The user controls a trampoline. This trampoline can be moved across the bottom of the screen, horizontally. "Bob" jumps on this trampoline, and each time Bob hits the trampoline, he jumps higher than the previous time. On the top of the screen, there are some items that can be collected. When Bob hits the edge of the trampoline, he jumps to the side: you will have to move the trampoline to catch him the next time, because he will fall off and die otherwise. The objective is to collect a number of items at the top of the screen. When you have done so, the level is finished, and you proceed to the next level. If Bob falls on the ground (besides the trampoline), he dies. Bob has a number of lives; each time a level is finished, one extra life is added. If Bob has no lives left, the game is over.
ARNIE returns for four punishing missions requiring the deadly skills of a professional soldier.
A full assault on the enemy's base, gathers the latest high technology weapons, including Machine Pistols, M1 Rifles, Colt Commandos and the Uzi Light Machine Gun, for use in the destruction of an awesome weapon of mass destruction.
High levels of armed resistance are expected....
Similar to adaptations of The Terminator on other systems, the Sega CD game is a platformer where the player controls Kyle Reese, who travels back in time from the year 2029 to protect Sarah Connor from the unstoppable killing machine known as the Terminator.
The game consists of 10 levels. Future locations include the post-apocalyptic wasteland of 2029 Los Angeles and the time displacement complex. In the present of 1984, Reese must traverse the streets and rooftops of L.A., as well as the Tech Noir club, the police station, and, for the finale, an automated factory.
X-Men is a side-scrolling action game based on the comic book series of the same name. The player can control one of four playable characters: Gambit, Nightcrawler, Wolverine, or Cyclops. In addition, it is possible to call upon four other X-Men in when necessary.
Following a brief prologue with adventure-like gameplay, the bulk of Hatsukoi Monogatari consists of managerial simulation along the lines of Princess Maker games, though with more limited options and no RPG elements. The player manages the hero's daily schedule, divided into two segments: school and home. Activities include studying, having conversations with students or teachers, taking part-time jobs, resting, talking on the phone, shopping, buying presents, etc. Each activity increases or decreases some of the hero's parameters. The overall level can be evaluated on a special screen, and the goal is to raise it by balancing the stats with various activities.
The first JoJo-centric game released, it was never localized outside Japan. Production was done under Shinji Hashimoto. The game features some notable alterations to the story of Stardust Crusaders. The player controls the protagonists of Stardust Crusaders in a combination of Point and click adventure and classic third-person RPG. It is sometimes also referred to as a side-scrolling RPG.
Zero4 Champ II is a sequel to Zero4 Champ. This time, a young Japanese street racer has been defeated by an American who claims that Japan's level is not up to par. His feelings hurt, the youth ventures to the United States, trying to earn enough money and participate in races to defend his national pride. The game is very similar to its predecessor in concept, but offers additional options in the story mode. Part-time jobs now include delivery assignments that play like overhead racing games, as well as tending to dogs of various breeds for money. The security guard assignment plays like a mini-RPG, complete with turn-based combat, experience points, and levels. In addition, it is possible to visit racing tracks and bet money on participants. The versus mode allows players to choose between three courses to compete in, racing against each other (in a top-down mode) or computer AI (first-person).
OK race fans, you've seen the rest, now here's the best'
Seta's new super DSP chip separates the men from the boys in this high speed Formula One racing tour. Drive real cars, like the FW14B Williams, McLaren's MP4/7, the F92 Ferrari, the V8 Ford-powered Benettion B192, and other Formula One racing machines. You'll start out in a prototype Group C car and must win on all 8 tracks to move up. Next you race in F3000 cars to develop the lightning-fast reflexes needed to survive Formula One racing. Finally, you face the real 1992 Formula One season drivers and their cars. On the 16 international courses, it's a duel of nerves, skill, grit and nitro. This game blows the competition away.
A new standard in racing simulation is born and F1-ROC II is it.
The story depicts the action as taking place in the utopian world of Ihatovo.
The game focuses on collecting information (notebooks from Miyazawa's fairy tales) and items (that are related to those fairy tales) instead of fighting monsters. Some of the surprises that the player finds includes a movie theater that is always closed, the opportunity to play the role of a temporary school teacher, and having portraits of unique non-player characters that show up while talking to them.
Inspired by the stories of Kenji Miyazawa, the story covers nine chapters and surreal environments.
Metal Max 2 is the second entry in the Metal Max series. It was a vehicle combat RPG published in Japan by Data East for the Super Famicom in 1993. Ten years later, the game was ported to the Game Boy Advance with a few new bounties by Now Production under the title Metal Max 2 Kai. On December 8, 2011, a full remake with upgraded graphics in the vein of Metal Max 3 and using its game engine was released in Japan for the Nintendo DS and titled Metal Max 2 ReLOADED. Metal Max 2 ReLOADED added a shared inventory, option to play as a female, okama or reijin, new character classes, subclasses and skills from Metal Max 3, new characters, bounties, bosses, sidequests, locations, items and vehicles, expanded storyline and backstories of characters and monsters, increased difficulty over the SNES and GBA versions, the final boss of the game has a third form and a new game+ option has been added.
Albert Odyssey is a tactical role-playing video game. The game features strategy-based combat in addition to traditional role-playing game elements in two-dimensional environments. It is the first game in the Albert Odyssey series, and was followed by two sequels, Albert Odyssey 2: Jashin no Taidou and Albert Odyssey: Legend of Eldean.
A new breed of heroes! Cubby and Rubby, descendants of the famous Bubby, must battle the Skull Brothers and their army of fiends to rescue a friend in danger. Fortunately, our dinosaur heroes can blow bubbles that will destroy their foes. They will rain fire, floods and tornado!
Journey from Darkness: Strider Returns, known as Strider II in Europe, is a port of Tiertex's Strider II for the 16-bit Sega Mega Drive/Genesis console, and the most well-known of the Returns ports. Unlike other versions, this port presents several changes when compared to the original game, a result of having been adapted following closely the Mega Drive port of Strider. Despite this, the game is still plagued by shoddy programming and uninspired gameplay, product of the higher-ups being only interested in getting the game "written and out as fast as possible"
The version of Out of This World (Another World) released for the Sega Genesis/Mega Drive was ported by Interplay. This version, like the SNES port, was made more difficult, including more enemies, since it was normal for console games to be difficult in order to take longer to beat. It runs faster than the SNES port, but has less colors.
A similar version would later be released for the Sega CD, with a new soundtrack, bundled alongside its sequel, Heart of the Alien.
The attackers from outer space are back. This time, however, they are stronger and tactically better prepared to bring the world one step closer to its doom. Practically, this means blasting everything movable into little pieces and collecting bonus items. In higher levels, the enemies become faster and more aggressive. At the same time, their bombing frequency also increases. There are also several different enemies that break away from the formations and attack the player.