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New Games - Page 12458

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  • Tapper

    1984

    Tapper

    1984

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX
  • Boulder Dash

    1984

    Boulder Dash

    1984

    Puzzle Arcade
    ColecoVision
    The ColecoVision port of Boulder Dash.
  • The Witch's Cauldron

    1984

    The Witch's Cauldron

    1984

    Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum
    The Witch's Cauldron is a text adventure with graphics where the protagonist is turned into a slimy toad by the witch Hazel, apparently inspired by the classic fairy tale The Frog King. Imprisoned on the witch's island, the player needs to get the main character back to his original form by collecting ingredients and mixing them into the cauldron, with complementary adventure game puzzles.
  • Pettan Pyuu

    1984

    Pettan Pyuu

    1984

    Puzzle Arcade
    Arcade
    "Pettan Pyuu" is an action game released by SUNSOFT in 1984. Take control of the character, "Pettan" and make use of the plates to wipe out bugs and solve the interdimensional maze. You will need to master 4 different types of plates, all with their own characteristics.
  • Nebula

    1984

    Nebula

    1984

    Shooter Arcade
    Epoch Super Cassette Vision
    You are on the Planet NEBULA during the time of the Pharaohs in 2019. A thousand of pitfalls await you and the Gods see you when you approach their tombs. Can you use your laser beams and homing bombs to destroy them? Make no mistake, because it will be fatal! Contains four levels for one or two players.
  • Technician Ted

    1984

    Technician Ted

    1984

    Platform Puzzle Arcade
    ZX Spectrum Amstrad CPC
    You have 8,5 hours to complete all 21 tasks Ted has to accomplish during his work day. It's up to you to figure what these are and in what order you should do them...
  • Cavern Crusader

    1984

    Cavern Crusader

    1984

    Apple II
    You are in a spaceship and are "cleaning up" a new planet we've found so it's safe to colonize it. Your mission is to destroy all the crazy aliens flying around in the various underground caverns and when they're clear, move on to the next cavern. There are a few different aliens types in the new caverns, but the color of the caverns changes every level. This game is a crude clone of Konami's classic 1981 arcade hit, Scramble. You control your ship with the standard Apple II keys A, Z, arrows, spacebar.
  • Vs. Excitebike

    1984

    Vs. Excitebike

    1984

    Racing Sport
    Family Computer Disk System Arcade Wii U
    star 7.2
    Vs. Excitebike is a multiplayer version of the motorcross racing simulation game developed by Nintendo. It was released in the arcade shortly after the original Excitebike was released for the Famicom, partially in an attempt to create a demand for the home version in the United States.
  • Hero in the Castle of Doom

    1984

    Hero in the Castle of Doom

    1984

    Arcade
    Arcade
    The game featured (once again) Quasimodo’s attempts to rescue Esmeralda (or, in this case Ezzmerelda). This one is basically a rip-off of Tutankham (though not a blatant one). Interestingly, the original flyers for the game referred to it as Hero in the “Temple” of Doom and featured the image of an Indiana-Jones-like character, complete with fedora (one wonders if they changed the name and character in an effort to avoid litigation).
  • Buzzard

    1984

    Buzzard

    1984

    Shooter
    Arcade
    A vertically scrolling shoot 'em up.
  • Skool Daze

    1984

    Skool Daze

    1984

    Platform Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum
    star 8
    Skool Daze sets you as Eric, a typical scamp of a schoolboy whose school report is due, and it is so bad that his parents can't be allowed to see it. This means retrieving it from the headmaster's safe, by obtaining every piece of the pass-code from the teachers, by hitting each of the shields with your catapult. All this has to be done around all the rigors of a typical school day. you must go to class when the bell goes, or else it's detention, and the other kids will often play around to block you. The game's Artificial Intelligence means that events continue to unfold around you in the other rooms and corridors.
  • Lizard

    1984

    Lizard

    1984

    Role-playing (RPG)
    PC-8800 Series Sharp X1 NEC PC-6000 Series MSX
    Japanese RPG
  • Buggy Blast

    1984

    Buggy Blast

    1984

    Shooter Arcade
    ZX Spectrum
    You have to fight the evil Lurgons in order to reclaim your once peaeful planet Endra.
  • Breakdance

    1984

    Breakdance

    1984

    Music Arcade
    Commodore C64/128/MAX
    Breakdace is the very first game to feature breakdancing. It was released in 1984 for the Commodore64.
  • Doomdark's Revenge

    1984

    Doomdark's Revenge

    1984

    Role-playing (RPG) Strategy Tactical
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    The follow-up to the original Lords of Midnight game uses a similar game system to its predecessor, but the story is now much more complex. Luxor the Moonprince's son Morkin has been kidnapped by Shareth, daughter of Doomdark, the evil ruler deposed in the first game. The player initially takes control of Luxor, Rothron the Wise, and Morkin's lover Tarithel the Fey, although many more characters can be recruited as the game progresses, as they aim to banish Shareth and rescue Morkin. Shareth has brainwashed him, so he must also be turned back to Luxor's side. The game is effectively turn-based; your characters move by day (with a limited amount of movement possible, with each move in one of the 8 compass directions) and Shareth's by night. You will find plains, mountains, forests, underground tunnels and mysterious temples on your journey. A dark mist follows much of the area, which causes your characters to deteriorate in mood and thus become less effective. The characters are now split into five distinct tribes
  • Knight Lore

    1984

    Knight Lore

    1984

    Platform Puzzle Arcade
    BBC Microcomputer System ZX Spectrum Amstrad CPC MSX
    star 8.3
    Although the third game in the Sabreman series, it was the first completed and withheld due to fears that sales of Sabre Wulf would be affected. The player, as Sabreman, has forty days to collect objects throughout a castle and brew a cure to his werewolf curse. He turns into a werewolf at night, as indicated by an onscreen timer, and returns to human form during the day. Each room is depicted in monochrome on its own screen and consists of blocks to climb and obstacles to avoid while the player solves puzzles and retrieves items for the cure.
  • Hydlide

    1984

    Hydlide

    1984

    Role-playing (RPG)
    PC-8800 Series Sharp X1 FM-7 MSX
    star 5.2
    An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved. The fighting is a little more in-depth than hack and slash. You can either fight with a defensive or offensive stance, or you can use magic spells.
  • Girl's Garden

    1984

    Girl's Garden

    1984

    Simulator Adventure
    ColecoVision SG-1000
    In order to prevent her boyfriend Minto from going to another little girl named Cocco, Papri must collect ten different flowers and return them to her boyfriend's house. Flowers must be caught in full bloom so that the number of flowers in her possession will increase; catching flowers too early will consider the flowers to be wasted and flowers caught too late will be wilted. Wilted flowers will ruin the bouquet, causing the player to lose half of the flowers. Bears have a taste for honey and cause the player to lose one of two hearts if one of them attacks the player. However, the honey can be dropped in order to render the bear temporarily harmless to the player. Bees appear as the player's ally, giving her bonus items occasionally and extra honey if the player catches it on a flower.
  • Spartan X

    1984

    Spartan X

    1984

    Hack and slash/Beat 'em up
    Arcade
    star 6.2
    Spartan X, known in North America by the Kung-Fu Master port, is a 1984 beat 'em up arcade game developed and published in Japan by Irem. It was later published in North America by Data East, without the movie license. The Japanese version was based on the Jackie Chan movie Wheels on Meals, known as Spartan X in Japan, and credited "Paragon Films Ltd., Towa Promotion", who produced the film upon which it was based. The game is considered by many to be the first beat 'em up video game, and contains elements of Bruce Lee's Game of Death.
  • 1942

    1984

    1942

    1984

    Shooter Arcade
    Arcade PC-8800 Series PlayStation 3 Commodore C64/128/MAX ZX Spectrum Sharp X1 Wii FM-7 Amstrad CPC MSX
    star 7.3
    1942 is a vertically scrolling shoot 'em up made by Capcom that was released for the arcade in 1984. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" . The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop". During the game the player may collect a series of power-ups, one of them allowing the plane to be escorted by two other smaller fighters in a Tip Tow formation.
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