Spook needs to escape from the King of Id's dungeons. He slips out but Turnkey is in pursuit. He needs to solve math problems to open the way to his escape.
Wizard of Id's WizMath is an educational game to teach mathematics. Using your joystick, you must move blocks into place so they complete a correct math problem and answer. If you push against a block, you will send it flying until it hits a wall or another block. You can also face a block and hold down the button. While keeping the button down, you can then slide the block as needed. There is a sixty second time limit and you are being pursued by Turnkey. Early levels require only one math problem to exit but later levels require two or more.
Early in the game, you can select a floor on an elevator. The higher the floor, the more difficult the math problems. The game also asks your age. The older you say you are, the higher a floor it tries to start you on, although you can select a lower floor.
Gameplay is identical to that of Smurf Paint & Play Workshop, in that players can draw and create their own scenes, or choose from any one of four background scenes and start to add clip-art objects, furniture and free form design.
Create any number of decorated scenarios and then use either controller to change into one of four Cabbage Patch Kids characters and play around in the graphic you have created. Characters are able to move left, right, up, down... jump and drop.
Though you can record your animations and play them back, there is no method of saving your work, so it all disappears when the power goes off.
There are eight dance steps to choose from and endless ways to put them together. You decide how long your dance is, where the dancers move, and how they dance together. And that creates the freedom children need to stretch their imaginations and create their own special works of art.
Fortune Builder has it all! Educational and fun, FORTUNE BUILDER lets you plan, build and run your own community. Race against time to achieve your financial goal in a One-Player Game or compete with another tycoon in a Two-Player Game. Either way.
Fortune Builder is a challenge. Your community will be laid out on a map of undeveloped land, consisting of a seacoast with beachfront. two mountain ranges, midlands, a river and a lake, with a main highway running north and south. You'll start with a fixed amount of cash, enabling you to buy and build a large variety of proper-ties: hotels, condos, marinas, factories, malls, gas stations and numerous other facilities.
The challenge is to build them where they will draw the most traffic, thereby increasing profits. And all the while, you must keep an eye on bulletins that may affect your efforts, watching for changes in every-thing from consumer trends to the weather. Fortune Builder teaches problem solving and helps you learn, in a way both fun and realistic, about ec
In this brilliant text and graphics game, you start with a guitar, a few bucks and enough raw talent to sit in with the Stones or the Police. Now you've got some big decisions to make as you pick one of three levels and let IT'S ONLY ROCK 'N ROLL take you down a whirlwind road seeking the unbelievable wealth, status and popularity points you'll need to succeed. If you're really good if you can avoid exhausting tours, bad managers. lousy material and too much fun — if you can keep your money, stay happy, and interpret the record charts and newspaper headlines — you'll be the all time reigning KING OF ROCK AND ROLL! Fail and you'll be playing the opening act blues. But whether you end up a superstar or a has-been, ITS ONLY ROCK 'N ROLL AND YOU'LL LIKE IT! LOVE IT! YES YOU WILL!
LINKING LOGIC challenges children to improve their logical reasoning and pluming skills. These skills play a key role in developing a child's ability to approach and solve problems. A child learns to identify different ways to approach a problem. plan actions to be taken. and evaluate the outcome of a solution. In LINKING LOGIC, your child places -tools- along a path to guide Ruddy or Betty down through five floors of a building. Along the way, your child helps the character collect the patterned tiles that are missing from the bottom floor.
Wee Willie is a window washer at an apartment who wants to keep his customers happy. Some of the customers welcome him and want their windows washed while others are worrisome about his wet work and would not want him washing their windows. There's only so much water for Willie to wield in his bucket, so he must only waste it on the welcoming window wash customers. It's also raining so Willie will have to remember who lives where.
Memory Manor is a memory matching game played from a side-view perspective. Players take control of Wee Willie who can move left and right, climb ladders and choose to wash a window he is in front of. The game relies on memory, after a brief glimpse of the people in the manor the windows fog up, hiding the occupants. The player must remember which windows contain happy customers and wash their windows. Willie has a limited water supply and so must not waste washing on anyone who doesn't want their windows washed. The game is over if Willie uses up all of his water.
Brain Strainers is a collection of two separate games/learning tools.
The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row.
The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played. Lower difficulties provide a constant tone to refer to and visual help on the note being used. Higher difficulties provide a single playing of the tone and no visual help.
When the Personal Computer Museum first discovered Extra Terrestrials, the find itself was enough to send shockwaves through the Atari community. Not only had a previously unknown (but commercially released) title surfaced but it has also been recognized as the only Canadian developed Atari 2600 game. The group was hoping to capitalize on the video game market that was booming at the time. They had hoped to get the game out for the 1983 Christmas season, but delays in the programming precluded that and the game missed the Christmas window. After it was finally finished in early 1984, Peter remembers taking the game out to retailers door to door to purchase copies of the game. They had no distributor, and by then the video game market had collapsed.
Rescue hostages while defeating the enemy. The number of hostages to rescue increases with each level. When all the hostages have been rescued, the level ends.
Take part in a girls high school track and field meet and compete with either the computer or another player. Challenge various events and prove yourself worthy of the title of Undoukai Athlete.
Fire Battle is a science fiction themed vertical scrolling shoot 'em up game in which you take control of a spacecraft.
You gather points by shooting various spacecraft, static guns and robots until your ship is destroyed. The ship has separate weapons for air and ground based enemies. Air based units can be destroyed with a twin bullet gun and ground based units with a slower bomb like weapon. You can play solo or with a friend in alternating turns.
A vertical space shooter with two modes of operation: ground based and air based. Some enemies can only be killed when they are either walking or flying. Tunnels lead to underground bases that contain bonuses and power-ups.