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New Most Popular Top Rated
  • Super Solvers: Midnight Rescue!

    1989

    Super Solvers: Midnight Rescue!

    1989

    Puzzle Strategy
    PC (Microsoft Windows) Mac DOS
    Morty Maxwell, the master of mischief, is up to his old tricks again, and this time the Shady Glen School is the target of his outlandish plot. Armed with paint that turns things invisible and five robot paintbrushes, he's trying to erase the school, and you only have until midnight to stop him. To stop the evil mastermind, kids will need to read for clues and collect evidence to determine which of the robots is really the Master of Mischief in disguise.
  • Bomber Raid

    1989

    Bomber Raid

    1989

    Shooter Arcade
    Sega Master System/Mark III
    Fly your plane through five levels, shooting enemy planes, submarines, helicopters, and other enemies along the way, and use your equipped cluster bombs if necessary. You need to destroy a target that is outlined in your mission briefing. You have three lives and limited cluster bombs. To help you along the way, you can shoot a power pod to score points, increase your firepower, and gain some help from fellow squadrons.
  • Mid-Garts

    1989

    Mid-Garts

    1989

    Shooter
    PC-9800 Series Sharp X68000 PC-8800 Series MSX
    When the epic, thousand-year-old battle between different dragon clans was finally over, and the benevolent White Dragons started ruling the country of Akranis, it looked like the age of peace has finally arrived. But all changes when the dragon rider Kain finds an ancient weapon known as the Rune Blade. He brings it to the old white dragon Yoshua, who tells him that a powerful protective artifact has been stolen, and the fateful hour has come to Akranis... with the help of his dragon Sarken, Kain has to restore peace and save Akranis and the dragon race. The game is a rather unusual example of a side-scrolling action game, in which the player controls a dragon. Sarken is able to fly in any direction, but so are the enemies in the game, most of which are other dragons. The dragon has a HP bar which is depleted when he is damaged by enemy attacks or traps. Beside physically attacking, the dragon can also learn and cast offensive and protective magical spells.
  • Garuka

    1989

    Garuka

    1989

    Arcade
    AKA Devastators. This game essentially takes commandos that look identical to the Contra dudes and places them on long 3D battlefields. Rather than advancing screen by screen, you can walk forward by holding Up, as the background slowly scales toward the screen.
  • Gigandes

    1989

    Gigandes

    1989

    Shooter
    Arcade
    In a future setting, the dimensional, suggestively demonic, creature and title character Gigandes suddenly awakens. Residing deep below the Earth's surface, it calls its own worshippers and space force from other galaxies to the Milky Way in order to conquer mankind. Earth's defenses constructs the Round-37, a small but powerful space fighter with the intent of stopping Gigandes and its evil plans, combatting its forces and influences on Earth and in space. The Round-37 had a four-way weapon system: players equipped weapons on either the top, bottom, back or front of the ship by collecting weapons depending on the direction the ship approaches the item in. The player also had full control over the direction of the ship, allowing the ship to not only collect weapons in a desired direction but also fire in different directions. However, the ship could only equip two of the same weapon at a time. Players had to fight through eight long stages leading up to a boss battle at the end of each one. If the players lost a l
  • Asuka & Asuka

    1989

    Asuka & Asuka

    1989

    Shooter Arcade
    Arcade
    A mysterious invasion force known as the Galaxy Highters invades the Earth in the year 1996. With their abilities in space time manipulation, they are able to invade several time lines in Earth’s history and occupy each one simultaneously. In order to stop the Galaxy Highters, Earth’s militaries design the 'Flying Bird', a jet fighter capable of time travel, enabling it to fly into occupied time lines.
  • Universe 3

    1989

    Universe 3

    1989

    Role-playing (RPG) Adventure
    Atari ST/STE DOS Amiga
    Universe 3 is a sci-fi adventure game and RPG hybrid. It takes place 300 hundred years after the events of Universe II, but ditches the space trading gameplay of the previous games in favor of a more story heavy presentation.
  • Reigen Doushi: Kyonshii Horror Daisensou

    1988

    Reigen Doushi: Kyonshii Horror Daisensou

    1988

    Handheld Electronic LCD
  • Challenge Up Base Ball

    1988

    Challenge Up Base Ball

    1988

    Sport
    Handheld Electronic LCD
  • Target: Renegade

    1988

    Target: Renegade

    1988

    Hack and slash/Beat 'em up
    Amstrad CPC
  • Target: Renegade

    1988

    Target: Renegade

    1988

    Hack and slash/Beat 'em up
    ZX Spectrum
  • Skirmish

    1988

    Skirmish

    1988

    BBC Microcomputer System Acorn Electron
    Skirmish, a BBC Micro and Electron game, adapts the classic Joust formula into a two-player experience where knights mounted on flying ostriches and storks battle against AI-controlled vulture riders. Players navigate platforms while using aerial combat tactics, striking opponents from above to turn them into eggs that must be destroyed before hatching into stronger foes. The game features three enemy types - Bounders, Hunters, and Shadow Lords - along with environmental hazards including crumbling platforms, lava trolls, and an invincible pterodactyl.
  • Uninvited

    1988

    Uninvited

    1988

    Point-and-click Puzzle Adventure
    DOS
  • Uninvited

    1988

    Uninvited

    1988

    Point-and-click Puzzle Adventure
    Commodore C64/128/MAX Commodore Plus/4
  • Wheelies

    1988

    Wheelies

    1988

    Arcade
    Commodore C64/128/MAX
  • After Burner

    1988

    After Burner

    1988

    Shooter
    Amstrad CPC
    An Amstrad CPC port of arcade game After Burner II.
  • After Burner

    1988

    After Burner

    1988

    Shooter
    Commodore C64/128/MAX
    North American Commodore 64 port of After Burner II. Two versions exist for the Commodore 64, built by entirely different teams for different markets. The earlier North American version is played in full screen and is arguably the more accurate of the two, but runs slower, has a very limited HUD and has no in-game music. The European version, by contrast, is faster and has music, but plays in a window. There are also colour clashing issues when enemy planes are drawn above the ground, and the level order is different.
  • Road Warrior

    1988

    Road Warrior

    1988

    Racing
    Commodore C64/128/MAX
    Horizontal (left to right) shooter where you drive a car and shoot other cars and motorcycles on the road.
  • To Hell and Back

    1988

    To Hell and Back

    1988

    Platform
    Commodore C64/128/MAX
  • Tomb of Horror

    1988

    Tomb of Horror

    1988

    Commodore C64/128/MAX
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