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New Most Popular Top Rated
  • Cosmic Alien

    1980

    Cosmic Alien

    1980

    Shooter Arcade
    Arcade
    Cosmic Alien is an arcade game that is a clone of Galaxian. Players control a gun at the bottom of the screen that shoots at aliens (which are known as "chiefs", "guards", "commanders", or "soldiers") that are in a formation overhead. Aliens begin peeling off the formation and fly towards the bottom of the screen while dropping bombs. There are two flagship-type aliens (chiefs) at the top of the screen that can fly accompanied with one or more escort (guard) aliens; shooting one or more of the guards before shooting a chief will increase the amount of the chief’s score. If a player does not shoot an alien (or if it doesn’t ram the player’s gun) during its attack run it will return to the formation. There are a few differences with Galaxian, as sometimes aliens will return to the formation without dropping below the bottom of the screen (and then reappearing at the top). They also can shoot off a wide horizontal string of bombs, rather than individual shots like on Galaxian. If the last alien on a level (know
  • UniWar S

    1980

    UniWar S

    1980

    Shooter Arcade
    Arcade
    Gingateikoku no Gyakushū (銀河帝国の逆襲), released as UniWar S in the United States is a fixed shooter arcade game that was released by Irem in 1980; it runs upon Namco's Galaxian hardware (a Zilog Z80 running at 3.072 MHz). The player must use the two-way joystick to direct a yellow ship left and right (across the bottom of the screen), with a single button to make it fire shots up at the various types of enemies - and the first stage will see it fighting a formation of "Super Mosquitoes", which are worth 20 points apiece. The second stage, which sees a dotted orange line under the ship, will see it fighting a formation of "Hovering Attackers" which are worth 30 points apiece, and the third stage will see it fighting a formation of "Demon Flies", which are worth 40; some of the "Demon Flies" will leave "Spy Aliens" when killed, which will fall down to the bottom of the screen underneath that line, and try to stab the ship from behind. The only way to kill them (for 100 points apiece), is to destroy the "K
  • Crazy Balloon

    1980

    Crazy Balloon

    1980

    Arcade
    Arcade
    The player controls a box tied to a floating balloon, which swings left and right continually, within a maze filled with spikes. Any contact with the spikes, either with the balloon or the box, destroys the balloon. Using a four-way joystick, the player moves the box through the maze and toward the goal, ensuring that the swinging balloon avoids the spikes. The player collects points as the box moves closer to the goal (backtracking earns no points). Certain areas of the maze are colored green and purple, and the player will earn more points if the balloon and box pass through the area safely. While there is no time limit, the player cannot wait for a long time; otherwise, a face will appear and blow the balloon into the spikes. As the player completes mazes, individual spikes, or even the entire maze, may begin moving or scrolling.
  • 6 Tenpin Bowling / Basketball

    1980

    6 Tenpin Bowling / Basketball

    1980

    Sport
    Odyssey 2 / Videopac G7000
  • Catch the Ball / Noughts and Crosses

    1980

    Catch the Ball / Noughts and Crosses

    1980

    Puzzle Arcade
    Odyssey 2 / Videopac G7000
    Two titles are available in this cart: - Catch the Ball puts one or two players in the role of a circus clown who has to catch a while ball which comes rolling down a maze of obstacles. The clown has to try to follow the ball as it falls its unpredictable path. A time limit of three "game minutes" is counted down and the player with more balls caught by the end of the time wins. The joystick is used to move the clown left or right and the "action" button accelerates his movements. There are 6 possible variations, with the players taking turns after each ball caught, taking turns after each miss or in a single player mode, with the time limit on or off for each mode. - Noughts and Crosses is also known as tic-tac-toe. Players move a "+" cursor over the 9 square matrix and place either blue noughts or red squares. The first to get three symbols in a straight line wins. If all six symbols have been placed and there's no winner, they can be removed by placing the cursor over and pressing the action button and then be
  • 20 Stone sling

    1980

    20 Stone sling

    1980

    Shooter Arcade
    Odyssey 2 / Videopac G7000
  • 22 Space monster

    1980

    22 Space monster

    1980

    Shooter Arcade
    Odyssey 2 / Videopac G7000
  • 25 Skiing

    1980

    25 Skiing

    1980

    Sport
    Odyssey 2 / Videopac G7000
  • B-1 Nuclear Bomber

    1980

    B-1 Nuclear Bomber

    1980

    Simulator
    Commodore VIC-20 Atari 8-bit Commodore C64/128/MAX Commodore PET DOS Apple II TRS-80 FM-7 Texas Instruments TI-99
    B-1 Nuclear Bomber is a Simulation game, developed by Microcomputer Games Inc. and published by Avalon Hill, which was released in 1983.
  • Drag Race / Desert Fox

    1979

    Drag Race / Desert Fox

    1979

    Shooter Racing Arcade
    Bally Astrocade
    "Drag Race" is a side-view racing game in which up to four players try to shift gears of their drag racing cars at the right moment to reach the finish first. "Desert Fox" is a top-down tank battle game where tanks are situated on both sides of a road. Traffic on the road serves as dynamic obstacles.
  • Super Othello

    1979

    Super Othello

    1979

    Card & Board Game
    Apple II
  • Vegas Slots

    1979

    Vegas Slots

    1979

    Microvision
  • Telejogo II

    1979

    Telejogo II

    1979

    Shooter Sport Arcade
    Plug & Play
    Telejogo II is the sequel to the dedicated Pong clone home video game console made by the Brazilian subsidiary of Philco-Ford in 1979, now including ten games in the memory.
  • Super Breakout

    1979

    Super Breakout

    1979

    Arcade
    Atari 8-bit
    A port for Atari 8-bit consoles.
  • Cosmic Monsters

    1979

    Cosmic Monsters

    1979

    Shooter Arcade
    Arcade
    Space Invaders clone
  • Space Beam

    1979

    Space Beam

    1979

    Shooter Arcade
    Arcade
    Top-down space shooter in which the player's and his opponent's spacecrafts are at the opposite sides of the screen. Both try to shoot their opponent first while moving left and right. Space debris is floating between both players and blocking the respective shots. Furthermore the energy level for the laser has to be filled to the max in order to reach the other side of the screen (and therefore your opponent).
  • Clay Shoot

    1979

    Clay Shoot

    1979

    Shooter Arcade
    Arcade
    The goal is the shoot clay targets which can appear in groups up to three targets at once.
  • Rolling Crash

    1979

    Rolling Crash

    1979

    Racing Arcade
    Arcade
    Top down racing game in which the player collects dots Pac Man-style on several lanes while avoiding collisions with the other car.
  • Cosmic Guerilla

    1979

    Cosmic Guerilla

    1979

    Shooter Arcade
    Arcade
    Basicly a Space Invaders clone in which the aliens are aligned on the far left and right side of the screen. They move into the middle of the screen in order to snatch their prey and bring them back to the far left or right side respectively. The player's task is to prevent this.
  • Beam Invader

    1979

    Beam Invader

    1979

    Shooter Arcade
    Arcade
    Space Invaders clone released by Teknon Kogyo in 1979.
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