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New Games - Page 12257

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New Most Popular Top Rated
  • Thing on a Spring

    1985

    Thing on a Spring

    1985

    Platform Puzzle
    Commodore C64/128/MAX Amstrad CPC
    The evil Goblin has used his magical abilities to ensnare all the toys in the neighborhood to go into his underground lair. Thing bounces to the rescue, and resolves to retrieve them from his 4 storey underground lair. To do this he must collect 9 pieces of a jigsaw puzzle on each floor. Needless to say, Goblin has not made things easy - a myriad of traps await our intrepid hero. There are traps all over, some crucial areas are guarded by switches, and the last of these switches locks the level-ending lift.
  • Wilderness: A Survival Adventure

    1985

    Wilderness: A Survival Adventure

    1985

    Simulator Adventure
    DOS Apple II
    A surprisingly complex survival simulator for its time, this game requires the player to manage their own food, shelter, and health in order to escape the wilderness alive.
  • Glass

    1985

    Glass

    1985

    Shooter
    ZX Spectrum Amstrad CPC MSX
    Glass is a 3D arcade shooter where the player controls a starfighter simulator and has to clear 14 levels of action to achieve Game Lord status.
  • Hang-On

    1985

    Hang-On

    1985

    Racing Sport
    Arcade PC-8800 Series MSX
    star 6.9
    Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
  • City Connection

    1985

    City Connection

    1985

    Platform Puzzle Racing Adventure
    Arcade ZX Spectrum MSX
    star 5.4
    City Connection is a 1-2 player comedic racing adventure platform game in which you control a car that can never be stopped. The object of the game is to drive through a series of cities and paint every part of the roads in each city as proof of your visit to that city. City Connection was remarkable for its time in that each location had its own background and music which was a variation on the main theme of the game. There are twelve locations: Manhattan, the Grand Canyon, Easter Island, Paris, Neuschwanstein Castle, London, Sydney, Egyptian temples, and cities in India, Holland, China and Japan.
  • Elevator Action

    1985

    Elevator Action

    1985

    Shooter Platform
    Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 6.1
  • Nodes of Yesod

    1985

    Nodes of Yesod

    1985

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 9
    Strange signals are coming from the moon and Charlemagne Fotheringham-Grunes (or Charlie for short), member of the International Commission for Universal Problem Solving (I.C.U.P.S.) is sent to investigate. It turns out that the source of the signals is a strange monolith. The aim of the game is to destroy this monolith. Nodes of Yesod is an Arcade Adventure seen from a side-scrolling perspective. Charlie can jump and, after finding it first, use a device called mole. After pressing up on on the joystick, Charlie stands still and the player gains control over the mole that can be used to attack enemies. However, not all enemies can be harmed by the mole. Another useful device is the burrowing chum that can be used to dig through certain walls. Before Charlie can reach the monolith, he has to explore the many caverns of the moon and find eight keys or alchiems. Every now and then a red spaceman will show up, and touching him will cause Charlie to loose one of his keys.
  • The Captive

    1985

    The Captive

    1985

    Puzzle
    Commodore C64/128/MAX
    You have to escape from an island.
  • Hyper Olympic

    1985

    Hyper Olympic

    1985

    Sport
    Family Computer
    The original Famicom version of Track & Field is very different from the version released internationally. It has less events and is programmed to use special controllers in a way to simulate the arcade game.
  • Track & Field

    1985

    Track & Field

    1985

    Sport
    Nintendo Entertainment System
    star 5.2
    A sports game, port of the arcade game Track & Field. It was later released in Europe as Track & Field in Barcelona in 1992, in the light of the 1992 Summer Olympics, earlier versions were simply known as Track & Field. The opening song for the NES version is the Chariots of Fire theme by Vangelis (which was also used in the arcade version's high score screen).
  • Spartan X

    1985

    Spartan X

    1985

    Hack and slash/Beat 'em up
    Family Computer
    The Japanese port of the Arcade game Spartan X, which was localized and Kung-Fu Master. Much like its Arcade counterpart, this version was later localized as Kung Fu, removing the movie license.
  • Spooks

    1985

    Spooks

    1985

    Puzzle
    Commodore C64/128/MAX
    Spooks is an action-adventure game where the goal is to collect eight musical boxes and play them at the exit. The game is set in and around a large mansion which is haunted by four ghosts against which you can defend by throwing large or heavy objects at. Around the mansion there are many rooms and many items whose function you need to figure out in order to complete the game. Adding to the suspense is the need to be on alert for the ghosts as they move quite fast and also that when in inventory menu you only get a short time to make your decisions.
  • Star Force

    1985

    Star Force

    1985

    Shooter Arcade
    Family Computer Nintendo Entertainment System
    star 5.9
    The Family Computer port of Star Force. In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points. Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.
  • The Fourth Protocol

    1985

    The Fourth Protocol

    1985

    Strategy Adventure
    Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC Amstrad PCW
    Based on the Cold War spy thriller of the same name by Frederick Forsyth.
  • King's Quest II: Romancing the Throne

    1985

    King's Quest II: Romancing the Throne

    1985

    Point-and-click Puzzle Adventure
    Apple IIGS Atari ST/STE Mac DOS Amiga Apple II
    star 5.7
    King's Quest II: Romancing the Throne is an adventure game in the King's Quest series. Players control King Graham, now ruler of Daventry, as he searches for a bride in the land of Kolyma. The game follows Graham's quest to rescue a maiden named Valanice, who is imprisoned in a quartz tower by an evil witch. Players guide Graham through various locations, solving puzzles and overcoming obstacles using inventory items and interaction with characters. The game world draws inspiration from fairy tales and folklore, featuring encounters with classic characters and creatures. King's Quest II expands on the gameplay established in the first game, offering a larger world to explore and more complex puzzles. As the second installment in the series, it continues the story of Graham and introduces elements that would become important to the broader King's Quest narrative, including the character of Valanice, Graham's future queen.
  • Ring King

    1985

    Ring King

    1985

    Fighting Sport
    Arcade
    Ring King (known as "King of Boxer" in Japan, and "King Boxer" in Europe) is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down. The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well. Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each w
  • Penguin-kun Wars

    1985

    Penguin-kun Wars

    1985

    Sport Arcade
    Arcade Sharp X1 Family Computer MSX
    A menagerie of animals roll balls at each other across a large table, with the goal being to get every single ball into the opponent's goal simultaneously.
  • Cauldron

    1985

    Cauldron

    1985

    Shooter Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Cauldron is a two-dimensional (2D) shoot 'em up / platformer computer game developed and published by British developer Palace Software (Palace). Players navigate the witch protagonist through the 2D game world from a side-view perspective. Cauldron is divided into two modes of play: shooting while flying and jumping along platforms. Areas of the game world set on the surface feature the witch flying on a broom stick, while underground segments require the witch to run and jump in caverns. In the flying segments, players must search for four randomly scattered coloured keys to access underground areas that contain six ingredients. The objective is to collect the ingredients and return them to the witch's cottage to complete a spell that can defeat the Pumpking. While traversing the game world, the witch encounters Halloween-themed enemies such as pumpkins, ghosts, skulls, and bats, as well as other creatures like sharks and seagulls. A collision with an enemy causes the witch's magic meter (which is also used to fi
  • A View to a Kill: The Computer Game

    1985

    A View to a Kill: The Computer Game

    1985

    Adventure Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Adaption of the James Bond movie "A View to Kill".
  • Beatle Quest

    1985

    Beatle Quest

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    A text adventure with a story based on several Beatles song lyrics.
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