Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 12502

apps menu
New Most Popular Top Rated
  • Ten Little Indians

    1983

    Ten Little Indians

    1983

    Adventure
    BBC Microcomputer System Atari 8-bit Dragon 32/64 Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Commodore Plus/4
    A text adventure from Brian Howarth and Wherner Barnes.
  • Waxworks

    1983

    Waxworks

    1983

    Adventure
    BBC Microcomputer System Atari 8-bit Dragon 32/64 Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Commodore Plus/4
    You fell asleep in the waxworks at a fair and now you have to find your way out.
  • Bouncing Kamungas!

    1983

    Bouncing Kamungas!

    1983

    Arcade
    Commodore C64/128/MAX Apple II
    You have to defend your watermelons until they can be harvested from nasty kamungas.
  • Titan Empire

    1983

    Titan Empire

    1983

    Shooter Strategy Tactical
    Apple II
    Space combat game with startegy elements.
  • Dragon's Den

    1983

    Dragon's Den

    1983

    Arcade
    Commodore C64/128/MAX
    You have to find and fight a dragon on the backside of your flying horse.
  • Panzer-Jagd

    1983

    Panzer-Jagd

    1983

    Strategy Turn-based strategy (TBS)
    Atari 8-bit Commodore C64/128/MAX
    Set on the eastern front during WWII.
  • Commodore's International Soccer

    1983

    Commodore's International Soccer

    1983

    Sport
    Commodore C64/128/MAX
    This Game is 2-Player Only. In this version of soccer, each player controls 4 men, though only one at a time. The computer moves the other 3 for you. A computer-controlled goalie will help out when a goal attempt is made. Kick the ball around for 90 minutes, and try to score more than your opponent.
  • Cloak & Dagger

    1983

    Cloak & Dagger

    1983

    Shooter Arcade
    Arcade
    Agent X must progress through a series of floors to retrieve a set of stolen plans and destroy Dr. Boom's underground bomb factory. Avoid the explosives, bomb converters, forklifts, robot guards, acid pits, and death-ray shooting eyeballs. The game was featured in the motion picture of the same name.
  • Marvin's Maze

    1983

    Marvin's Maze

    1983

    Puzzle Strategy Tactical Arcade
    Arcade
    Marvin's Maze is a maze game where the player fight against Robonoids while trying to clear the maze of dots. There are two ways to finish each rack: eating up all the dots, or destroying a certain number of Robonoids (listed at the bottom of the screen). Two ways to destroy the Robonoids: shoot them, or remove the ground from under them at certain points of the maze.
  • Genesis

    1983

    Genesis

    1983

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
    Tempest clone
  • Encounter

    1983

    Encounter

    1983

    Shooter
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Amiga
    1st person shooter
  • Interstellar

    1983

    Interstellar

    1983

    Shooter Arcade
    Arcade
    You are Frald Rancer and control a space ship which must journey from your home planet to outer space to defeat enemy invaders. Once all the enemies are defeated then return home. The game moves in a forward direction where the screen objects move towards and down to the player. Approaching enemy ships are small, in the distance, and become larger and move faster as they approach the player. The player controls a fighter at the bottom of the screen, which can only move from side to side. Shots can be fired at a diagonal, as well as straight, by twisting the joystick from side to side. At certain stages, ground targets will appear and can be destroyed by using the "Burn" button. The laser disc generated backgrounds are largely non-interactive during game play. They form the backgrounds on which the game is played on. Scenes do work in with the backgrounds, however that is the extent. Some backgrounds appear as they should have elements of interactively, however, were not used in the release of the game. These includ
  • Cliff Hanger

    1983

    Cliff Hanger

    1983

    Indie Arcade
    Arcade
    Cliff Hanger is a laserdisc video game that was released by Stern Electronics in 1983. It is an interactive movie which requires the player to press a button or move the joystick in a particular direction when prompted by the game to progress the storyline. The game uses animation from two Lupin III films, most prominently The Castle of Cagliostro, as well as The Mystery of Mamo.
  • The Last Gladiator

    1983

    The Last Gladiator

    1983

    Arcade
    Commodore C64/128/MAX Apple II
    The Last Gladiator is an early Apple 2 game published by Electronic Arts. It involves playing through 8 levels of combat as a Gladiator killing monsters in an arena. Each level changes focus by providing weapons including a pistol, club, pitchfork, spear, and boomerang.
  • Falcon Patrol

    1983

    Falcon Patrol

    1983

    Shooter Arcade
    Commodore VIC-20 BBC Microcomputer System Commodore C64/128/MAX Acorn Electron Commodore 16 Commodore Plus/4 MSX
    star 7.5
    Falcon Patrol is a two-way side-scrolling shooter. Players fly a jet across a looping area and must shoot down attacking aircraft. A small radar at the bottom of the screen shows the enemies' position. Fuel and rockets are limited, but there are several landing platforms where the jet can be refueled and resupplied. Before the jet is able to land however, it needs to be brought to a full halt right above the platform, leaving it vulnerable to attacks. Landing platforms can also be destroyed if they are bombed or enemy planes crash into them. As the game progresses, enemies attack in increasingly large and difficult waves.
  • Mangia'

    1983

    Mangia'

    1983

    Arcade
    Atari 2600
    Your mother has been cooking all day preparing your favorite pasta dish, but then nothing is too good for her favorite! Now, it's only fair that you put a smile on her face, a gleam in her eyes, and a glow in her heart. How? How else! Eat! Eat! - Mangia! Mangia! Come on, it's good for you!
  • Rabbit Transit

    1983

    Rabbit Transit

    1983

    Arcade
    Atari 2600
    You are a rabbit who is just trying to get to where you can get a mate and make like a mathematician by multiplying. First you must get through the meadow and across the ledges without losing life and limb. You start in a screen called The Mysterious Meadow. You must hop from the top to the river, landing on the turtle while avoiding snakes and choppers that will lose you a life and butterflies that will send you back to start. Do not dally as you are timed and if time runs out, you lose a life. Once you get to the turtle, he will take you to The Land of Ledges. Here you must hop from ledge to ledge and change their color, ala Q*Bert. Beware of the man at the top of the screen, as he will drop stones that will lose you a life. In later levels, he will change some ledges back to their original color, forcing you to retrace your steps. You are still timed so don't delay. After you finish The Land of Ledges, it is off to The Bunny Bushes. This is just a cinematic of you finding a mate and family. You can skip this if
  • Sub Scan

    1983

    Sub Scan

    1983

    Strategy Tactical Arcade
    Atari 2600
    Now hear this! Now hear this! All hands man your battle stations. Enemy submarines have been detected in your waters. You command a destroyer which can launch as many as four depth charges at a time. Your mission is to sink as many enemy subs as possible. But it’s not that simple. Because SUB-SCAN is more than a shooting match. It’s a game of strategy. A battle of wits. Can-and-mouse on the high seas between the hunter above and the hunted below.
  • Assault

    1983

    Assault

    1983

    Shooter Arcade
    Atari 2600
    In Assault, the player's homeland is invaded by aliens. The next course of action is clear: manning a tank and blasting them away! The goal of each of the eleven levels is to reach the end (occupied by a fortress) and killing the opposition while avoid being hit by their projectiles - at first the player only has to worry about ground forces, but in later stages the tank is also being shot at from above. The game is shown from an overhead perspective, but the tank is always the center of attention: the level rotates around the tank when it is moved. Because of this, it is possible to move in the wrong direction, but when that happens an arrow pops up and shows the right way.
  • Z-Tack

    1983

    Z-Tack

    1983

    Adventure Arcade
    Atari 2600
    As in Imagic's Atlantis, the city is under attack, but in this case, you are the invader. Destroy the installations while they try to stop you. Many of the installations are hidden in caverns, so you'll need a precision shot to hit them.
  • «
  • 1
  • .....
  • 12498
  • 12499
  • 12500
  • 12501
  • 12502
  • 12503
  • 12504
  • 12505
  • 12506
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.