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New Games - Page 12465

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  • Birdie King 3

    1984

    Birdie King 3

    1984

    Sport Arcade
    Arcade
    The 1984 third installment in Taito Corporation's Golf franchise.
  • Appoooh

    1984

    Appoooh

    1984

    Fighting Sport Arcade
    Arcade
    Appoooh was produced by Sega in 1984. A Japan-only wrestling game by Sega featuring Tigerman, H.Hogen, A.Giant and other wrestlers.
  • I, Robot

    1984

    I, Robot

    1984

    Shooter Platform Arcade
    Arcade
    The game play consists of moving robot1984 over all of the red tiles while avoiding objects flying at you from the back of the screen. Eliminating the red tiles diminishes the shield at the back of the playfield which prevents you from flying to the next level. To get to all the red tiles, players sometimes need to leap across empty space which creates a permanent bridge between the two points. Leaps across empty space have to be timed so that the "eye" of Big Brother in the back of the playfield, which randomly opens and closes, does not see robot1984 and destroy him.
  • Seastalker

    1984

    Seastalker

    1984

    Adventure
    Atari 8-bit Commodore C64/128/MAX TRS-80 Color Computer Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC Amstrad PCW
    Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and IBM PC. The game was marketed as an introduction to interactive fiction for pre-teen players. It is Infocom's twelfth game. Galley and Lawrence later wrote Moonmist for Infocom. The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.
  • Beyond Castle Wolfenstein

    1984

    Beyond Castle Wolfenstein

    1984

    Shooter Adventure
    Atari 8-bit DOS Apple II
    star 7.1
    Like its predecessor, Beyond Castle Wolfenstein is a combination action and adventure game. It is set in World War II during Adolf Hitler's rule as Chancellor of Germany. The objective of the game is to traverse all the levels of the secret Berlin bunker where the Führer is holding secret meetings with his senior staff. The player must retrieve a bomb that the operatives have placed inside the bunker and place it outside the door of the room where Hitler is holding his meeting, a scenario bearing a passing resemblance to the July 20 plot.
  • Les Flics

    1984

    Les Flics

    1984

    Platform
    ZX Spectrum MSX
    In Les Flics, players steal the Purple Puma gem while pursued by Unspecteur Cleudeau and Gend'armerie Kaolin. Drive through a city with interconnected buildings, avoiding police cars. Inside, navigate platform stages with five levels, collect objects for the heist, and evade guards. Les Flics is inspired by the Pink Panther.
  • King's Quest: Quest for the Crown

    1984

    King's Quest: Quest for the Crown

    1984

    Puzzle Adventure
    Apple IIGS Atari ST/STE PC (Microsoft Windows) Mac DOS Amiga Apple II Sega Master System/Mark III
    star 6.8
    King's Quest: Quest for the Crown is the first game in the King's Quest series. Players control Sir Graham, a knight of Daventry, who is tasked by King Edward to find three lost treasures to save the kingdom. The game takes place in a fairy tale-inspired world where Graham must explore, solve puzzles, and interact with various characters and creatures. Players navigate Graham through different locations, collecting items and using them to overcome obstacles. The game pioneered the graphic adventure genre, combining text commands with visual elements. As the inaugural title in the series, Quest for the Crown established many of the themes and gameplay elements that would become hallmarks of the King's Quest franchise, including its fantasy setting, puzzle-solving mechanics, and the character of Graham who would become a central figure in the series' lore.
  • Yenght

    1984

    Yenght

    1984

    Adventure
    ZX Spectrum
    Yenght is the first text-adventure game ever published in Spanish. It is also the first game developed by Dinamic Software, the most important Spanish company in the 1980s.
  • Le Sceptre d'Anubis

    1984

    Le Sceptre d'Anubis

    1984

    Adventure
    Amstrad CPC
    Le Sceptre d'Anubis is a French text-based adventure game with graphics set in the Pyramid of Djoser. The player takes a role of an experienced archeologist on vacation in Egypt, who occasionally discovered an ancient papyrus in one of the souks or Cairo. Deciphering its hardly readable hieroglyphs, he realized that the secret entrance within this pyramid leads to the tomb of Amenhotep II, holding the gift of the gods: The Scepter of Anubis. Trying to find it, the archeologist was going on an expedition equipped with a high-tech hieroglyph decryptor, a flashlight, and a gun, but forgetting to take a water. So, typing in the commands in form of "verb + noun", the player should help the archeologist to find the Scepter of Anubis avoiding the numerous traps and hostile pyramid's inhabitants.
  • Block Buster

    1984

    Block Buster

    1984

    Arcade
    Commodore VIC-20
    Block Buster is a 1-player arcade game for the VIC-20. While exploring an alien planet in your multi-terrain vehicle, you have fallen into a labyrinth of ice rocks. As these rocks melt, ice monsters hatch from them and track you down. Your only defense is to push a block of ice rock, sending it crashing into the monsters. The monsters can also push and break through ice rocks, and ice rocks can be destroyed by hitting them against another rock or against the side of the labyrinth. The vehicle has limited fuel, and a buzzer will ring when the machine is low. The truck can be refueled by crushing a diamond ore rock. The player has a total of 3 lives, and there are always 2 enemies per stage. There are 8 levels of difficulty.
  • Pac-Man

    1984

    Pac-Man

    1984

    Arcade
    ZX Spectrum
    The ZX Spectrum port of Pac-Man. The game was previously released as a bootleg game under the name of Z-Man.
  • Football Manager

    1984

    Football Manager

    1984

    Sport Strategy
    Commodore VIC-20 BBC Microcomputer System Atari 8-bit Dragon 32/64 Commodore C64/128/MAX Atari ST/STE Acorn Electron DOS Amiga Amstrad CPC Commodore Plus/4 MSX
    The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.
  • Vulgus

    1984

    Vulgus

    1984

    Shooter Arcade
    Arcade Windows Mobile PC (Microsoft Windows)
    This was Capcom's first arcade game. The player controls a spaceship with a single objective: destroy incoming enemies. The vessel has two different weapons: a primary weapon with infinite ammunition and a limited supply of bombs. By picking up the "Pow" icons, which sporadically appear throughout the levels, the player can replenish supplies. [wikipedia]
  • Karate Champ

    1984

    Karate Champ

    1984

    Fighting Sport Arcade
    Arcade Commodore C64/128/MAX iOS Apple II
    star 4
    Single players compete against a computer opponent while two players fight each other in this Karate game. Players each use two joysticks which allow for a variety of different moves. The best two matches, out of three, wins.
  • Mugsy

    1984

    Mugsy

    1984

    Simulator Strategy Tactical
    ZX Spectrum
    You play a gang member of a criminal organization in Chicago during the 1930s. But staying a simple gangster is not all your ambition calls for...
  • Sabre Wulf

    1984

    Sabre Wulf

    1984

    Puzzle Adventure Arcade
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 7.2
    Sabreman must search out the lost sections of the Wulf amulet in this colourful flick screen maze game whilst fighting off the many beasts, and the Wulf itself, that inhabit the jungle before making his final escape.
  • Golf

    1984

    Golf

    1984

    Sport
    Family Computer Disk System Arcade Sharp X1 Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 6.5
    Golf is a game for the NES based on the sport of the same name. The golfer has been identified as Mario in supplemental material, albeit not wearing his traditional shirt and overalls. The gameplay of Golf is relatively simple. The player is given a ball, and a map on the right side of the screen shows the hole that they must hit the ball into. The obstacles on the way are also displayed on the map. The player will get more points depending on how many times they hit the ball to get it into the hole. Many different types of clubs are also available to choose from by pressing Up/Down on the + Control Pad.
  • Duck Hunt

    1984

    Duck Hunt

    1984

    Shooter Arcade
    Arcade Family Computer Wii U Nintendo Entertainment System
    star 7.1
    It’s duck season, and your trusty hunting dog is ready to scour the open fields. Test your sharpshooting skills as your targets take flight. Be quick to knock them out of the skies, or your canine companion won’t hesitate to make you the laughingstock of hunters! Need a change in scenery? Best your score against clay-pigeon targets instead! With three fun modes to choose from, get your trigger finger ready for some fast-paced action! You only have three shots to hit your target before it zooms offscreen. Things might get a bit hairy when you advance to the next round, because those ducks and clay pigeons are going to fly faster and faster! Play solo, or challenge a friend as you test your dogged determination and feathered speed in this NES classic!
  • Asteka

    1984

    Asteka

    1984

    Adventure
    PC-9800 Series PC-8800 Series Sharp X1 FM-7
    Asteka (アステカ) is an early graphical adventure game that was created by Tsuneyuki Miyamoto at Nihon Falcom. The title was initially released for the NEC PC-88 and was later ported to other Japanese computers. While exploring the Palenque ruins in southern Mexico, the player takes the role of an archeologist where they use the game's katakana text parser to interact with the world and solve puzzles. The game was technically impressive for its time due to how quickly it could load new images, similar to Falcom's Demons Ring, and for its use of digitized photographs for some of its graphics. Asteka was most likely released on April 13, 1985 according to early advertisements. However, even Falcom contradicts itself on the title's exact publication date. Falcom's official corporate timeline on their website says Asteka was released in February 1985 while their 2017 pop-up museum, along with the Falcom Chronicle anniversary book, claims it was released on April 10, 1984. A direct sequel to Asteka was released in
  • Jackie Chan in Project A

    1984

    Jackie Chan in Project A

    1984

    Arcade
    MSX
    The seas of Hong Kong have been infested with pirates, and Ma leads his squad to stop the swashbucklers once and for all.
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