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New Games - Page 12078

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  • Goody

    1988

    Goody

    1988

    Platform Adventure
    Commodore C64/128/MAX ZX Spectrum DOS MSX2 Amstrad CPC Amstrad PCW MSX
  • Target: Renegade

    1988

    Target: Renegade

    1988

    Fighting Hack and slash/Beat 'em up Arcade
    Commodore C64/128/MAX
    star 7.6
    Target: Renegade is a scrolling beat'em up (or flip-screen on certain versions) computer game released on the Amstrad CPC, Commodore 64 and ZX Spectrum systems in the late 1980s by Ocean Software on their "Imagine" label, as well as a Nintendo Entertainment System version published by Taito. The game is a sequel to Renegade and was followed by Renegade 3. When acquiring the license to convert the original arcade game Renegade to home computers, Ocean acquired the option to produce and release their own home-computer-only sequels to the game, and Target Renegade was the first of these sequels. On most formats, the game caters for one or two players and concerns itself with the adventures of a streetfighter (or a pair of identical streetfighters) known only as "Renegade", who seek(s) revenge against a local crime kingpin named "Mr. Big" for murdering his or their brother Matt. The player character varies, depending on the format, but is usually represented as topless apart from a leather vest and wearing jeans. Reg
  • Turtle Ship

    1988

    Turtle Ship

    1988

    Arcade
    The game is a typical space shooter that plays horizontally or vertically depending on the level. Three buttons per player: guns, missiles and special. Special is a super weapon which kills all but the most powerful enemies.
  • Capcom Bowling

    1988

    Capcom Bowling

    1988

    Sport
    Arcade
    Capcom Bowling is a top down bowling simulation released to arcades in 1988 by Capcom. Up to 4 four players could play a single game playing alternately. The controls feature a trackball which is used to control both direction and power, and two buttons which control left and right spin or hook. The game was released in both upright cabinet and latterly as a cocktail version. Most of the upright cabinet are conversion kits for existing cabinets although a limited number of dedicated cabinets were produced. These cabinets featured a birch plywood finish to mimic a bowling lane, a larger marbled trackball and painted side art. An alternate version, Coors Light Bowling, was released the following year.
  • Mahjong Gakuen

    1988

    Mahjong Gakuen

    1988

    Puzzle
    Arcade
    AKA: 麻雀学園 東間宗四郎登場. This is a port of the arcade version adult Mahjong game. Losing gals strip their clothes.
  • Last Duel

    1988

    Last Duel

    1988

    Shooter Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    Taking place in the year 2012 of an alternate galaxy, Last Duel involves the struggle between two planets Mu and Bacula. On planet Bacula, a strong warrior tribe known as the Galden rose to immense military power and literally conquered all of the societies on the planet. Unsatisfied with conquering just one planet, the Galden decided to conquer a neighboring terrestrial planet, Mu. Using advanced bioships, star fighters and motor vehicles, the Galden invaded Mu, destroying many of its cities and taking the planet's ruler Queen Sheeta hostage. The remaining royal guards of Mu are deployed in space fighters that can transform into cars to rescue the queen and crush the Galden forces.
  • The Munsters

    1988

    The Munsters

    1988

    Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    The characters from the 60s TV series The Munsters have been transported away to a mysterious castle. Playing as different members of the family in succession, the player must rescue them. As you walk through each room, you must collect items to help you deal with each challenge. You must build up your spell power by shooting ghouls, zombies and vampires, as this allows you to deal with other challenges. Avoid contact with those monsters, as they will zap your energy and finally kill you - you have a single life.
  • Psy-O-Blade

    1988

    Psy-O-Blade

    1988

    Point-and-click Adventure
    PC-9800 Series PC-8800 Series Sharp X1 FM-7 MSX2
    In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2", was sent to investigate the strange disappearance. Psy-O-Blade is a Japanese adventure in anime style. The player interacts with the game world by
  • Zoom!

    1988

    Zoom!

    1988

    Puzzle
    Commodore C64/128/MAX Sega Mega Drive/Genesis
    star 6.8
    Zoom! is a puzzle game developed/released by Discovery Software in 1988. It features a 3D-like board the player moves around on. Up to two players may play simultaneously. Not to be confused with Zzoom.
  • Super Daisenryaku

    1988

    Super Daisenryaku

    1988

    Simulator Strategy Turn-based strategy (TBS)
    PC-8800 Series Sega Mega Drive/Genesis TurboGrafx-16/PC Engine
    Super Daisenryaku is a 1988 war-simulation game for NEC's PC-88 and PC-98 computers by SystemSoft in their Daisenryaku series of WWII sims. Sega ported it to the Sega Mega Drive in 1989, putting in a new soundtrack supposedly composed by Tokuhiko Uwabo. Not only was it never released outside Japan, but it does not fully implement TMSS, meaning it will only work on early Model 1 Mega Drives.
  • Fisher-Price: I Can Remember

    1988

    Fisher-Price: I Can Remember

    1988

    Puzzle
    Commodore C64/128/MAX DOS Nintendo Entertainment System
    To play I Can Remember, you have to concentrate! Can you remember what you see? Can you remember where you saw it? Choose a number and look at the picture that's revealed underneath. Then choose another number and look at that picture. Do they match? If they do, they'll stay turned up. If they don't, they'll turn down again and your opponent gets to pick two more. Keep picking pairs until all the pictures are matched and the entire game board is uncovered. Play alone, play against a friend or even the computer. As you get better, the boards get harder, with more numbers and more pictures to remember. You can do it!
  • Return to Atlantis

    1988

    Return to Atlantis

    1988

    Point-and-click Puzzle Role-playing (RPG) Arcade
    Amiga
  • Techno Cop

    1988

    Techno Cop

    1988

    Shooter Racing
    Commodore C64/128/MAX ZX Spectrum Sega Mega Drive/Genesis Atari ST/STE DOS Amiga Apple II Amstrad CPC
    In the single-player side-scrolling game the player is a cop in a seedy futuristic urban city. Armed with a pistol, the player has to kill various thugs, before the timer runs out. While the game has several levels, the background in the game does not change often. The other half of the game is a driving sequence, similar to other computer games such as Roadblasters. Techno Cop was one of the first games made for the Mega Drive/Genesis from a third party developer and was part of an attempt by Razorsoft to test what sort of content would Sega allow on a game made for one of its systems.
  • Hawkeye

    1988

    Hawkeye

    1988

    Shooter Platform
    Commodore C64/128/MAX Atari ST/STE Amiga
    star 7
    A bi-directional horizontally scrolling platform game, Hawkeye has the player in control of an SLF (Synthetic Life Form) controlled from an underground bunker by the Xamoxians. On each level, the eyes of the hawks in the status panel flash to indicate the direction to travel in to find a puzzle piece. Four pieces are needed to complete the level, but there were also other pickups such as ammo and energy. There were 12 levels to complete plus a hidden bonus level. The player has a choice of four different weapons. The basic pistol had unlimited ammo but did little damage. The machine gun had a faster rate of fire, the laser did more damage and most powerful of all was the rocket launcher - but all three soon ran out of ammo. The game features parallax scrolling backgrounds and large numbers of enemies (including large rhinos, triceratops and gorillas).
  • The Final Round

    1988

    The Final Round

    1988

    Fighting Sport Arcade
    Arcade
  • Arcade Volleyball

    1988

    Arcade Volleyball

    1988

    Sport
    Commodore C64/128/MAX DOS Amiga
    The game features teams of one or two players (depending on the platform) shaped like balls with legs who hit the volleyball with their heads. The game is played from a side-view perspective, and the ball can be bounced off of the walls and ceiling without penalty. Scoring is based on the original volleyball scoring rules, where only the serving team can score on each volley, and 15 points are required to win the game. The same head is permitted to hit the ball multiple times, but the team may only hit the ball three times while the ball is on their side.
  • Kane 2

    1988

    Kane 2

    1988

    Shooter Arcade
    Commodore C64/128/MAX
  • Jordan vs. Bird: One on One

    1988

    Jordan vs. Bird: One on One

    1988

    Sport
    Commodore C64/128/MAX DOS
    star 7.9
    Michael Jordan of the Chicago Bulls and Larry Bird of the Boston Celtics were the only two characters in the game, which allowed the player to participate in a one on one basketball game. Mini-games included a slam dunk contest (utilizing Jordan) and a three point contest (utilizing Bird).
  • Rescue Mission

    1988

    Rescue Mission

    1988

    Shooter Arcade
    Sega Master System/Mark III
    star 6.2
    Rescue Mission is a shooting game. Using the Light Phaser peripheral, the player is required to shoot waves of enemy soldiers to protect a medic on a rail cart who slowly moves around the level rescuing injured friendly soldiers.
  • Jack Nicklaus' Greatest 18 Holes of Major Championship Golf

    1988

    Jack Nicklaus' Greatest 18 Holes of Major Championship Golf

    1988

    Simulator Sport
    Apple IIGS Sharp X68000 PC-8800 Series Commodore C64/128/MAX Atari ST/STE TurboGrafx-16/PC Engine Mac DOS Amiga Amstrad CPC Nintendo Entertainment System MSX
    Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a golf-simulation video game developed by Sculptured Software, and published by Accolade in 1988. The game features simulations of eighteen holes from renowned golf courses in the United States, Scotland, and England: Four from Augusta National Golf Club, three from Pebble Beach Golf Links, three from the Old Course at St Andrews, two from the Riviera Country Club, two from Baltusrol Golf Club, one from Oakmont Country Club, one from Merion Golf Club, one from Muirfield, and one from Royal Lytham & St Annes Golf Club. In addition, the game contains simulations of two complete Nicklaus-designed 18-hole courses: The Castle Pines Golf Club and The Golf Club at Desert Mountain. It also bears the name and likeness of American professional golfer Jack Nicklaus. Less than two years before the game's publication, Nicklaus won the final major golf championship of his career: the 1986 Masters Tournament. Augusta National Golf Club hosted the tournament. Players c
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