This (mostly) text adventure game places you in the role of hen-pecked hero, Henry Littlefellow. Seeking entertainment once in his life, your goal is to steal back your wages from your wife's purse and head off to the bright lights of the nearby casino (and other establishments) for a night of fun. Unfortunately, your axe-wielding maniac wife won't let things be that simple, and even escaping the house will be tricky without stumbling in the dark or waking the baby and alerting her to your sneaky plan.
Mad Martha is primarily a standard text adventure game, however the user is also presented with the odd arcade section (such as collecting £'s of money whilst avoiding the family cat, or dodging frogger-style across a road to go back home and collect the car keys), to break up the game flow. Getting into the casino leads you to the final challenge.
Released for the ZX Spectrum way back in 1983, Fantasty Software's "The Pyramid" was amongst the earliest batch of titles for the system to move away from simply being a conversion of one of the current arcade games doing the rounds.
Coded by Bob Hamilton, with assistance from Darren and Ian Hamilton, the game saw you control Ziggy, as he descended through the 15 layers of The Pyramid. A pure machine code title, the game featured smooth, well animated sprites, and arcade style gameplay.
The player controls a robot sent to an unexplored planet called Hallucinor with the job of investigating it ahead of human colonisation. When it arrives, however, it is attacked by aliens and must manoeuvre its way through the planet, avoiding or killing the aliens, gathering fuel cells to remain powered, and escaping through teleportals to move on to the next level. The robot's circuitry has been damaged, however, so it cannot stop moving and has only limited braking power.
The object of the game is to protect a series of refugees from enemy aircraft, tanks and submarines. The player's view consists of a crosshairs upon a simple ground and sky horizon, with an altimeter, a shield indicator and a radar. Refugees walk along the horizon, and the player must fire his guns and missiles at enemy units to prevent them from killing the refugees. Score is gained by destroying enemy units, and for refugees crossing the screen safely.
Spawn Of Evil is a ZX spectrum game released in 1983 on tape. There are two "parts" of the game : First the search of aliens to destroy on a map and then a first person view shooter.
Burnin' Rubber is an unlicensed Bump 'N' Jump clone. It is a futuristic top-down scrolling racing game where the track has no curves, but narrows and widens. There are potholes, breaks in the roads and islands that must be swerved around or jumped over. There are plenty of other cars abound, which try to run you off the road and can be bumped off the track also.
It's thermonuclear war! Break the computer code to launch your missiles, then guide your interceptors before enemy missiles converge with your cities. This is a game in two parts. The first part plays a lot like a sliding block puzzle. You are given a figure in a 3 x 3 grid to match. Using the joystick and fire button, you rotate pieces in a larger grid to try to match the smaller figure. If you do that, you can select a missile launch site. Eventually, the enemy will launch its own missiles. You position your crosshair at the radar dot for the enemy missile, and can then launch an intercepter. This part of the game is more action-oriented as you "fly" your intercepter to take down the enemy nuke.
The player takes command of a ship (presumably a graviton) on an x axis plane to collect and shoot electrons at a spinning atom to obtain a new atom. For example, if the player has one electron circling, he or she would shoot another electron in place to make a hydrogen element. If the electron misses the target and hits the nucleus, the atom becomes unstable and blows apart, sending electrons flying around the game screen, and the ship needs to find safety behind barriers located in three of the four corners of the arena.
A sink of shear hatred, violence and deadly weapons is the blazing hell you find yourself in under the Polar Star. A frosty scenery, for action that couldn't be hotter!
In Super Bee the player controls a bee flying in a magic garden, where fruits keep popping everywhere. The fruits must be eaten (by flying over them), while avoiding to crash in the garden's fences (the edges of the screen). Additionally, when a fruit is eaten a magic barrier will appear, in the same direction in which the bee is flying, and it also must avoid crashing on them.
The player earns points by gathering fruits as follows:
Lemon (yellow): 5 points
Apple (red): 10 points
Pear (green): 15 points
Plum (grey): 20 points
Strawberry (red): 25 points
When the player reaches 105 points a bonus round takes place. A big spider appears in the screen, along with a fruit, for a limited time. Super Bee must avoid the spider and eat the fruit. By doing so the player earns 50 points. The next bonus rounds take place every 15 more points.
There are 10 skill levels available (by pressing 0 to 9), each one with different mazes.
Flip and Flop is an isometric platform game by Jim Nangano for First Star Software. The player controls Flip, a kangaroo, who jumps around on top of the platforms and Mitch the monkey, who hangs underneath platforms.
In this horizontally-scrolling maze game, You the heroic knight must reach the top floor of Castle Cavelon, rescue a fair maiden and do battle with the Black Wizard! Armed with bow and arrow and a magic sword, you must avoid or kill the castle security guards while collecting the 8 pieces of the exit door that are scattered around the corridors, in order to proceed to the next floor.
A shoot'em up based on Namco's arcade game Galaxian, where the player controls a spacecraft at the bottom of the screen moving left or right, destroying aliens above.
Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.