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New Games - Page 12255

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  • Advanced Basketball Simulator

    1988

    Advanced Basketball Simulator

    1988

    Simulator Sport
    Commodore C64/128/MAX
  • Every Second Counts

    1988

    Every Second Counts

    1988

    Quiz/Trivia
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Espionage

    1988

    Espionage

    1988

    Amiga Amstrad CPC
  • Emlyn Hughes International Soccer

    1988

    Emlyn Hughes International Soccer

    1988

    Sport
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 8
    EHIS gameplay included the basic running, kicking, shooting style but also had advanced technique gameplay which added depth and realism to the game. For example; turning naturally involved changing direction of the joystick, but instead of coming to a halt straight away, the player would slow down, stop and start to run in the direction of the joystick. EHIS advanced techniques included The '5-direction' option. This meant that you could pass and shoot up to 5 different directions from where your player is facing. This was achieved by holding the fire button and pushing the joystick at an angle from where your player is running and releasing the button. Other techniques include sidestepping, barging, heading, back heels, lobs, diving headers, sliding tackles and many other miscellaneous features.
  • Dream Warrior

    1988

    Dream Warrior

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC
    Dream Warrior is a side scrolling shooter for the Commodore 64 and ZX Spectrum.
  • Dervish

    1988

    Dervish

    1988

    Amstrad CPC
    A action maze game developed by John R. Keneally and published by The Power House for Amstrad CPC and ZX Spectrum.
  • Dan Dare II: Mekon's Revenge

    1988

    Dan Dare II: Mekon's Revenge

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Dan Dare II: Mekon's Revenge is a fast-paced action game that pits the heroic Dan Dare against his nemesis, Mekon. Players infiltrate Mekon's spaceship, racing against time to disable control boxes and thwart the villain's plans. The game features genetically engineered SuperTreens as enemies, multiple levels to navigate, and a points system that rewards players with extra lives. With limited resources and the constant threat of Mekon and his Treen allies, players must strategically manage their energy and shields while progressing through increasingly challenging stages.
  • Charlie Chaplin

    1988

    Charlie Chaplin

    1988

    Platform
    ZX Spectrum DOS Amstrad CPC
    Charlie Chaplin, an action platformer, is your chance to become a movie director and produce the greatest comedies starring Charlie Chaplin. You can choose the script, the scenes, and the characters. Create, edit and watch your own Chaplin movie.
  • Blood Brothers

    1988

    Blood Brothers

    1988

    Shooter Platform Racing
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Blood Brothers is a dark fantasy mobile RPG.
  • Black Beard

    1988

    Black Beard

    1988

    Arcade
    ZX Spectrum Amstrad CPC MSX
    Top-view arcade game, similar to Gauntlet, where you play as pirate Blackbeard through four phases, fighting against pirates by finding guns, knives, immunity potions and taking care not to pick up rum that will intoxicate our hero for a short time.
  • Beach Buggy Simulator

    1988

    Beach Buggy Simulator

    1988

    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Atrog

    1988

    Atrog

    1988

    Hack and slash/Beat 'em up
    ZX Spectrum Amstrad CPC
    The game consists of three phases: The town, the forest, the fortress, which will be loaded sequentially as we finish the previous one, it has a smooth up-down and right-left scroll that we will observe with the demands of our protagonist. Our protagonist will be able to move up, down, left, right and their respective diagonals, he will be able to defend himself with punches, kicks, blows to the neck and the deadly ax blows. In each of the phases our hero will have to eliminate all the Krull enemies, with an incredible ability not to be slaughtered. Our energy will decrease with each hit we receive and we will have three initial lives that will be added to those we receive during the game.
  • ATF: Advanced Tactical Fighter

    1988

    ATF: Advanced Tactical Fighter

    1988

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 7.7
    The display is a third-person view showing the player's ATF, which remains stationary on screen as the scenery scrolls past it, which takes up most of the screen. A head-up display is superimposed on the main screen; this shows engine thrust, the ATF's speed, ground height and altitude, along with the missile system available, direction of flight and a target's range and bearing. The right-hand side is devoted to the "on-board flight computer" which shows enemy positions on a world map, the status of weapon systems and the ATF itself. Above the flight computer display is a panel which shows the score and number of lives left.
  • Astroball

    1988

    Astroball

    1988

    Amstrad CPC
    A single-screen action game in which the player controlls a perpetual moving ball and collects items by simply touching them. Written by Frederik Akinlawon and published by The Power House for the Amstrad CPC.
  • Aspar GP Master

    1988

    Aspar GP Master

    1988

    Racing Sport
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    Grand Prix Masters was a one-make motor racing series featuring retired Formula One drivers. The inaugural (and sole 2005) event, at the Kyalami Grand Prix Circuit in South Africa, took place on 11–13 November, but the series folded after a 2 race season in 2006.
  • Arkos

    1988

    Arkos

    1988

    Arcade
    ZX Spectrum Amstrad CPC MSX
  • Afteroids

    1988

    Afteroids

    1988

    Shooter Arcade
    ZX Spectrum Amstrad CPC MSX
    A space themed shooter.
  • Advanced Pinball Simulator

    1988

    Advanced Pinball Simulator

    1988

    Simulator Pinball
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A fast, furious and incredibly addictive pinball game featuring – Trapdoors, Rollover Lanes, Mega-Bumpers, 4 flippers, Bonus Lanes, extra balls, Ball Trap, Mystery Tube, realistic movement and MUCH MORE!!!!
  • 2088

    1988

    2088

    1988

    Shooter
    ZX Spectrum Amstrad CPC
    2088 is a 2D top-down shooter set in the future. The player controls the gunfighter, and starts in the centre of the screen. He must catch the green things, and destroy enemies, for example saucers, exploding pods or space snakes. The game is played on a small stage. Laser bolts are outside the arena, and the player must avoid their shots. After passing the arena, the player gets in a spaceship and flies through the field of meteorites.
  • Chequered Flag

    1988

    Chequered Flag

    1988

    Racing Arcade
    Arcade
    star 6
    An overhead-view racing game featuring rotational sprite scaling. The player races over a series of twisting courses, trying to reach the finish line before the timer expires. Chequered Flag includes a Pit-stop facility, a feature that had appeared a year earlier in Taito's 'Continental Circus'. Should the player's car sustain too much damage, a pit-stop must be made to implement repairs. A 'damage meter' at the bottom of the screen shows the severity of the damage; highlighting what car components are in need of repair; Engine, Front Tires, Rear Tires and Brakes.
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