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New Games - Page 12260

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  • Dream Zone

    1988

    Dream Zone

    1988

    Adventure
    Apple IIGS Atari ST/STE DOS Amiga
    Dream Zone is a first-person adventure game. A mad scientist's elixir has turned the protagonist's dreams into reality; while in this dream state, he must fight to stay alive, leave that forsaken place, and return to the real world. The game is composed out of still screens, and the player can move between them by selecting four directions. The interaction is performed either by typing text commands or by selecting verbs bound to function keys. Among those verbs are traditional "Look", "Talk", as well as the more unorthodox commands such as "Buy" or "Hit".
  • Dark Side

    1988

    Dark Side

    1988

    Shooter Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    The game is set on the alien moon Tricuspid orbiting the planet Evath. Terrorists (the Ketars, the villains of the first game Driller) hijacked the moon's facilities and built Zephyr One, an immense beam weapon on the moon's dark side with the purpose of destroying Evath. The player is a government agent, sent secretly to the moon's surface with the mission of deactivating the weapon before it becomes fully charged. This is accomplished by destroying a power network in the form of ECD (Energy Collection Device) columns, dotted around the moon and connected with power lines all the way to the beam weapon. An ECD (Energy Collection Device) column. To destroy the ECD, the player needs to shoot the top part of the column. To complete the mission, the player has at his disposal an arsenal of beam weapons mounted on a jetpack equipped pressure suit. The aim is to destroy all ECDs in a specific order and avoid capture and death by the traps left by the terrorists. ECDs are connected to power lines and can only be dest
  • Demon's Winter

    1988

    Demon's Winter

    1988

    Role-playing (RPG) Adventure
    Commodore C64/128/MAX Atari ST/STE DOS Amiga Apple II
    Demon's Winter is a sequel to SSI's 1987 Shard of Spring, set two hundred years after the events of the original, and featuring a game world 32 times the size of the previous one.
  • Dark Fusion

    1988

    Dark Fusion

    1988

    Shooter Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Dark Fusion is a Shoot 'Em Up released on various 8 bit and 16 bit computers.
  • Daley Thompson's Olympic Challenge

    1988

    Daley Thompson's Olympic Challenge

    1988

    Sport
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    More Daley Thompson joystick waggling fun.
  • Cybernoid II: The Revenge

    1988

    Cybernoid II: The Revenge

    1988

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 7.5
    Cybernoid II: The Revenge is a challenging flip-screen shoot 'em up that builds upon its predecessor. Players pilot the advanced Cybernoid craft on a mission to recover stolen cargo from pirate ships. The game features a diverse arsenal of weapons, including sideways-aiming guns, bouncing bombs, and smart bombs, which players must use strategically to overcome varying levels of hazards and unpredictable enemy behavior. Success hinges on collecting at least 1500 points of cargo while navigating through treacherous environments, often requiring quick decisions between engaging enemies and making timely escapes.
  • Cybernoid: The Fighting Machine

    1988

    Cybernoid: The Fighting Machine

    1988

    Shooter
    Commodore C64/128/MAX ZX Spectrum Wii Atari ST/STE Amiga Amstrad CPC Nintendo Entertainment System
    star 6.6
    Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.
  • Corruption

    1988

    Corruption

    1988

    Platform Adventure
    Acorn Archimedes Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC
    Power. Profit. Double-Dealing and Deceit. The name of the game is Corruption. Written by Magnetic Scrolls, the home of classics like The Pawn and The Guild of Thieves, it's a fast-paced thriller, a battle of wits and wills like nothing else you've played. With extraordinary graphics and an amazing vocabulary, it's illustrated interactive fiction at its best! Compelling adventure tests your skill at manipulating characters and extracting information to solve the puzzle. Expansive vocabulary lets you interact with over 15 characters in everyday language. Powerful graphics reflecting the financial world and underworld of London. Recommended for adult minds only.
  • Circus Games

    1988

    Circus Games

    1988

    Sport Arcade
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Atari ST/STE Acorn Electron Amiga Amstrad CPC
    Ladiiiieeeees and gentlemeeeeennnnn! Children of all ages! The Greatest Show on Earth proudly presents... Circus Games! As a tiger trainer, you will have to put the tiger's through their various tracks. You have to do various stunts, like corkscrews and somersaults, on the trapeze. As a tight rope walker, you need to go from one side to the other, doing handstands and somersaults along the way. There is also a lady daredevil that you do stunts with from the back of a horse. If you do the international competition, you will have to do certain tricks for the trapeze, tight rope walker, horse trick-rider and make the tigers go through all the tricks in their routine.
  • Chubby Gristle

    1988

    Chubby Gristle

    1988

    Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC MSX
    Chubby Gristle is one of the fattest car park attendants ever and as the game progresses he is likely to get even bigger. On a good day he's barking out instructions such as "You can't park here" but if you happen to be in favour he'll probably mumble "I'll have a word with t'Commissioner and try and sort something out for you". Love 'em or hate 'em, car park attendants can't be ignored! Chubby's one passion in life is FOOD and plenty of it and his aim is to eat his way through 20 screens stuffing himself silly and reaching that one ton mark. If he doesn't, then the consequences of being sent to a health farm just don't bear thinking about! Throughout the game you need to collect certain items to help you later on but be choosy as not all items will help you. If Chubby is successful in the mission through the screens and weighs in at one ton, his reward will be to go home to Mrs. Gristle for a good fry up or a steak and kidney pie followed by Spotted Dick. So it's up to you to help Chubby in his c
  • Centerfold Squares

    1988

    Centerfold Squares

    1988

    Puzzle Strategy
    DOS Amiga
  • Captain Blood

    1988

    Captain Blood

    1988

    Puzzle Simulator Adventure Arcade
    Apple IIGS Commodore C64/128/MAX ZX Spectrum Atari ST/STE Mac DOS Amiga Amstrad CPC
    star 6.8
    Five clones scattered throughout the galaxy, draining your life force. You must find and assimilate them before the ship's auto-bionic functions take over completely... and render you inhuman. Death-defying flights through hyperspace and dangerous terrain lead to strange worlds with alien inhabitants: Migrax, Croolis-Ulv, and the beautiful and beguiling Torka. They have the information you need to find and destroy your clones- if you're clever enough to get it.
  • Bombuzal

    1988

    Bombuzal

    1988

    Puzzle Strategy Adventure
    Commodore C64/128/MAX Linux Atari ST/STE PC (Microsoft Windows) DOS Amiga
    Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned. Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
  • Black Lamp

    1988

    Black Lamp

    1988

    Platform Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga
    star 6.6
    Black Lamp. Capture it... and the hand of a princess. No joke. Jolly Jack the Jester wants more from his boss (the King) than a few good laughs. He wants his daughter's hand in marriage. The King, of course, thinks Jack is truly jesting. But what the hey. If Jack can rid the Kingdom of a plague of evil beasties, Jack can have her. If he can't, Jack dies. Black Lamp is wonderful, witty, once-upon-a-time tale that has earned rave reviews for its graphics, sound and superb quality. This medieval melodrama pits the hero, Jolly Jack, against a host of animated animals and characters including skull-dropping buzzards, evil eagles and spitting witches to confront the fire-breathing angry dragon for the enchanted Black Lamp. Does Jack have something more than a few bad jokes up his sleeve? Is the King's sorcerer the source of surprises? Will Jack and Princess Grizelda live happily ever after? Play Black Lamp and find out! Extraordinary animation, detailed backdrops and excellent animation makes Black Lamp a winner! Ex
  • Beyond the Ice Palace

    1988

    Beyond the Ice Palace

    1988

    Shooter Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Beyond the Ice Palace is a Ghouls'n'Ghosts-like platformer for various systems.
  • Better Dead Than Alien!

    1988

    Better Dead Than Alien!

    1988

    Shooter Arcade
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
    Prepare to do battle as you and galactic hero Brad Zoom face the most revolting life forms ever to pollute the universe. Watch with horror as sickening waves of malformed mutants threaten to obliterate freedom and democracy. Risk your lunch as you and Brad choose between decency and annihilation. It's up to you. Better Dead Than Alien!
  • BattleTech: The Crescent Hawk's Inception

    1988

    BattleTech: The Crescent Hawk's Inception

    1988

    Role-playing (RPG) Strategy
    Commodore C64/128/MAX Atari ST/STE DOS Amiga Apple II
    star 6.5
    20 Lethal tons of massive fighting power are primed for battle and your in control. The 31st century is a desperate time. Five Successor States are hopelessly locked in mortal struggle for power. In this era of endless war, the powerful, death-dealing BattleMechs are valued higher than human life. You are 18-year-old Jason Youngblood, and fate has given you a terrible gauntlet to run. Abruptly wrenched from the intense drilling of 'Mech warrior training, you are plunged into real battle with deadly Kurita warriors. Savage experience is now your unforgiving teacher, and the very survival of The Lyran Commonwealth demands you learn the ruthless precision of battle strategy quickly. Can you, the son of legendary "Mech warrior Jeremiah Youngblood, steel yourself for the greatest challenge of your life? Authentic Battletech combat is yours to command. The master storytellers of Infocom have joined forces with FASA, the creators of Battletech and the computer wizards of Westwood Associates to bring you an unparallel
  • Battle Valley

    1988

    Battle Valley

    1988

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    This side-view shoot 'em up involves trying to retrieve two nuclear weapons which have been stolen by terrorists. These are located at opposite ends of the playing area, so you can pursue them in either order. Needless to say, the terrorists have plenty of forces out to prevent you getting too far. Unusually, the game features both a helicopter and a tank - you choose either from the base, and can fly/drive back there to change. The best strategy is to use the helicopter to shoot out air-based enemies and repair the various bridges, then return for the tank. You get 4000 seconds in which to complete all this, and losing a life costs you 500 of these.
  • Bank Buster

    1988

    Bank Buster

    1988

    Arcade
    Atari ST/STE Amiga MSX2
  • Baal

    1988

    Baal

    1988

    Shooter Platform Puzzle
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
    The future of the world lies in the hands of an elite squadron of men. You are the leader of the Time Warriors. Can you save the Earth from the evil Baal? His army of undead have stolen an awesome weapon of destruction, a War Machine. As leader of the ultimate battle fighters, your quest is to invade Baal's domain, fighting off his monstrous demonic beasts to retrieve the War Machine... but... you must kill Baal in the process. Can you succeed? There is no option... the alternative is literally 'Hell on Earth.'
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