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New Most Popular Top Rated
  • ADI Maths: 11/12 Years

    1992

    ADI Maths: 11/12 Years

    1992

    Amiga
  • ADI French: 14/15 Years

    1992

    ADI French: 14/15 Years

    1992

    Amiga
  • ADI French: 12/13 Years

    1992

    ADI French: 12/13 Years

    1992

    Amiga
  • ADI English: 13/14 Years

    1992

    ADI English: 13/14 Years

    1992

    Amiga
  • ADI English: 12/13 Years

    1992

    ADI English: 12/13 Years

    1992

    Amiga
  • ADI English: 11/12 Years

    1992

    ADI English: 11/12 Years

    1992

    Amiga
  • The Addams Family

    1992

    The Addams Family

    1992

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 6.7
    The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.
  • The Addams Family

    1992

    The Addams Family

    1992

    Platform
    Game Boy
    star 6.3
    The Addams Family for Game Boy is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart.
  • 10 out of 10: Maths Number

    1992

    10 out of 10: Maths Number

    1992

    Puzzle
    Acorn Archimedes Amiga
    Educational game for children designed to expand the knowledge of mathematics with numbers.
  • 10 out of 10: English

    1992

    10 out of 10: English

    1992

    Puzzle
    Acorn Archimedes Amiga
    Children's educational game designed to teach the user English skills such as, spelling. The games consists of six mini-games. The player is given a grade after completing each game, Pathetic being the worst, Genius being the top level. The games are: Sniper, Cover Up, Word Fit, Grab It!, Librarian and Cheers.
  • Apache Flight

    1992

    Apache Flight

    1992

    Shooter
    Atari ST/STE Amiga
    A relatively unknown vertical scrolling shooter
  • Air Support

    1992

    Air Support

    1992

    Strategy Arcade
    Atari ST/STE Amiga
  • Fireman Sam

    1992

    Fireman Sam

    1992

    Arcade
    ZX Spectrum
    Fireman Sam it's a game in which you impersonate as Fireman Sam who has to carry out various missions, such as put out fires or find lost objects.
  • Arnie

    1992

    Arnie

    1992

    Shooter
    Commodore C64/128/MAX
  • Chichen Itza

    1992

    Chichen Itza

    1992

    Adventure
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    The final game in the Spanish language Ci-U-Than text adventure series.
  • Sensible Soccer: European Champions

    1992

    Sensible Soccer: European Champions

    1992

    Sport
    Atari ST/STE DOS Amiga
    star 8.5
    Sensible Soccer is a football video game series which was highly popular in the early 1990s and which still retains a cult following. Developed by Sensible Software and first released for Amiga in 1992, it featured a zoomed-out bird's-eye view, editable national, club and custom teams and gameplay utilising a relatively simple and user-friendly control scheme. One of the defining gameplay elements was the aftertouch feature, which enabled effective but unrealistic swerves. The game topped charts such as Amiga Power's "All Time Top 100". The graphic style of the game was used in other Sensible Software games, such as Mega-Lo-Mania, Cannon Fodder and Sensible Golf.
  • Global Effect

    1992

    Global Effect

    1992

    Strategy
    Amiga CD32 DOS Amiga
    Global Effect involves building up a sound local economy before going out to attack other nations and rule the world. Cities must contain housing, food sources and power supplies, which is where it gets complicated. You can choose the environmental settings of the game, in a similar way to Civilization - an icy world or a post-apocalyptic one make things much tougher.
  • FireForce

    1992

    FireForce

    1992

    Shooter Platform Arcade
    Amiga CD32 Amiga
    In Fire Force, you kit yourself out with a military alter-ego, beginning with the rank of Ensign, and progressing through 12 increasingly difficult (and violent) missions, earning medals, commendations and promotions for each on successfully completed. Only the first four of the game's twelve missions are selectable. The objective, terrain and enemies change depending on the mission, with a full intelligence briefing for each available. The ide of the mission don't change much, you've basically got to kill everything or destroy a specific target, but the actual objectives do. one minute you'll be taking out an enemy bridge, the next seeking and destroying a cache of SAM missiles or assassinating an enemy dictator.
  • Thunderhawk

    1992

    Thunderhawk

    1992

    Shooter Simulator
    DOS Amiga Sega CD
    Thunderhawk (AH-3 Thunderstrike in North America) is a combat flight simulator video game developed by Core Design and released for the Amiga and DOS in 1992, for the Sega CD in 1993 and for Microsoft Windows in 1996. In the game the player flies a fictional AH-73M attack helicopter. The game consists of several campaigns for each one of ten world areas. The campaigns are themed around real events or activities in these areas (e.g. escorting a UN humanitarian convoy during the Bosnian War, fighting pirates in the South China Sea, etc.) A typical campaign consists of four or five missions. Each mission has a primary objective that must be completed to successfully complete the mission, there are other targets in each missions such as tanks and SAM launchers but these are only used to help the player boost their score. The primary target is usually a major structure like an enemy base or a bridge. Usually the player is equipped with a standard set of weapons - 16 missiles, 76 rockets, and a machine gun with unlimi
  • The Chessmaster

    1992

    The Chessmaster

    1992

    Strategy Card & Board Game
    Super Nintendo Entertainment System Sega Mega Drive/Genesis Super Famicom
    star 5.5
    The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess. To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself.
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