Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 12309

apps menu
New Most Popular Top Rated
  • Memory Manor

    1984

    Memory Manor

    1984

    Puzzle
    ColecoVision Atari 8-bit Commodore C64/128/MAX
    Wee Willie is a window washer at an apartment who wants to keep his customers happy. Some of the customers welcome him and want their windows washed while others are worrisome about his wet work and would not want him washing their windows. There's only so much water for Willie to wield in his bucket, so he must only waste it on the welcoming window wash customers. It's also raining so Willie will have to remember who lives where. Memory Manor is a memory matching game played from a side-view perspective. Players take control of Wee Willie who can move left and right, climb ladders and choose to wash a window he is in front of. The game relies on memory, after a brief glimpse of the people in the manor the windows fog up, hiding the occupants. The player must remember which windows contain happy customers and wash their windows. Willie has a limited water supply and so must not waste washing on anyone who doesn't want their windows washed. The game is over if Willie uses up all of his water.
  • Brain Strainers

    1984

    Brain Strainers

    1984

    Music
    ColecoVision
    Brain Strainers is a collection of two separate games/learning tools. The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row. The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played. Lower difficulties provide a constant tone to refer to and visual help on the note being used. Higher difficulties provide a single playing of the tone and no visual help.
  • Extra Terrestrials

    1984

    Extra Terrestrials

    1984

    Adventure
    Atari 2600
    When the Personal Computer Museum first discovered Extra Terrestrials, the find itself was enough to send shockwaves through the Atari community. Not only had a previously unknown (but commercially released) title surfaced but it has also been recognized as the only Canadian developed Atari 2600 game. The group was hoping to capitalize on the video game market that was booming at the time. They had hoped to get the game out for the 1983 Christmas season, but delays in the programming precluded that and the game missed the Christmas window. After it was finally finished in early 1984, Peter remembers taking the game out to retailers door to door to purchase copies of the game. They had no distributor, and by then the video game market had collapsed.
  • Wai Wai Jockey Gate-In!

    1984

    Wai Wai Jockey Gate-In!

    1984

    Racing
    Arcade
    A horse racing game.
  • Taxi Driver

    1984

    Taxi Driver

    1984

    Racing Arcade
    Arcade
    You have to pick up passengers with your cab.
  • Roller Jammer

    1984

    Roller Jammer

    1984

    Racing Arcade
    Arcade
    A roller derby/fighting game from Nichibutsu.
  • Sea Fighter Poseidon

    1984

    Sea Fighter Poseidon

    1984

    Shooter Arcade
    Arcade
    Rescue hostages while defeating the enemy. The number of hostages to rescue increases with each level. When all the hostages have been rescued, the level ends.
  • Seicross

    1984

    Seicross

    1984

    Shooter Racing Arcade
    Arcade Wii Family Computer Wii U
    The player rides a motorcycle-like craft, bumping other riders, collecting 'power' modules and shooting blue coins.
  • Pit & Run

    1984

    Pit & Run

    1984

    Racing
    Arcade
    A vertical F-1 racing game from Taito.
  • Kick Start

    1984

    Kick Start

    1984

    Racing Arcade
    Arcade
    A motorcycle racing game from Taito.
  • Field Day

    1984

    Field Day

    1984

    Sport
    Arcade
    Take part in a girls high school track and field meet and compete with either the computer or another player. Challenge various events and prove yourself worthy of the title of Undoukai Athlete.
  • Fire Battle

    1984

    Fire Battle

    1984

    Shooter
    Arcade
    Fire Battle is a science fiction themed vertical scrolling shoot 'em up game in which you take control of a spacecraft. You gather points by shooting various spacecraft, static guns and robots until your ship is destroyed. The ship has separate weapons for air and ground based enemies. Air based units can be destroyed with a twin bullet gun and ground based units with a slower bomb like weapon. You can play solo or with a friend in alternating turns.
  • Dynamic Ski

    1984

    Dynamic Ski

    1984

    Sport
    Arcade
    A skiing game from Taiyo System.
  • Equites

    1984

    Equites

    1984

    Shooter Arcade
    Arcade
    A vertical space shooter with two modes of operation: ground based and air based. Some enemies can only be killed when they are either walking or flying. Tunnels lead to underground bases that contain bonuses and power-ups.
  • Birdie King 3

    1984

    Birdie King 3

    1984

    Sport Arcade
    Arcade
    The 1984 third installment in Taito Corporation's Golf franchise.
  • Appoooh

    1984

    Appoooh

    1984

    Fighting Sport Arcade
    Arcade
    Appoooh was produced by Sega in 1984. A Japan-only wrestling game by Sega featuring Tigerman, H.Hogen, A.Giant and other wrestlers.
  • I, Robot

    1984

    I, Robot

    1984

    Shooter Platform Arcade
    Arcade
    The game play consists of moving robot1984 over all of the red tiles while avoiding objects flying at you from the back of the screen. Eliminating the red tiles diminishes the shield at the back of the playfield which prevents you from flying to the next level. To get to all the red tiles, players sometimes need to leap across empty space which creates a permanent bridge between the two points. Leaps across empty space have to be timed so that the "eye" of Big Brother in the back of the playfield, which randomly opens and closes, does not see robot1984 and destroy him.
  • Seastalker

    1984

    Seastalker

    1984

    Adventure
    Atari 8-bit Commodore C64/128/MAX TRS-80 Color Computer Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC Amstrad PCW
    Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and IBM PC. The game was marketed as an introduction to interactive fiction for pre-teen players. It is Infocom's twelfth game. Galley and Lawrence later wrote Moonmist for Infocom. The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.
  • Beyond Castle Wolfenstein

    1984

    Beyond Castle Wolfenstein

    1984

    Shooter Adventure
    Atari 8-bit DOS Apple II
    star 7.1
    Like its predecessor, Beyond Castle Wolfenstein is a combination action and adventure game. It is set in World War II during Adolf Hitler's rule as Chancellor of Germany. The objective of the game is to traverse all the levels of the secret Berlin bunker where the Führer is holding secret meetings with his senior staff. The player must retrieve a bomb that the operatives have placed inside the bunker and place it outside the door of the room where Hitler is holding his meeting, a scenario bearing a passing resemblance to the July 20 plot.
  • Les Flics

    1984

    Les Flics

    1984

    Platform
    ZX Spectrum MSX
    In Les Flics, players steal the Purple Puma gem while pursued by Unspecteur Cleudeau and Gend'armerie Kaolin. Drive through a city with interconnected buildings, avoiding police cars. Inside, navigate platform stages with five levels, collect objects for the heist, and evade guards. Les Flics is inspired by the Pink Panther.
  • «
  • 1
  • .....
  • 12305
  • 12306
  • 12307
  • 12308
  • 12309
  • 12310
  • 12311
  • 12312
  • 12313
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2025 Ocean of Games.