overnight, an array of obstacles has been placed along the way. Radical man, this is a skateboarder's dream come true! You have to get to school on time, but passing up the chance to ride ramps or cruise tubes would make you look like a real nerd! You've got to conquer a total of thirty tubes and ramps in under five minutes to be totally awesome. Not only that, after you find all the tubes and ramps you have to find the front steps of the school building. Check the ratings at the end of the instructions to find out how radical you are.
It's the future, when droids do battle. You send your Spiderdroid in to capture a building by covering the structure with its unbreakable Droidweb. Your Spiderdroid lays down a web strand as it crawls along each girder. Once you have strung a web strand completely around an opening, the Spiderdroid flings a web over that opening. Your objective is to travel all the building's girders so the entire structure is caught in
your Droidweb.
But watch out! The building is swarming with Birddroids out to have your Spiderdroid for lunch. If you get cornered, use your secret weapon!
Press the Joystick's button to cast a magic spell that makes the Birddroids
invisible and unable to eat you...but only for a few seconds. And remember - each of your Spiderdroids can cast only four magic spells.
Once you capture the first building, it's time to send your advanced
Mummydroid to capture the next one, which is guarded by a horde of Skeledroids!
You are diving for treasure in perilous waters infested with man-eating fish and vicious sea monsters! You must be careful to choose just the right moment to dive into the water because you cannot defend yourself while you are diving.
Solaris is a space combat game for the Atari 2600 published in 1986 by Atari Corporation. It was developed by Doug Neubauer, who owns the copyright and the Solaris trademark. The game is a sequel to Neubauer's Atari 8-bit family game Star Raiders from 1979. Both games feature an enemy race known as Zylons, but Star Raiders uses a first-person perspective while Solaris is in third-person.
Solaris was at one point going to be based on The Last Starfighter, while the Atari 8-bit version of The Last Starfighter was renamed Star Raiders 2.
Q*Bert's Qubes is the sequel to the game Q*Bert and features similar gameplay, but is now in three dimensions. Once again your goal is to change multicolored blocks to a target color, but now you must make sure all three visible sides of the blocks match the target color. You control Q*Bert on the playfield of blocks; Q*Bert changes the colors by jumping to a block which will cause it to rotate in the direction of his jump. Unlike the original game, you don't need to change the colors of the whole playfield, but rather need to form straight line(s) of the target colors, and when you do you can move on to the next round. Of course, to make this task more challenging are a variety of creatures (including a giant rat!) that chase you around the playfield.
Each creature is a different color, and if it lands on a block where the top face is the same color then the creature falls off of the playfield, but if Q*Bert gets caught by a creature then a life is lost! As the game progresses, more creatures chase Q*Bert and add
Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available.
It's an age-old battle of cats versus dogs. Take control of one brave cat and race through the maze, but beware--you're not alone! Dogs are lurking to find your cat and turn him into lunch! Race to the potion and transform into the Dog Catcher to impound those puppies...but watch out, they'll be back! It's a mad scramble in which you're out-numbered three to one. Can you out-run--and out-last--your canine opposition? Make CAT TRAX and find out!